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GeezerVison is showing learn.unity.com — Ship your first mobile game

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Ship your first mobile game

Take your Unity game from built to live on the App Store and Google Play. Covers iOS and Android build setup, URP mobile optimization, Unity Profiler, Addressables, and Unity Gaming Services for authentication and leaderboards.

Unity Technologies
Last updated: Aug 21, 2026
8 resources
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Set up for mobile

Handle the platform-specific setup before you optimize.

Documentation

Configure your build for iOS and Android

Bundle ID, target API level, icons, splash screens, permissions.

docs.unity3d.com

Optimize for mobile with the Universal Render Pipeline
E-Book

Optimize for mobile with the Universal Render Pipeline

URP mobile optimization — GPU instancing, batching, render scale.

unity.com

Documentation

Touch input and gestures with the Input System

Unity's Input System handles touch, multitouch, and gesture input across iOS and Android.

docs.unity3d.com

Optimize before you ship

Mobile devices have fixed hardware budgets. Find and fix performance issues before you submit.

Documentation

Profile your game on device with the Unity Profiler

The Profiler works on connected iOS and Android devices.

docs.unity3d.com

Documentation

Reduce app size and load times with Addressables

Separates content from your app binary and loads it on demand.

docs.unity3d.com

Add live game services

Leaderboards, achievements, and cloud save turn a one-session game into one players return to.

Unity Gaming Services: auth, cloud save & leaderboards
Youtube

Unity Gaming Services: auth, cloud save & leaderboards

Authentication, cloud save, leaderboards, and IAP in practical mobile scenarios.

youtube.com

Documentation

Unity Gaming Services: overview and getting started

Which services exist and how to add your first UGS feature to a mobile project.

docs.unity.com

Unity IAP
Course

Unity IAP

Add in-app purchases and webshops with Unity IAP 5 to monetize your game

Unity Learn

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