GeezerVisonThe World Wide Web, restored to 800 pixels of glory. |
| Home|About|Gaming cabinet|Archives|How it works|Starter sites |
GeezerVison is showing github.com — boost_graph/example/edge-function.cpp at develop · stdgraph/boost_graph Expand file tree/ Copy pathedge-function.cppMore file actions 145 lines (128 loc) · 4.71 KB / Copy pathedge-function.cppFile metadata and controls145 lines (128 loc) · 4.71 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 //======================================================================= // Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include <boost/config.hpp> #include <iostream> #include <fstream> #include <string> #include <boost/graph/adjacency_list.hpp> using namespace boost; template < typename Graph, typename VertexNamePropertyMap > void read_graph_file(std::istream& graph_in, std::istream& name_in, Graph& g, VertexNamePropertyMap name_map) { using size_type = typename graph_traits< Graph >::vertices_size_type; size_type n_vertices; typename graph_traits< Graph >::vertex_descriptor u; typename property_traits< VertexNamePropertyMap >::value_type name; graph_in >> n_vertices; // read in number of vertices for (size_type i = 0; i < n_vertices; ++i) { // Add n vertices to the graph u = add_vertex(g); name_in >> name; put(name_map, u, name); // ** Attach name property to vertex u ** } size_type src, targ; while (graph_in >> src) // Read in edges if (graph_in >> targ) add_edge(src, targ, g); // add an edge to the graph else break; } template < typename Graph, typename VertexNameMap > void output_adjacent_vertices(std::ostream& out, typename graph_traits< Graph >::vertex_descriptor u, const Graph& g, VertexNameMap name_map) { typename graph_traits< Graph >::adjacency_iterator vi, vi_end; out << get(name_map, u) << " -> { "; for (boost::tie(vi, vi_end) = adjacent_vertices(u, g); vi != vi_end; ++vi) out << get(name_map, *vi) << " "; out << "}" << std::endl; } template < typename NameMap > class name_equals_t { public: name_equals_t(const std::string& n, NameMap map) : m_name(n), m_name_map(map) { } template < typename Vertex > bool operator()(Vertex u) const { return get(m_name_map, u) == m_name; } private: std::string m_name; NameMap m_name_map; }; // object generator function template < typename NameMap > inline name_equals_t< NameMap > name_equals( const std::string& str, NameMap name) { return name_equals_t< NameMap >(str, name); } int main(int argc, const char** argv) { using graph_type = adjacency_list< listS, // Store out-edges of each vertex // in a std::list vecS, // Store vertex set in a std::vector directedS, // The graph is directed property< vertex_name_t, std::string > // Add a vertex property >; graph_type g; // use default constructor to create empty graph const char* dep_file_name = argc >= 2 ? argv[1] : "makefile-dependencies.dat"; const char* target_file_name = argc >= 3 ? argv[2] : "makefile-target-names.dat"; std::ifstream file_in(dep_file_name), name_in(target_file_name); if (!file_in) { std::cerr << "** Error: could not open file " << dep_file_name << std::endl; return -1; } if (!name_in) { std::cerr << "** Error: could not open file " << target_file_name << std::endl; return -1; } // Obtain internal property map from the graph property_map< graph_type, vertex_name_t >::type name_map = get(vertex_name, g); read_graph_file(file_in, name_in, g, name_map); graph_traits< graph_type >::vertex_descriptor yow, zag, bar; // Get vertex name property map from the graph auto name = get(vertex_name, g); // Get iterators for the vertex set graph_traits< graph_type >::vertex_iterator i, end; boost::tie(i, end) = vertices(g); // Find yow.h using name_map_t = property_map< graph_type, vertex_name_t >::type; name_equals_t< name_map_t > predicate1("yow.h", name); yow = *std::find_if(i, end, predicate1); // Find zag.o name_equals_t< name_map_t > predicate2("zag.o", name); zag = *std::find_if(i, end, predicate2); // Find bar.o name_equals_t< name_map_t > predicate3("bar.o", name); bar = *std::find_if(i, end, predicate3); graph_traits< graph_type >::edge_descriptor e1, e2; bool exists; // Get the edge connecting yow.h to zag.o boost::tie(e1, exists) = edge(yow, zag, g); assert(exists == true); assert(source(e1, g) == yow); assert(target(e1, g) == zag); // Discover that there is no edge connecting zag.o to bar.o boost::tie(e2, exists) = edge(zag, bar, g); assert(exists == false); assert(num_vertices(g) == 15); assert(num_edges(g) == 19); return EXIT_SUCCESS; } |
| You are visitor 01402520 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |