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GeezerVison is showing github.com — solvespace_python/src/solvespace.h at master · sg-dev1/solvespace_python Expand file tree/ Copy pathsolvespace.hMore file actions 839 lines (733 loc) · 26.4 KB / Copy pathsolvespace.hFile metadata and controls839 lines (733 loc) · 26.4 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 //----------------------------------------------------------------------------- // All declarations not grouped specially elsewhere. // // Copyright 2008-2013 Jonathan Westhues. //----------------------------------------------------------------------------- #ifndef SOLVESPACE_H #define SOLVESPACE_H #include "resource.h" #include "platform/platform.h" #include "platform/gui.h" #include <cctype> #include <climits> #include <cmath> #include <csetjmp> #include <cstdarg> #include <cstddef> #include <cstdint> #include <cstdio> #include <cstdlib> #include <cstring> #include <algorithm> #include <chrono> #include <functional> #include <locale> #include <map> #include <memory> #include <set> #include <sstream> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> #define EIGEN_NO_DEBUG #undef Success #include <Eigen/SparseCore> // We declare these in advance instead of simply using FT_Library // (defined as typedef FT_LibraryRec_* FT_Library) because including // freetype.h invokes indescribable horrors and we would like to avoid // doing that every time we include solvespace.h. struct FT_LibraryRec_; struct FT_FaceRec_; typedef struct _cairo cairo_t; typedef struct _cairo_surface cairo_surface_t; // The few floating-point equality comparisons in SolveSpace have been // carefully considered, so we disable the -Wfloat-equal warning for them #ifdef __clang__ # define EXACT(expr) \ (_Pragma("clang diagnostic push") \ _Pragma("clang diagnostic ignored \"-Wfloat-equal\"") \ (expr) \ _Pragma("clang diagnostic pop")) #else # define EXACT(expr) (expr) #endif // Debugging functions #if defined(__GNUC__) #define ssassert(condition, message) \ do { \ if(__builtin_expect((condition), true) == false) { \ SolveSpace::AssertFailure(__FILE__, __LINE__, __func__, #condition, message); \ __builtin_unreachable(); \ } \ } while(0) #else #define ssassert(condition, message) \ do { \ if((condition) == false) { \ SolveSpace::AssertFailure(__FILE__, __LINE__, __func__, #condition, message); \ abort(); \ } \ } while(0) #endif #define dbp SolveSpace::Platform::DebugPrint #define DBPTRI(tri) \ dbp("tri: (%.3f %.3f %.3f) (%.3f %.3f %.3f) (%.3f %.3f %.3f)", \ CO((tri).a), CO((tri).b), CO((tri).c)) namespace SolveSpace { using std::min; using std::max; using std::swap; using std::fabs; [[noreturn]] void AssertFailure(const char *file, unsigned line, const char *function, const char *condition, const char *message); #if defined(__GNUC__) __attribute__((__format__ (__printf__, 1, 2))) #endif std::string ssprintf(const char *fmt, ...); inline bool IsReasonable(double x) { return std::isnan(x) || x > 1e11 || x < -1e11; } inline int WRAP(int v, int n) { // Clamp it to the range [0, n) while(v >= n) v -= n; while(v < 0) v += n; return v; } inline double WRAP_NOT_0(double v, double n) { // Clamp it to the range (0, n] while(v > n) v -= n; while(v <= 0) v += n; return v; } inline double WRAP_SYMMETRIC(double v, double n) { // Clamp it to the range (-n/2, n/2] while(v > n/2) v -= n; while(v <= -n/2) v += n; return v; } #define CO(v) (v).x, (v).y, (v).z static constexpr double ANGLE_COS_EPS = 1e-6; static constexpr double LENGTH_EPS = 1e-6; static constexpr double VERY_POSITIVE = 1e10; static constexpr double VERY_NEGATIVE = -1e10; using Platform::AllocTemporary; using Platform::FreeAllTemporary; class Expr; class ExprVector; class ExprQuaternion; class RgbaColor; enum class Command : uint32_t; enum class Unit : uint32_t { MM = 0, INCHES, METERS, FEET_INCHES }; template<class Key, class T> using handle_map = std::map<Key, T>; class Group; class SSurface; #include "dsc.h" #include "polygon.h" #include "srf/surface.h" #include "render/render.h" class Entity; class hEntity; class Param; class hParam; typedef IdList<Entity,hEntity> EntityList; typedef IdList<Param,hParam> ParamList; enum class SolveResult : uint32_t { OKAY = 0, DIDNT_CONVERGE = 10, REDUNDANT_OKAY = 11, REDUNDANT_DIDNT_CONVERGE = 12, TOO_MANY_UNKNOWNS = 20 }; #include "sketch.h" #include "ui.h" #include "expr.h" // Utility functions that are provided in the platform-independent code. class utf8_iterator : std::iterator<std::forward_iterator_tag, char32_t> { const char *p, *n; public: utf8_iterator(const char *p) : p(p), n(NULL) {} bool operator==(const utf8_iterator &i) const { return p==i.p; } bool operator!=(const utf8_iterator &i) const { return p!=i.p; } ptrdiff_t operator- (const utf8_iterator &i) const { return p -i.p; } utf8_iterator& operator++() { **this; p=n; n=NULL; return *this; } utf8_iterator operator++(int) { utf8_iterator t(*this); operator++(); return t; } char32_t operator*(); const char* ptr() const { return p; } }; class ReadUTF8 { const std::string &str; public: ReadUTF8(const std::string &str) : str(str) {} utf8_iterator begin() const { return utf8_iterator(&str[0]); } utf8_iterator end() const { return utf8_iterator(&str[0] + str.length()); } }; #define arraylen(x) (sizeof((x))/sizeof((x)[0])) #define PI (3.1415926535897931) void MakeMatrix(double *mat, double a11, double a12, double a13, double a14, double a21, double a22, double a23, double a24, double a31, double a32, double a33, double a34, double a41, double a42, double a43, double a44); void MultMatrix(double *mata, double *matb, double *matr); int64_t GetMilliseconds(); void Message(const char *fmt, ...); void MessageAndRun(std::function<void()> onDismiss, const char *fmt, ...); void Error(const char *fmt, ...); class System { public: enum { MAX_UNKNOWNS = 2048 }; EntityList entity; ParamList param; IdList<Equation,hEquation> eq; // A list of parameters that are being dragged; these are the ones that // we should put as close as possible to their initial positions. List<hParam> dragged; enum { // In general, the tag indicates the subsys that a variable/equation // has been assigned to; these are exceptions for variables: VAR_SUBSTITUTED = 10000, VAR_DOF_TEST = 10001, // and for equations: EQ_SUBSTITUTED = 20000 }; // The system Jacobian matrix struct { // The corresponding equation for each row std::vector<Equation *> eq; // The corresponding parameter for each column std::vector<hParam> param; // We're solving AX = B int m, n; struct { // This only observes the Expr - does not own them! Eigen::SparseMatrix<Expr *> sym; Eigen::SparseMatrix<double> num; } A; Eigen::VectorXd scale; Eigen::VectorXd X; struct { // This only observes the Expr - does not own them! std::vector<Expr *> sym; Eigen::VectorXd num; } B; } mat; static const double CONVERGE_TOLERANCE; int CalculateRank(); bool TestRank(int *dof = NULL); static bool SolveLinearSystem(const Eigen::SparseMatrix<double> &A, const Eigen::VectorXd &B, Eigen::VectorXd *X); bool SolveLeastSquares(); bool WriteJacobian(int tag); void EvalJacobian(); void WriteEquationsExceptFor(hConstraint hc, Group *g); void FindWhichToRemoveToFixJacobian(Group *g, List<hConstraint> *bad, bool forceDofCheck); void SolveBySubstitution(); bool IsDragged(hParam p); bool NewtonSolve(int tag); void MarkParamsFree(bool findFree); SolveResult Solve(Group *g, int *rank = NULL, int *dof = NULL, List<hConstraint> *bad = NULL, bool andFindBad = false, bool andFindFree = false, bool forceDofCheck = false); SolveResult SolveRank(Group *g, int *rank = NULL, int *dof = NULL, List<hConstraint> *bad = NULL, bool andFindBad = false, bool andFindFree = false); void Clear(); Param *GetLastParamSubstitution(Param *p); void SubstituteParamsByLast(Expr *e); void SortSubstitutionByDragged(Param *p); }; #include "ttf.h" class StepFileWriter { public: void ExportSurfacesTo(const Platform::Path &filename); void WriteHeader(); void WriteProductHeader(); int ExportCurve(SBezier *sb); int ExportCurveLoop(SBezierLoop *loop, bool inner); void ExportSurface(SSurface *ss, SBezierList *sbl); void WriteWireframe(); void WriteFooter(); List<int> curves; List<int> advancedFaces; FILE *f; int id; }; class VectorFileWriter { protected: Vector u, v, n, origin; double cameraTan, scale; public: FILE *f; Platform::Path filename; Vector ptMin, ptMax; static double MmToPts(double mm); static VectorFileWriter *ForFile(const Platform::Path &filename); void SetModelviewProjection(const Vector &u, const Vector &v, const Vector &n, const Vector &origin, double cameraTan, double scale); Vector Transform(Vector &pos) const; void OutputLinesAndMesh(SBezierLoopSetSet *sblss, SMesh *sm); void BezierAsPwl(SBezier *sb); void BezierAsNonrationalCubic(SBezier *sb, int depth=0); virtual void StartPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) = 0; virtual void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) = 0; virtual void Bezier(SBezier *sb) = 0; virtual void Triangle(STriangle *tr) = 0; virtual bool OutputConstraints(IdList<Constraint,hConstraint> *) { return false; } virtual void Background(RgbaColor color) = 0; virtual void StartFile() = 0; virtual void FinishAndCloseFile() = 0; virtual bool HasCanvasSize() const = 0; virtual bool CanOutputMesh() const = 0; }; class DxfFileWriter : public VectorFileWriter { public: struct BezierPath { std::vector<SBezier *> beziers; }; std::vector<BezierPath> paths; IdList<Constraint,hConstraint> *constraint; static const char *lineTypeName(StipplePattern stippleType); bool OutputConstraints(IdList<Constraint,hConstraint> *constraint) override; void StartPath( RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void Triangle(STriangle *tr) override; void Bezier(SBezier *sb) override; void Background(RgbaColor color) override; void StartFile() override; void FinishAndCloseFile() override; bool HasCanvasSize() const override { return false; } bool CanOutputMesh() const override { return false; } bool NeedToOutput(Constraint *c); }; class EpsFileWriter : public VectorFileWriter { public: Vector prevPt; void MaybeMoveTo(Vector s, Vector f); void StartPath( RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void Triangle(STriangle *tr) override; void Bezier(SBezier *sb) override; void Background(RgbaColor color) override; void StartFile() override; void FinishAndCloseFile() override; bool HasCanvasSize() const override { return true; } bool CanOutputMesh() const override { return true; } }; class PdfFileWriter : public VectorFileWriter { public: uint32_t xref[10]; uint32_t bodyStart; Vector prevPt; void MaybeMoveTo(Vector s, Vector f); void StartPath( RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void Triangle(STriangle *tr) override; void Bezier(SBezier *sb) override; void Background(RgbaColor color) override; void StartFile() override; void FinishAndCloseFile() override; bool HasCanvasSize() const override { return true; } bool CanOutputMesh() const override { return true; } }; class SvgFileWriter : public VectorFileWriter { public: Vector prevPt; void MaybeMoveTo(Vector s, Vector f); void StartPath( RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void Triangle(STriangle *tr) override; void Bezier(SBezier *sb) override; void Background(RgbaColor color) override; void StartFile() override; void FinishAndCloseFile() override; bool HasCanvasSize() const override { return true; } bool CanOutputMesh() const override { return true; } }; class HpglFileWriter : public VectorFileWriter { public: static double MmToHpglUnits(double mm); void StartPath( RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void Triangle(STriangle *tr) override; void Bezier(SBezier *sb) override; void Background(RgbaColor color) override; void StartFile() override; void FinishAndCloseFile() override; bool HasCanvasSize() const override { return false; } bool CanOutputMesh() const override { return false; } }; class Step2dFileWriter : public VectorFileWriter { StepFileWriter sfw; void StartPath( RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void Triangle(STriangle *tr) override; void Bezier(SBezier *sb) override; void Background(RgbaColor color) override; void StartFile() override; void FinishAndCloseFile() override; bool HasCanvasSize() const override { return false; } bool CanOutputMesh() const override { return false; } }; class GCodeFileWriter : public VectorFileWriter { public: SEdgeList sel; void StartPath( RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void FinishPath(RgbaColor strokeRgb, double lineWidth, bool filled, RgbaColor fillRgb, hStyle hs) override; void Triangle(STriangle *tr) override; void Bezier(SBezier *sb) override; void Background(RgbaColor color) override; void StartFile() override; void FinishAndCloseFile() override; bool HasCanvasSize() const override { return false; } bool CanOutputMesh() const override { return false; } }; #ifdef LIBRARY # define ENTITY EntityBase # define CONSTRAINT ConstraintBase #else # define ENTITY Entity # define CONSTRAINT Constraint #endif class Sketch { public: // These are user-editable, and define the sketch. IdList<Group,hGroup> group; List<hGroup> groupOrder; IdList<CONSTRAINT,hConstraint> constraint; IdList<Request,hRequest> request; IdList<Style,hStyle> style; // These are generated from the above. IdList<ENTITY,hEntity> entity; IdList<Param,hParam> param; inline CONSTRAINT *GetConstraint(hConstraint h) { return constraint.FindById(h); } inline ENTITY *GetEntity (hEntity h) { return entity. FindById(h); } inline Param *GetParam (hParam h) { return param. FindById(h); } inline Request *GetRequest(hRequest h) { return request.FindById(h); } inline Group *GetGroup (hGroup h) { return group. FindById(h); } // Styles are handled a bit differently. void Clear(); BBox CalculateEntityBBox(bool includingInvisible); Group *GetRunningMeshGroupFor(hGroup h); }; #undef ENTITY #undef CONSTRAINT class SolveSpaceUI { public: TextWindow *pTW; TextWindow &TW; GraphicsWindow GW; // The state for undo/redo typedef struct UndoState { IdList<Group,hGroup> group; List<hGroup> groupOrder; IdList<Request,hRequest> request; IdList<Constraint,hConstraint> constraint; IdList<Param,hParam> param; IdList<Style,hStyle> style; hGroup activeGroup; void Clear() { group.Clear(); request.Clear(); constraint.Clear(); param.Clear(); style.Clear(); } } UndoState; enum { MAX_UNDO = 100 }; typedef struct { UndoState d[MAX_UNDO]; int cnt; int write; } UndoStack; UndoStack undo; UndoStack redo; std::map<Platform::Path, std::shared_ptr<Pixmap>, Platform::PathLess> images; bool ReloadLinkedImage(const Platform::Path &saveFile, Platform::Path *filename, bool canCancel); void UndoEnableMenus(); void UndoRemember(); void UndoUndo(); void UndoRedo(); void PushFromCurrentOnto(UndoStack *uk); void PopOntoCurrentFrom(UndoStack *uk); void UndoClearState(UndoState *ut); void UndoClearStack(UndoStack *uk); // Little bits of extra configuration state enum { MODEL_COLORS = 8 }; RgbaColor modelColor[MODEL_COLORS]; Vector lightDir[2]; double lightIntensity[2]; double ambientIntensity; double chordTol; double chordTolCalculated; int maxSegments; double exportChordTol; int exportMaxSegments; int timeoutRedundantConstr; //milliseconds double cameraTangent; double gridSpacing; double exportScale; double exportOffset; bool arcDimDefaultDiameter; bool fixExportColors; bool exportBackgroundColor; bool drawBackFaces; bool showContourAreas; bool checkClosedContour; bool cameraNav; bool turntableNav; bool immediatelyEditDimension; bool automaticLineConstraints; bool showToolbar; Platform::Path screenshotFile; RgbaColor backgroundColor; bool exportShadedTriangles; bool exportPwlCurves; bool exportCanvasSizeAuto; bool exportMode; struct { double left; double right; double bottom; double top; } exportMargin; struct { double width; double height; double dx; double dy; } exportCanvas; struct { double depth; double safeHeight; int passes; double feed; double plungeFeed; } gCode; Unit viewUnits; int afterDecimalMm; int afterDecimalInch; int afterDecimalDegree; bool useSIPrefixes; int autosaveInterval; // in minutes bool explode; double explodeDistance; std::string MmToString(double v, bool editable=false); std::string MmToStringSI(double v, int dim = 0); std::string DegreeToString(double v); double ExprToMm(Expr *e); double StringToMm(const std::string &s); const char *UnitName(); double MmPerUnit(); int UnitDigitsAfterDecimal(); void SetUnitDigitsAfterDecimal(int v); double ChordTolMm(); double ExportChordTolMm(); int GetMaxSegments(); bool usePerspectiveProj; double CameraTangent(); // Some stuff relating to the tangent arcs created non-parametrically // as special requests. double tangentArcRadius; bool tangentArcManual; bool tangentArcModify; // The platform-dependent code calls this before entering the msg loop void Init(); void Exit(); // File load/save routines, including the additional files that get // loaded when we have link groups. FILE *fh; void AfterNewFile(); void AddToRecentList(const Platform::Path &filename); Platform::Path saveFile; bool fileLoadError; bool unsaved; typedef struct { char type; const char *desc; char fmt; void *ptr; } SaveTable; static const SaveTable SAVED[]; void SaveUsingTable(const Platform::Path &filename, int type); void LoadUsingTable(const Platform::Path &filename, char *key, char *val); struct { Group g; Request r; Entity e; Param p; Constraint c; Style s; } sv; static void MenuFile(Command id); void Autosave(); void RemoveAutosave(); static constexpr size_t MAX_RECENT = 8; static constexpr const char *SKETCH_EXT = "slvs"; static constexpr const char *BACKUP_EXT = "slvs~"; std::vector<Platform::Path> recentFiles; bool Load(const Platform::Path &filename); bool GetFilenameAndSave(bool saveAs); bool OkayToStartNewFile(); hGroup CreateDefaultDrawingGroup(); void UpdateWindowTitles(); void ClearExisting(); void NewFile(); bool SaveToFile(const Platform::Path &filename); bool LoadAutosaveFor(const Platform::Path &filename); std::function<void(const Platform::Path &filename, bool is_saveAs, bool is_autosave)> OnSaveFinished; bool LoadFromFile(const Platform::Path &filename, bool canCancel = false); void UpgradeLegacyData(); bool LoadEntitiesFromFile(const Platform::Path &filename, EntityList *le, SMesh *m, SShell *sh); bool LoadEntitiesFromSlvs(const Platform::Path &filename, EntityList *le, SMesh *m, SShell *sh); bool ReloadAllLinked(const Platform::Path &filename, bool canCancel = false); // And the various export options void ExportAsPngTo(const Platform::Path &filename); void ExportMeshTo(const Platform::Path &filename); void ExportMeshAsStlTo(FILE *f, SMesh *sm); void ExportMeshAsObjTo(FILE *fObj, FILE *fMtl, SMesh *sm); void ExportMeshAsThreeJsTo(FILE *f, const Platform::Path &filename, SMesh *sm, SOutlineList *sol); void ExportMeshAsVrmlTo(FILE *f, const Platform::Path &filename, SMesh *sm); void ExportViewOrWireframeTo(const Platform::Path &filename, bool exportWireframe); void ExportSectionTo(const Platform::Path &filename); void ExportWireframeCurves(SEdgeList *sel, SBezierList *sbl, VectorFileWriter *out); void ExportLinesAndMesh(SEdgeList *sel, SBezierList *sbl, SMesh *sm, Vector u, Vector v, Vector n, Vector origin, double cameraTan, VectorFileWriter *out); static void MenuAnalyze(Command id); // Additional display stuff struct { SContour path; hEntity point; } traced; SEdgeList nakedEdges; struct { bool draw; Vector ptA; Vector ptB; } extraLine; struct { bool draw, showOrigin; Vector pt, u, v; } justExportedInfo; struct { bool draw; bool dirty; Vector position; } centerOfMass; class Clipboard { public: List<ClipboardRequest> r; List<Constraint> c; void Clear(); bool ContainsEntity(hEntity old); hEntity NewEntityFor(hEntity old); }; Clipboard clipboard; void MarkGroupDirty(hGroup hg, bool onlyThis = false); void MarkGroupDirtyByEntity(hEntity he); // Consistency checking on the sketch: stuff with missing dependencies // will get deleted automatically. struct { int requests; int groups; int constraints; int nonTrivialConstraints; } deleted; bool GroupExists(hGroup hg); bool PruneOrphans(); bool EntityExists(hEntity he); bool GroupsInOrder(hGroup before, hGroup after); bool PruneGroups(hGroup hg); bool PruneRequests(hGroup hg); bool PruneConstraints(hGroup hg); static void ShowNakedEdges(bool reportOnlyWhenNotOkay); enum class Generate : uint32_t { DIRTY, ALL, REGEN, UNTIL_ACTIVE, }; void GenerateAll(Generate type = Generate::DIRTY, bool andFindFree = false, bool genForBBox = false); void SolveGroup(hGroup hg, bool andFindFree); void SolveGroupAndReport(hGroup hg, bool andFindFree); SolveResult TestRankForGroup(hGroup hg, int *rank = NULL); void WriteEqSystemForGroup(hGroup hg); void MarkDraggedParams(); void ForceReferences(); void UpdateCenterOfMass(); bool ActiveGroupsOkay(); // The system to be solved. System *pSys; System &sys; // All the TrueType fonts in memory TtfFontList fonts; // Everything has been pruned, so we know there's no dangling references // to entities that don't exist. Before that, we mustn't try to display // the sketch! bool allConsistent; bool scheduledGenerateAll; bool scheduledShowTW; Platform::TimerRef refreshTimer; Platform::TimerRef autosaveTimer; void Refresh(); void ScheduleShowTW(); void ScheduleGenerateAll(); void ScheduleAutosave(); static void MenuHelp(Command id); void Clear(); // We allocate TW and sys on the heap to work around an MSVC problem // where it puts zero-initialized global data in the binary (~30M of zeroes) // in release builds. SolveSpaceUI() : pTW(new TextWindow()), TW(*pTW), pSys(new System()), sys(*pSys) {} ~SolveSpaceUI() { delete pTW; delete pSys; } }; void ImportDxf(const Platform::Path &file); void ImportDwg(const Platform::Path &file); bool LinkIDF(const Platform::Path &filename, EntityList *le, SMesh *m, SShell *sh); bool LinkStl(const Platform::Path &filename, EntityList *le, SMesh *m, SShell *sh); extern SolveSpaceUI SS; extern Sketch SK; } #ifndef __OBJC__ using namespace SolveSpace; #endif #endif |
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