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GeezerVison is showing github.com — UnityLauncherPro/UnityLauncherPro/ProjectProperties.xaml.cs at dev · unitycoder/UnityLauncherPro Expand file tree/ Copy pathProjectProperties.xaml.csMore file actions 52 lines (42 loc) · 1.25 KB / Copy pathProjectProperties.xaml.csFile metadata and controls52 lines (42 loc) · 1.25 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; namespace UnityLauncherPro { /// <summary> /// Interaction logic for ProjectProperties.xaml /// </summary> public partial class ProjectProperties : Window { Project proj; public ProjectProperties(Project proj) { this.proj = proj; InitializeComponent(); } private void Window_PreviewKeyDown(object sender, KeyEventArgs e) { } private void btnCloseProperties_Click(object sender, RoutedEventArgs e) { DialogResult = false; } private void txtCustomEnvVariables_PreviewKeyDown(object sender, KeyEventArgs e) { } private void txtCustomEnvVariables_TextChanged(object sender, System.Windows.Controls.TextChangedEventArgs e) { // TODO validate } private void btnApplyProperties_Click(object sender, RoutedEventArgs e) { DialogResult = true; // TODO save settings to usersettings folder Tools.SaveProjectSettings(proj, txtCustomEnvVariables.Text); } } } |
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