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GeezerVison is showing github.com — Added Unity Project (Compatible with 2018.1b3) · zzf/ShaderGraph_ExampleLibrary@be295d2

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  • ShaderGraph_ExampleLibrary_Project
    • Assets
      • Player.meta
      • Player
        • Materials-CustomShader.meta
        • Materials-CustomShader
          • ColorGradient.meta
          • ColorGradient
            • GunMat-ColorGradient.mat.meta
            • GunMat-ColorGradient.mat
            • PlayerMat-ColorGradient.mat.meta
            • PlayerMat-ColorGradient.mat
          • ColorRim.meta
          • ColorRim
            • GunMat-ColorRim.mat.meta
            • GunMat-ColorRim.mat
            • PlayerMat-ColorRim.mat.meta
            • PlayerMat-ColorRim.mat
          • ColoredGhostNoise.meta
          • ColoredGhostNoise
            • GunMat-ColoredGhostNoise.mat.meta
            • GunMat-ColoredGhostNoise.mat
            • PlayerMat-ColoredGhostNoise.mat.meta
            • PlayerMat-ColoredGhostNoise.mat
          • Hologram.meta
          • Hologram
            • GunMat-Hologram.mat.meta
            • GunMat-Hologram.mat
            • PlayerMat-Hologram.mat.meta
            • PlayerMat-Hologram.mat
          • PhaseInAndOut.meta
          • PhaseInAndOut
            • GunMat-PhaseInAndOut.mat.meta
            • GunMat-PhaseInAndOut.mat
            • PlayerMat-PhaseInAndOut.mat.meta
            • PlayerMat-PhaseInAndOut.mat
          • Sliced.meta
          • Sliced
            • GunMat-Sliced.mat.meta
            • GunMat-Sliced.mat
            • PlayerMat-Sliced.mat.meta
            • PlayerMat-Sliced.mat
          • Snow.meta
          • Snow
            • GunMat-Snow.mat.meta
            • GunMat-Snow.mat
            • PlayerMat-Snow.mat.meta
            • PlayerMat-Snow.mat
          • Texture Dissolve.meta
          • Texture Dissolve
            • GunMat-TextureDissolve.mat.meta
            • GunMat-TextureDissolve.mat
            • PlayerMat-TextureDissolve.mat.meta
            • PlayerMat-TextureDissolve.mat
          • Texture Overlay.meta
          • Texture Overlay
            • GunMat-ScrollingTextureOverlay.mat.meta
            • GunMat-ScrollingTextureOverlay.mat
            • PlayerMat-ScrollingTextureOverlay.mat.meta
            • PlayerMat-ScrollingTextureOverlay.mat
          • ToonRamp.meta
          • ToonRamp
            • GunMat-ToonRamp.mat.meta
            • GunMat-ToonRamp.mat
            • PlayerMat-ToonRamp.mat.meta
            • PlayerMat-ToonRamp.mat
        • Materials.meta
        • Materials
          • Gun_MAT.mat.meta
          • Gun_MAT.mat
          • Player_MAT.mat.meta
          • Player_MAT.mat
        • Player 1.FBX.meta
        • Player 1.FBX
        • PlayerController.controller.meta
        • PlayerController.controller
        • Textures.meta
        • Textures
          • Gun.meta
          • Gun
            • Gun_D.tga.meta
            • Gun_D.tga
            • Gun_E.tga.meta
            • Gun_E.tga
            • Gun_M.tga.meta
            • Gun_M.tga
            • Gun_NRM.tga.meta
            • Gun_NRM.tga
          • Player.meta
          • Player
            • Player_D.tga.meta
            • Player_D.tga
            • Player_E.tga.meta
            • Player_E.tga
            • Player_M.tga.meta
            • Player_M.tga
            • Player_NRM.tga.meta
            • Player_NRM.tga
      • Render Pipelines.meta
      • Render Pipelines
        • LightweightAsset.asset.meta
        • LightweightAsset.asset
      • Scenes.meta
      • Scenes
        • ExampleScene-Player.unity.meta
        • ExampleScene-Player.unity
      • ShaderGraphs.meta
      • ShaderGraphs
        • ColorGradient.ShaderGraph.meta
        • ColorGradient.ShaderGraph
        • ColorRim.ShaderGraph.meta
        • ColorRim.ShaderGraph
        • ColoredGhostNoise.ShaderGraph.meta
        • ColoredGhostNoise.ShaderGraph
        • Hologram.ShaderGraph.meta
        • Hologram.ShaderGraph
        • PhaseInAndOut.ShaderGraph.meta
        • PhaseInAndOut.ShaderGraph
        • ScrollingTextureOverlay.ShaderGraph.meta
        • ScrollingTextureOverlay.ShaderGraph
        • Sliced.ShaderGraph.meta
        • Sliced.ShaderGraph
        • Snow.ShaderGraph.meta
        • Snow.ShaderGraph
        • Sub-PBRTextureSample.ShaderSubGraph.meta
        • Sub-PBRTextureSample.ShaderSubGraph
        • TextureDissolve.ShaderGraph.meta
        • TextureDissolve.ShaderGraph
        • ToonRamp.ShaderGraph.meta
        • ToonRamp.ShaderGraph
      • Textures.meta
      • Textures
        • ColorRamps.meta
        • ColorRamps
          • 2-grey-tone-delayed-ramp.png.meta
          • 2-grey-tone-delayed-ramp.png
          • 2-grey-tone-ramp.png.meta
          • 2-grey-tone-ramp.png
          • 2-tone-ramp.png.meta
          • 2-tone-ramp.png
          • 3-tone-grey-ramp.jpeg.meta
          • 3-tone-grey-ramp.jpeg
          • 5-tone-grey-ramp.png.meta
          • 5-tone-grey-ramp.png
          • blue-color-ramp.png.meta
          • blue-color-ramp.png
          • green-ramp.png.meta
          • green-ramp.png
          • light-grey-ramp.png.meta
          • light-grey-ramp.png
          • rainbow-ramp.jpg.meta
          • rainbow-ramp.jpg
          • warm-color-ramp.png.meta
          • warm-color-ramp.png
          • weird-color-blend-ramp.jpg.meta
          • weird-color-blend-ramp.jpg
        • EmptyHorizon.meta
        • EmptyHorizon
          • Back.tif.meta
          • Back.tif
          • Bottom.tif.meta
          • Bottom.tif
          • EmptyHorizonSkyBox.mat.meta
          • EmptyHorizonSkyBox.mat
          • Front.tif.meta
          • Front.tif
          • Left.tif.meta
          • Left.tif
          • Right.tif.meta
          • Right.tif
          • Top.tif.meta
          • Top.tif
        • Noises.meta
        • Noises
          • noise.png.meta
          • noise.png
          • noise_01.png.meta
          • noise_01.png
          • noise_02.png.meta
          • noise_02.png
          • noise_03.png.meta
          • noise_03.png
          • noise_04.png.meta
          • noise_04.png
          • noise_05.png.meta
          • noise_05.png
          • noise_06.png.meta
          • noise_06.png
          • noise_07.png.meta
          • noise_07.png
          • noise_08.png.meta
          • noise_08.png
          • noise_09.png.meta
          • noise_09.png
          • noise_10.png.meta
          • noise_10.png
          • noise_11.png.meta
          • noise_11.png
        • TileableTextures.meta
        • TileableTextures
          • Bricks.jpg.meta
          • Bricks.jpg
          • CrackedWall.tif.meta
          • CrackedWall.tif
          • CrumbledWall.tga.meta
          • CrumbledWall.tga
          • HologramLines.png.meta
          • HologramLines.png
          • RockWall.tif.meta
          • RockWall.tif
          • SleevePattern.tif.meta
          • SleevePattern.tif
          • Threads.tif.meta
          • Threads.tif
          • Water.jpg.meta
          • Water.jpg
          • Wood.png.meta
          • Wood.png
    • ProjectSettings
      • AudioManager.asset
      • ClusterInputManager.asset
      • DynamicsManager.asset
      • EditorBuildSettings.asset
      • EditorSettings.asset
      • GraphicsSettings.asset
      • InputManager.asset
      • NavMeshAreas.asset
      • NetworkManager.asset
      • Physics2DSettings.asset
      • PresetManager.asset
      • ProjectSettings.asset
      • ProjectVersion.txt
      • QualitySettings.asset
      • TagManager.asset
      • TimeManager.asset
      • UnityConnectSettings.asset
    • UnityPackageManager
      • manifest.json

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player.meta‎

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader.meta‎

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorGradient.meta‎

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorGradient/GunMat-ColorGradient.mat‎

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorGradient/PlayerMat-ColorGradient.mat‎

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorGradient/PlayerMat-ColorGradient.mat.meta‎

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorRim/GunMat-ColorRim.mat‎

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‎ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorRim/GunMat-ColorRim.mat.meta‎

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