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GeezerVison is showing github.com — UnityLauncherPro/UnityLauncherPro/NewProject.xaml.cs at 180 · unitycoder/UnityLauncherPro Expand file tree/ Copy pathNewProject.xaml.csMore file actions 885 lines (757 loc) · 35.6 KB / Copy pathNewProject.xaml.csFile metadata and controls885 lines (757 loc) · 35.6 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Http; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using UnityLauncherPro.Data; using UnityLauncherPro.Properties; namespace UnityLauncherPro { public partial class NewProject : Window { public static string newProjectName = null; public static string newVersion = null; public static string newName = null; public static string templateZipPath = null; public static string selectedPlatform = null; public static bool forceDX11 = false; public static string[] platformsForThisUnity = null; bool isInitializing = true; // to keep OnChangeEvent from firing too early int previousSelectedTemplateIndex = -1; int previousSelectedModuleIndex = -1; bool loadOnlineTemplates = true; public static string targetFolder { get; private set; } = null; private CancellationTokenSource _templateLoadCancellation; public NewProject(string unityVersion, string suggestedName, string targetFolder, bool nameIsLocked = false, bool fetchOnlineTemplates = false) { isInitializing = true; InitializeComponent(); loadOnlineTemplates = fetchOnlineTemplates; btnFetchTemplates.Visibility = fetchOnlineTemplates ? Visibility.Collapsed : Visibility.Visible; NewProject.targetFolder = targetFolder; LoadSettings(); // get version newVersion = unityVersion; newName = suggestedName; txtNewProjectName.IsEnabled = !nameIsLocked; txtNewProjectName.Text = newName; txtNewProjectFolder.Text = targetFolder; if (MainWindow.unityInstallationsSource.Count == 0) { Tools.SetStatus("No Unity installations found! Please add Unity installations first."); isInitializing = false; btnCreateNewProject.IsEnabled = false; return; } else { btnCreateNewProject.IsEnabled = true; } // fill available versions if (gridAvailableVersions.ItemsSource == null) { gridAvailableVersions.ItemsSource = MainWindow.unityInstallationsSource; } // we have that version installed if (MainWindow.unityInstalledVersions.ContainsKey(unityVersion) == true) { // find this unity version, TODO theres probably easier way than looping all for (int i = 0; i < MainWindow.unityInstallationsSource.Count; i++) { if (MainWindow.unityInstallationsSource[i].Version == newVersion) { gridAvailableVersions.SelectedIndex = i; gridAvailableVersions.ScrollIntoView(gridAvailableVersions.SelectedItem); string baseVersion = GetBaseVersion(newVersion); if (fetchOnlineTemplates) _ = LoadOnlineTemplatesAsync(baseVersion); break; } } UpdateTemplatesDropDown((gridAvailableVersions.SelectedItem as UnityInstallation).Path); UpdateModulesDropdown(newVersion); } else // we dont have requested unity version, select first item then { var path = MainWindow.unityInstallationsSource[0].Path; gridAvailableVersions.SelectedIndex = 0; gridAvailableVersions.ScrollIntoView(gridAvailableVersions.Items[0]); UpdateTemplatesDropDown(path); } // select projectname text so can overwrite if needed txtNewProjectName.Focus(); txtNewProjectName.SelectAll(); newProjectName = txtNewProjectName.Text; isInitializing = false; } // NewProject private void LoadSettings() { chkForceDX11.IsChecked = Settings.Default.forceDX11; } void UpdateTemplatesDropDown(string unityPath) { // scan available templates, TODO could cache this at least per session? cmbNewProjectTemplate.ItemsSource = Tools.ScanTemplates(unityPath); cmbNewProjectTemplate.SelectedIndex = 0; lblTemplateTitleAndCount.Content = "Templates: (" + (cmbNewProjectTemplate.Items.Count - 1) + ")"; } void UpdateModulesDropdown(string version) { // get modules and stick into combobox, NOTE we already have this info from GetProjects.Scan, so could access it platformsForThisUnity = Tools.GetPlatformsForUnityVersion(version); cmbNewProjectPlatform.ItemsSource = platformsForThisUnity; var lastUsedPlatform = Properties.Settings.Default.newProjectPlatform; for (int i = 0; i < platformsForThisUnity.Length; i++) { // set default platform (win64) if never used this setting before if ((string.IsNullOrEmpty(lastUsedPlatform) && platformsForThisUnity[i].ToLower() == "win64") || platformsForThisUnity[i] == lastUsedPlatform) { cmbNewProjectPlatform.SelectedIndex = i; break; } } // if nothing found, use win64 if (cmbNewProjectPlatform.SelectedIndex == -1) { //cmbNewProjectPlatform.SelectedIndex = cmbNewProjectPlatform.Items.Count > 1 ? 1 : 0; for (int i = 0; i < platformsForThisUnity.Length; i++) { if (platformsForThisUnity[i].ToLower() == "win64") { cmbNewProjectPlatform.SelectedIndex = i; break; } } // if still nothing, use first if (cmbNewProjectPlatform.SelectedIndex == -1) cmbNewProjectPlatform.SelectedIndex = 0; //lblTemplateTitleAndCount.Content = "Templates: (" + (cmbNewProjectTemplate.Items.Count - 1) + ")"; } } private void BtnCreateNewProject_Click(object sender, RoutedEventArgs e) { // check if projectname already exists (only if should be automatically created name) var targetPath = Path.Combine(targetFolder, txtNewProjectName.Text); if (txtNewProjectName.IsEnabled == true && Directory.Exists(targetPath) == true) { Tools.SetStatus("Project already exists: " + txtNewProjectName.Text); return; } // Check if online template is selected if (listOnlineTemplates.SelectedItem is OnlineTemplateItem selectedOnlineTemplate) { // Use online template path string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); string templatesPath = Path.Combine(appDataPath, "UnityHub", "Templates"); if (!string.IsNullOrEmpty(selectedOnlineTemplate.TarBallURL)) { string fileName = Path.GetFileName(new Uri(selectedOnlineTemplate.TarBallURL).LocalPath); if (string.IsNullOrEmpty(fileName)) { string safeFileName = string.Join("_", selectedOnlineTemplate.Name.Split(Path.GetInvalidFileNameChars())); fileName = $"{safeFileName}.tgz"; } templateZipPath = Path.Combine(templatesPath, fileName); // Verify the file exists if (!File.Exists(templateZipPath)) { Tools.SetStatus("Selected online template is not downloaded. Please download it first."); return; } } else { Tools.SetStatus("Invalid online template URL"); return; } } else { // Use built-in template from dropdown templateZipPath = ((KeyValuePair<string, string>)cmbNewProjectTemplate.SelectedValue).Value; } selectedPlatform = cmbNewProjectPlatform.SelectedValue.ToString(); UpdateSelectedVersion(); // save last used value for platform Properties.Settings.Default.newProjectPlatform = cmbNewProjectPlatform.SelectedValue.ToString(); Properties.Settings.Default.Save(); DialogResult = true; } private void BtnCancelNewProject_Click(object sender, RoutedEventArgs e) { DialogResult = false; } private void Window_PreviewKeyDown(object sender, KeyEventArgs e) { switch (e.Key) { case Key.Tab: // manually tab into next component (automatic tabstops not really working here) TraversalRequest tRequest = new TraversalRequest(FocusNavigationDirection.Next); UIElement keyboardFocus = Keyboard.FocusedElement as UIElement; if (keyboardFocus != null) { keyboardFocus.MoveFocus(tRequest); } break; case Key.F2: // select project name field txtNewProjectName.Focus(); txtNewProjectName.SelectAll(); break; case Key.F3: // next platform cmbNewProjectPlatform.SelectedIndex = ++cmbNewProjectPlatform.SelectedIndex % cmbNewProjectPlatform.Items.Count; break; case Key.F4: // next template case Key.Oem5: // select next template §-key cmbNewProjectTemplate.SelectedIndex = ++cmbNewProjectTemplate.SelectedIndex % cmbNewProjectTemplate.Items.Count; e.Handled = true; // override writing to textbox break; case Key.Enter: // enter, create proj BtnCreateNewProject_Click(null, null); e.Handled = true; break; case Key.Escape: // esc cancel // if pressed esc while combobox is open, close that one instead of closing window if (cmbNewProjectTemplate.IsDropDownOpen) { cmbNewProjectTemplate.IsDropDownOpen = false; if (previousSelectedTemplateIndex > -1) cmbNewProjectTemplate.SelectedIndex = previousSelectedTemplateIndex; return; } if (cmbNewProjectPlatform.IsDropDownOpen) { cmbNewProjectPlatform.IsDropDownOpen = false; if (previousSelectedModuleIndex > -1) cmbNewProjectPlatform.SelectedIndex = previousSelectedModuleIndex; return; } DialogResult = false; e.Handled = true; break; default: break; } } void UpdateSelectedVersion() { var k = gridAvailableVersions.SelectedItem as UnityInstallation; if (k != null && k.Version != newVersion) { newVersion = k.Version; } } private void TxtNewProjectName_TextChanged(object sender, TextChangedEventArgs e) { if (isInitializing == true) return; // warning yellow if contains space at start or end if (txtNewProjectName.Text.StartsWith(" ") || txtNewProjectName.Text.EndsWith(" ")) { // NOTE txtbox outline didnt work txtNewProjectName.Background = Brushes.Yellow; txtNewProjectStatus.Text = "Warning: Project name starts or ends with SPACE character"; txtNewProjectStatus.Foreground = Brushes.Orange; } else { // NOTE this element is not using themes yet, so can set white txtNewProjectName.Background = Brushes.White; txtNewProjectStatus.Foreground = Brushes.White; txtNewProjectStatus.Text = ""; } // validate new projectname that it doesnt exists already var targetPath = Path.Combine(targetFolder, txtNewProjectName.Text); if (Directory.Exists(targetPath) == true) { System.Console.WriteLine("Project already exists"); txtNewProjectName.BorderBrush = Brushes.Red; // not visible if focused txtNewProjectName.ToolTip = "Project folder already exists"; btnCreateNewProject.IsEnabled = false; } else { txtNewProjectName.BorderBrush = null; btnCreateNewProject.IsEnabled = true; txtNewProjectName.ToolTip = ""; } //System.Console.WriteLine("newProjectName: " + txtNewProjectName.Text); newProjectName = txtNewProjectName.Text; } private void TxtNewProjectName_PreviewKeyDown(object sender, KeyEventArgs e) { switch (e.Key) { case Key.PageUp: case Key.PageDown: case Key.Up: case Key.Down: Tools.SetFocusToGrid(gridAvailableVersions); break; default: break; } } void GenerateNewName() { var newProj = Tools.GetSuggestedProjectName(newVersion, txtNewProjectFolder.Text.ToString()); txtNewProjectName.Text = newProj; } // FIXME this gets called when list is updated? private void GridAvailableVersions_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (gridAvailableVersions.SelectedItem == null || isInitializing == true) return; // new row selected, generate new project name for this version var k = gridAvailableVersions.SelectedItem as UnityInstallation; newVersion = k.Version; // no new name, if field is locked (because its folder name then) if (txtNewProjectName.IsEnabled == true) GenerateNewName(); // update templates list for selected unity version UpdateTemplatesDropDown(k.Path); UpdateModulesDropdown(k.Version); // hide forceDX11 checkbox if version is below 6000 bool is6000 = k.Version.Contains("6000"); lblOverride.Visibility = chkForceDX11.Visibility = is6000 ? Visibility.Visible : Visibility.Collapsed; //chkForceDX11.IsChecked = chkForceDX11.Visibility == Visibility.Visible ? forceDX11 : false; forceDX11 = Settings.Default.forceDX11 && is6000; listOnlineTemplates.ItemsSource = null; // clear previous items if (loadOnlineTemplates) { string baseVersion = GetBaseVersion(k.Version); // Cancel previous request _templateLoadCancellation?.Cancel(); _templateLoadCancellation = new CancellationTokenSource(); _ = LoadOnlineTemplatesAsync(baseVersion, _templateLoadCancellation.Token); } } string GetBaseVersion(string version) { // e.g. 2020.3.15f1 -> 2020.3 var parts = version.Split('.'); if (parts.Length >= 2) { return parts[0] + "." + parts[1]; } return version; } private void GridAvailableVersions_Loaded(object sender, RoutedEventArgs e) { // set initial default row color DataGridRow row = (DataGridRow)gridAvailableVersions.ItemContainerGenerator.ContainerFromIndex(gridAvailableVersions.SelectedIndex); // if no unitys available if (row == null) return; //row.Background = Brushes.Green; row.Foreground = Brushes.White; row.FontWeight = FontWeights.Bold; } private void CmbNewProjectTemplate_DropDownOpened(object sender, System.EventArgs e) { // on open, take current selection, so can undo later previousSelectedTemplateIndex = cmbNewProjectTemplate.SelectedIndex; } private void CmbNewProjectPlatform_DropDownOpened(object sender, System.EventArgs e) { previousSelectedModuleIndex = cmbNewProjectPlatform.SelectedIndex; } private void gridAvailableVersions_PreviewMouseDoubleClick(object sender, MouseButtonEventArgs e) { // check that we clicked actually on a row var src = VisualTreeHelper.GetParent((DependencyObject)e.OriginalSource); var srcType = src.GetType(); if (srcType == typeof(ContentPresenter)) { BtnCreateNewProject_Click(null, null); } } private void chkForceDX11_Checked(object sender, RoutedEventArgs e) { if (isInitializing) return; // Don't save during initialization Settings.Default.forceDX11 = forceDX11; Settings.Default.Save(); } private void btnBrowseForProjectFolder_Click(object sender, RoutedEventArgs e) { string defaultFolder = null; if (txtNewProjectFolder.Text != null) { if (Directory.Exists(txtNewProjectFolder.Text) == true) { defaultFolder = txtNewProjectFolder.Text; } else { // find closest existing parent folder var dir = new DirectoryInfo(txtNewProjectFolder.Text); while (dir.Parent != null) { dir = dir.Parent; if (Directory.Exists(dir.FullName) == true) { defaultFolder = dir.FullName; break; } } } } var folder = Tools.BrowseForOutputFolder("Select New Project folder", defaultFolder); if (string.IsNullOrEmpty(folder) == false && Directory.Exists(folder) == true) { txtNewProjectFolder.Text = folder; } } private void txtNewProjectFolder_TextChanged(object sender, TextChangedEventArgs e) { // validate that folder exists if (Directory.Exists(txtNewProjectFolder.Text) == false) { txtNewProjectFolder.BorderBrush = Brushes.Red; // not visible if focused btnCreateNewProject.IsEnabled = false; btnCreateMissingFolder.IsEnabled = true; } else { txtNewProjectFolder.BorderBrush = null; btnCreateNewProject.IsEnabled = true; targetFolder = txtNewProjectFolder.Text; btnCreateMissingFolder.IsEnabled = false; } } private void btnCreateMissingFolder_Click(object sender, RoutedEventArgs e) { try { Directory.CreateDirectory(txtNewProjectFolder.Text); txtNewProjectFolder.BorderBrush = null; btnCreateNewProject.IsEnabled = true; targetFolder = txtNewProjectFolder.Text; } catch (Exception ex) { Tools.SetStatus("Failed to create folder: " + ex.Message); } } private async Task LoadOnlineTemplatesAsync(string baseVersion, CancellationToken cancellationToken = default) { try { using (var client = new HttpClient()) { client.DefaultRequestHeaders.Add("Accept", "application/json"); var graphqlJson = "{\"query\":\"fragment TemplateEntity on Template { __typename name packageName description type buildPlatforms renderPipeline previewImage { url } versions { name tarball { url } } } query HUB__getTemplates($limit: Int! $skip: Int! $orderBy: TemplateOrder! $supportedUnityEditorVersions: [String!]!) { getTemplates(limit: $limit skip: $skip orderBy: $orderBy supportedUnityEditorVersions: $supportedUnityEditorVersions) { edges { node { ...TemplateEntity } } } }\",\"variables\":{\"limit\":40,\"skip\":0,\"orderBy\":\"WEIGHTED_DESC\",\"supportedUnityEditorVersions\":[\"" + baseVersion + "\"]}}"; var content = new StringContent(graphqlJson, Encoding.UTF8, "application/json"); // Check for cancellation before making request if (cancellationToken.IsCancellationRequested) return; var response = await client.PostAsync("https://live-platform-api.prd.ld.unity3d.com/graphql", content, cancellationToken); // Check for cancellation after request if (cancellationToken.IsCancellationRequested) return; if (response.IsSuccessStatusCode) { var responseString = await response.Content.ReadAsStringAsync(); // Check for cancellation before parsing if (cancellationToken.IsCancellationRequested) return; var templates = ParseTemplatesFromJson(responseString); // Update UI on dispatcher thread only if not cancelled if (!cancellationToken.IsCancellationRequested) { Dispatcher.Invoke(() => { // Only set ItemsSource, don't touch Items listOnlineTemplates.ItemsSource = templates; }); } } else { Console.WriteLine($"GraphQL request failed: {response.StatusCode}"); if (!cancellationToken.IsCancellationRequested) { //LoadFallbackTemplates(); } } } } catch (OperationCanceledException) { // Request was cancelled, this is expected Console.WriteLine("Template loading cancelled"); } catch (Exception ex) { if (!cancellationToken.IsCancellationRequested) { Console.WriteLine($"Error loading online templates: {ex.Message}"); //LoadFallbackTemplates(); } } } private void LoadFallbackTemplates() { var templates = new List<OnlineTemplateItem> { new OnlineTemplateItem { Name = "3D Template", Description = "A great starting point for 3D projects using the Universal Render Pipeline (URP).", PreviewImageURL = "pack://application:,,,/Images/icon.png", Type = "CORE", RenderPipeline = "URP" } }; Dispatcher.Invoke(() => { // Only set ItemsSource, don't use Items.Clear() listOnlineTemplates.ItemsSource = templates; }); } private List<OnlineTemplateItem> ParseTemplatesFromJson(string json) { var templates = new List<OnlineTemplateItem>(); try { // Get templates directory path string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); string templatesPath = Path.Combine(appDataPath, "UnityHub", "Templates"); // Find the edges array int edgesStart = json.IndexOf("\"edges\":"); if (edgesStart == -1) return templates; // Find all node objects int currentPos = edgesStart; while (true) { int nodeStart = json.IndexOf("{\"__typename\":\"Template\"", currentPos); if (nodeStart == -1) break; // Find the end of this node object (simplified - find matching brace) int nodeEnd = FindMatchingBrace(json, nodeStart); if (nodeEnd == -1) break; string nodeJson = json.Substring(nodeStart, nodeEnd - nodeStart + 1); // Parse individual fields var tarballUrl = ExtractNestedJsonString(nodeJson, "\"tarball\"", "\"url\""); var rawDescription = ExtractJsonString(nodeJson, "\"description\""); var splitDescription = SplitTextToRows(rawDescription, 3); var template = new OnlineTemplateItem { Name = ExtractJsonString(nodeJson, "\"name\""), Description = splitDescription, Type = ExtractJsonString(nodeJson, "\"type\""), RenderPipeline = ExtractJsonString(nodeJson, "\"renderPipeline\""), PreviewImageURL = ExtractNestedJsonString(nodeJson, "\"previewImage\"", "\"url\"") ?? "pack://application:,,,/Images/icon.png", TarBallURL = tarballUrl, IsDownloaded = false }; // Check if template file already exists if (!string.IsNullOrEmpty(tarballUrl) && Directory.Exists(templatesPath)) { try { string fileName = Path.GetFileName(new Uri(tarballUrl).LocalPath); if (!string.IsNullOrEmpty(fileName)) { string filePath = Path.Combine(templatesPath, fileName); template.IsDownloaded = File.Exists(filePath); } } catch { // If URL parsing fails, keep IsDownloaded as false } } templates.Add(template); currentPos = nodeEnd + 1; } } catch (Exception ex) { Console.WriteLine($"Error parsing templates: {ex.Message}"); } return templates; } private string ExtractJsonString(string json, string key) { int keyIndex = json.IndexOf(key + ":"); if (keyIndex == -1) return null; int valueStart = json.IndexOf("\"", keyIndex + key.Length + 1); if (valueStart == -1) return null; int valueEnd = json.IndexOf("\"", valueStart + 1); if (valueEnd == -1) return null; return json.Substring(valueStart + 1, valueEnd - valueStart - 1); } private string ExtractNestedJsonString(string json, string parentKey, string childKey) { int parentIndex = json.IndexOf(parentKey + ":"); if (parentIndex == -1) return null; // Find the object after parentKey int objectStart = json.IndexOf("{", parentIndex); if (objectStart == -1) return null; int objectEnd = FindMatchingBrace(json, objectStart); if (objectEnd == -1) return null; string nestedJson = json.Substring(objectStart, objectEnd - objectStart + 1); return ExtractJsonString(nestedJson, childKey); } private int FindMatchingBrace(string json, int openBraceIndex) { int braceCount = 0; bool inString = false; bool escapeNext = false; for (int i = openBraceIndex; i < json.Length; i++) { char c = json[i]; if (escapeNext) { escapeNext = false; continue; } if (c == '\\') { escapeNext = true; continue; } if (c == '"') { inString = !inString; continue; } if (!inString) { if (c == '{') braceCount++; else if (c == '}') { braceCount--; if (braceCount == 0) return i; } } } return -1; } // FindMatchingBrace private void listOnlineTemplates_PreviewMouseDown(object sender, MouseButtonEventArgs e) { // Get the item that was clicked var listBox = sender as ListBox; if (listBox == null) return; // Find the ListBoxItem that was clicked var clickedElement = e.OriginalSource as DependencyObject; while (clickedElement != null && clickedElement != listBox) { if (clickedElement is ListBoxItem) { var clickedItem = clickedElement as ListBoxItem; // If the clicked item is already selected, deselect it if (clickedItem.IsSelected) { listBox.SelectedItem = null; e.Handled = true; return; } break; } clickedElement = VisualTreeHelper.GetParent(clickedElement); } } private void listOnlineTemplates_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (listOnlineTemplates.SelectedItem is OnlineTemplateItem selectedTemplate) { lblSelectedTemplate.Content = selectedTemplate.Name; lblSelectedTemplate.BorderThickness = new Thickness(1); // Disable built-in template dropdown when online template is selected cmbNewProjectTemplate.IsEnabled = false; cmbNewProjectTemplate.SelectedIndex = 0; // Reset to default // disable create button if template not downloaded yet btnCreateNewProject.IsEnabled = selectedTemplate.IsDownloaded; btnCreateNewProject.Content = selectedTemplate.IsDownloaded ? "Create Project" : "Download Template First >"; } else { lblSelectedTemplate.Content = "None"; lblSelectedTemplate.BorderThickness = new Thickness(0); // Re-enable built-in template dropdown when no online template is selected cmbNewProjectTemplate.IsEnabled = true; // enable create button btnCreateNewProject.IsEnabled = true; btnCreateNewProject.Content = "Create Project"; } } private async void btnDownloadTemplate_Click(object sender, RoutedEventArgs e) { var button = sender as Button; if (button?.Tag is OnlineTemplateItem template) { if (string.IsNullOrEmpty(template.TarBallURL)) { Tools.SetStatus("No download URL available for this template"); return; } try { // Disable button during download button.IsEnabled = false; button.Content = "⏳"; // Create templates directory in %APPDATA%\UnityHub\Templates string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); string templatesPath = Path.Combine(appDataPath, "UnityHub", "Templates"); if (!Directory.Exists(templatesPath)) { Directory.CreateDirectory(templatesPath); } // Extract original filename from URL string fileName = Path.GetFileName(new Uri(template.TarBallURL).LocalPath); if (string.IsNullOrEmpty(fileName)) { // Fallback to sanitized template name if URL doesn't have a filename string safeFileName = string.Join("_", template.Name.Split(Path.GetInvalidFileNameChars())); fileName = $"{safeFileName}.tgz"; } string targetFilePath = Path.Combine(templatesPath, fileName); // Download the template (overwrite if exists) using (var client = new HttpClient()) { var response = await client.GetAsync(template.TarBallURL); response.EnsureSuccessStatusCode(); var fileBytes = await response.Content.ReadAsByteArrayAsync(); File.WriteAllBytes(targetFilePath, fileBytes); // Mark as downloaded template.IsDownloaded = true; Tools.SetStatus($"Template downloaded: {template.Name}"); // Refresh no longer needed with INotifyPropertyChanged // listOnlineTemplates.Items.Refresh(); } } catch (Exception ex) { Tools.SetStatus($"Download failed: {ex.Message}"); Console.WriteLine($"Error downloading template: {ex.Message}"); } finally { // Re-enable button button.IsEnabled = true; button.Content = "⬇"; } } } // btnDownloadTemplate_Click private string SplitTextToRows(string description, int rows) { if (rows < 2) return description; if (string.IsNullOrEmpty(description)) return description; int len = description.Length; if (len <= rows) return description; // too short to split meaningfully int firstCut = (len / rows); int secondCut = (len * 2) / rows; string part1 = description.Substring(0, firstCut).Trim(); string part2 = description.Substring(firstCut, secondCut - firstCut).Trim(); string part3 = description.Substring(secondCut).Trim(); return part1 + Environment.NewLine + part2 + Environment.NewLine + part3; } private void btnFetchTemplates_Click(object sender, RoutedEventArgs e) { if (gridAvailableVersions.SelectedItem is UnityInstallation selectedInstallation) { string baseVersion = GetBaseVersion(selectedInstallation.Version); _templateLoadCancellation?.Cancel(); _templateLoadCancellation = new CancellationTokenSource(); _ = LoadOnlineTemplatesAsync(baseVersion, _templateLoadCancellation.Token); } } } // class NewProject } // namespace UnityLauncherPro |
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