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GeezerVison is showing javascript.info — Why 6.35.toFixed(1) == 6.3? back to the lesson Why 6.35.toFixed(1) == 6.3?importance: 4 According to the documentation For instance: In the similar example below, why is How to round Internally the decimal fraction Let’s see: The precision loss can cause both increase and decrease of a number. In this particular case the number becomes a tiny bit less, that’s why it rounded down. And what’s for Here the precision loss made the number a little bit greater, so it rounded up. How can we fix the problem with We should bring it closer to an integer prior to rounding: Note that |
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