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GeezerVison is showing nodejs.org — Buffer | Node.js v26.13.1 Documentation Skip to content
Buffer#Source Code: lib/buffer.js Stability: 2 - Stable
The While the
Buffers and character encodings#History
When converting between
Node.js buffers accept all case variations of encoding strings that they
receive. For example, UTF-8 can be specified as The character encodings currently supported by Node.js are the following:
Converting a Node.js also supports the following binary-to-text encodings. For
binary-to-text encodings, the naming convention is reversed: Converting a
The following legacy character encodings are also supported:
Modern Web browsers follow the WHATWG Encoding Standard which aliases
both Buffers and TypedArrays#History
In particular:
There are two ways to create new
It is possible to create a new
When creating a
The The Buffer methods are callable with |
| Version | Changes |
|---|---|
| v18.0.0, v16.17.0 | No longer experimental. |
A <Blob> encapsulates immutable, raw data that can be safely shared across
multiple worker threads.
new buffer.Blob([sources[, options]])#| Version | Changes |
|---|---|
| v16.7.0 | Added the standard |
sources <string>[] | <ArrayBuffer>[] | <TypedArray>[] | <DataView>[] | <Blob>[] An
array of string, <ArrayBuffer>, <TypedArray>, <DataView>, or <Blob> objects,
or any mix of such objects, that will be stored within the Blob.options <Object>
endings <string> One of either 'transparent' or 'native'. When set
to 'native', line endings in string source parts will be converted to
the platform native line-ending as specified by require('node:os').EOL.type <string> The Blob content-type. The intent is for type to convey
the MIME media type of the data, however no validation of the type format
is performed.Creates a new Blob object containing a concatenation of the given sources.
<ArrayBuffer>, <TypedArray>, <DataView>, and <Buffer> sources are copied into
the 'Blob' and can therefore be safely modified after the 'Blob' is created.
String sources are encoded as UTF-8 byte sequences and copied into the Blob. Unmatched surrogate pairs within each string part will be replaced by Unicode U+FFFD replacement characters.
blob.arrayBuffer()#<Promise>Returns a promise that fulfills with an <ArrayBuffer> containing a copy of
the Blob data.
blob.bytes()#<Promise>The blob.bytes() method returns the byte of the Blob object as a Promise<Uint8Array>.
const blob = new Blob(['hello']); blob.bytes().then((bytes) => { console.log(bytes); // Outputs: Uint8Array(5) [ 104, 101, 108, 108, 111 ] });js
blob.size#The total size of the Blob in bytes.
blob.slice([start[, end[, type]]])#start <number> The starting index.end <number> The ending index.type <string> The content-type for the new Blob<Blob>Creates and returns a new Blob containing a subset of this Blob objects
data. The original Blob is not altered.
blob.stream()#<ReadableStream>Returns a new ReadableStream that allows the content of the Blob to be read.
blob.text()#<Promise>Returns a promise that fulfills with the contents of the Blob decoded as a
UTF-8 string.
blob.textStream()#<ReadableStream>Returns a new ReadableStream that allows the content of the Blob to be read
as a stream of UTF-8 decoded strings. It is equivalent to piping
blob.stream() through a TextDecoderStream set up with UTF-8.
blob.type#<string>The content-type of the Blob.
Blob objects and MessageChannel#Once a <Blob> object is created, it can be sent via MessagePort to multiple
destinations without transferring or immediately copying the data. The data
contained by the Blob is copied only when the arrayBuffer() or text()
methods are called.
import { Blob } from 'node:buffer'; import { setTimeout as delay } from 'node:timers/promises'; const blob = new Blob(['hello there']); const mc1 = new MessageChannel(); const mc2 = new MessageChannel(); mc1.port1.onmessage = async ({ data }) => { console.log(await data.arrayBuffer()); mc1.port1.close(); }; mc2.port1.onmessage = async ({ data }) => { await delay(1000); console.log(await data.arrayBuffer()); mc2.port1.close(); }; mc1.port2.postMessage(blob); mc2.port2.postMessage(blob); // The Blob is still usable after posting. blob.text().then(console.log);const { Blob } = require('node:buffer'); const { setTimeout: delay } = require('node:timers/promises'); const blob = new Blob(['hello there']); const mc1 = new MessageChannel(); const mc2 = new MessageChannel(); mc1.port1.onmessage = async ({ data }) => { console.log(await data.arrayBuffer()); mc1.port1.close(); }; mc2.port1.onmessage = async ({ data }) => { await delay(1000); console.log(await data.arrayBuffer()); mc2.port1.close(); }; mc1.port2.postMessage(blob); mc2.port2.postMessage(blob); // The Blob is still usable after posting. blob.text().then(console.log);javascript
Buffer#The Buffer class is a global type for dealing with binary data directly.
It can be constructed in a variety of ways.
Buffer.alloc(size[, fill[, encoding]])#| Version | Changes |
|---|---|
| v20.0.0 | Throw ERR_INVALID_ARG_TYPE or ERR_OUT_OF_RANGE instead of ERR_INVALID_ARG_VALUE for invalid input arguments. |
| v15.0.0 | Throw ERR_INVALID_ARG_VALUE instead of ERR_INVALID_OPT_VALUE for invalid input arguments. |
| v10.0.0 | Attempting to fill a non-zero length buffer with a zero length buffer triggers a thrown exception. |
| v10.0.0 | Specifying an invalid string for |
| v8.9.3 | Specifying an invalid string for |
size <integer> The desired length of the new Buffer.fill <string> | <Buffer> | <Uint8Array> | <integer> A value to pre-fill the new Buffer
with. Default: 0.encoding <string> If fill is a string, this is its encoding.
Default: 'utf8'.<Buffer>Allocates a new Buffer of size bytes. If fill is undefined, the
Buffer will be zero-filled.
import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(5); console.log(buf); // Prints: <Buffer 00 00 00 00 00>const { Buffer } = require('node:buffer'); const buf = Buffer.alloc(5); console.log(buf); // Prints: <Buffer 00 00 00 00 00>javascript
If size is larger than
buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE
is thrown.
If fill is specified, the allocated Buffer will be initialized by calling
buf.fill(fill).
import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(5, 'a'); console.log(buf); // Prints: <Buffer 61 61 61 61 61>const { Buffer } = require('node:buffer'); const buf = Buffer.alloc(5, 'a'); console.log(buf); // Prints: <Buffer 61 61 61 61 61>javascript
If both fill and encoding are specified, the allocated Buffer will be
initialized by calling buf.fill(fill, encoding).
import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>const { Buffer } = require('node:buffer'); const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>javascript
Calling Buffer.alloc() can be measurably slower than the alternative
Buffer.allocUnsafe() but ensures that the newly created Buffer instance
contents will never contain sensitive data from previous allocations, including
data that might not have been allocated for Buffers.
A TypeError will be thrown if size is not a number.
Buffer.allocUnsafe(size[, alignment])#| Version | Changes |
|---|---|
| v26.8.0 | Added the |
| v20.0.0 | Throw ERR_INVALID_ARG_TYPE or ERR_OUT_OF_RANGE instead of ERR_INVALID_ARG_VALUE for invalid input arguments. |
| v15.0.0 | Throw ERR_INVALID_ARG_VALUE instead of ERR_INVALID_OPT_VALUE for invalid input arguments. |
| v7.0.0 | Passing a negative |
size <integer> The desired length of the new Buffer.alignment <integer> If given, the memory backing the new Buffer will start
at an address that is a multiple of alignment. Must be a power of two no
larger than 2 ** 30. See Aligned allocations.<Buffer>Allocates a new Buffer of size bytes. If size is larger than
buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE
is thrown.
The underlying memory for Buffer instances created in this way is not
initialized. The contents of the newly created Buffer are unknown and
may contain sensitive data. Use Buffer.alloc() instead to initialize
Buffer instances with zeroes.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(10); console.log(buf); // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32> buf.fill(0); console.log(buf); // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(10); console.log(buf); // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32> buf.fill(0); console.log(buf); // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>javascript
A TypeError will be thrown if size is not a number.
The Buffer module pre-allocates an internal Buffer instance of
size Buffer.poolSize that is used as a pool for the fast allocation of new
Buffer instances created using Buffer.allocUnsafe(), Buffer.from(array),
Buffer.from(string), and Buffer.concat() only when size is less than
Buffer.poolSize >>> 1 (floor of Buffer.poolSize divided by two).
Use of this pre-allocated internal memory pool is a key difference between
calling Buffer.alloc(size, fill) vs. Buffer.allocUnsafe(size).fill(fill).
Specifically, Buffer.alloc(size, fill) will never use the internal Buffer
pool, while Buffer.allocUnsafe(size).fill(fill) will use the internal
Buffer pool if size is less than or equal to half Buffer.poolSize. The
difference is subtle but can be important when an application requires the
additional performance that Buffer.allocUnsafe() provides.
Buffer.allocUnsafeSlow(size[, alignment])#| Version | Changes |
|---|---|
| v26.8.0 | Added the |
| v20.0.0 | Throw ERR_INVALID_ARG_TYPE or ERR_OUT_OF_RANGE instead of ERR_INVALID_ARG_VALUE for invalid input arguments. |
| v15.0.0 | Throw ERR_INVALID_ARG_VALUE instead of ERR_INVALID_OPT_VALUE for invalid input arguments. |
size <integer> The desired length of the new Buffer.alignment <integer> If given, the memory backing the new Buffer will start
at an address that is a multiple of alignment. Must be a power of two no
larger than 2 ** 30. See Aligned allocations.<Buffer>Allocates a new Buffer of size bytes. If size is larger than
buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE
is thrown. A zero-length Buffer is created if size is 0.
The underlying memory for Buffer instances created in this way is not
initialized. The contents of the newly created Buffer are unknown and
may contain sensitive data. Use buf.fill(0) to initialize
such Buffer instances with zeroes.
When using Buffer.allocUnsafe() to allocate new Buffer instances,
allocations less than Buffer.poolSize >>> 1 (32KiB when default poolSize is used) are sliced
from a single pre-allocated Buffer. This allows applications to avoid the
garbage collection overhead of creating many individually allocated Buffer
instances. This approach improves both performance and memory usage by
eliminating the need to track and clean up as many individual ArrayBuffer objects.
However, in the case where a developer may need to retain a small chunk of
memory from a pool for an indeterminate amount of time, it may be appropriate
to create an un-pooled Buffer instance using Buffer.allocUnsafeSlow() and
then copying out the relevant bits.
import { Buffer } from 'node:buffer'; // Need to keep around a few small chunks of memory. const store = []; socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = Buffer.allocUnsafeSlow(10); // Copy the data into the new allocation. data.copy(sb, 0, 0, 10); store.push(sb); } });const { Buffer } = require('node:buffer'); // Need to keep around a few small chunks of memory. const store = []; socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = Buffer.allocUnsafeSlow(10); // Copy the data into the new allocation. data.copy(sb, 0, 0, 10); store.push(sb); } });javascript
A TypeError will be thrown if size is not a number.
Buffer.byteLength(string[, encoding])#| Version | Changes |
|---|---|
| v7.0.0 | Passing invalid input will now throw an error. |
| v5.10.0 | The |
string <string> | <Buffer> | <TypedArray> | <DataView> | <ArrayBuffer> | <SharedArrayBuffer> A
value to calculate the length of.encoding <string> If string is a string, this is its encoding.
Default: 'utf8'.<integer> The number of bytes contained within string.Returns the byte length of a string when encoded using encoding.
This is not the same as String.prototype.length, which does not account
for the encoding that is used to convert the string into bytes.
For 'base64', 'base64url', and 'hex', this function assumes valid input.
For strings that contain non-base64/hex-encoded data (e.g. whitespace), the
return value might be greater than the length of a Buffer created from the
string.
import { Buffer } from 'node:buffer'; const str = '\u00bd + \u00bc = \u00be'; console.log(`${str}: ${str.length} characters, ` + `${Buffer.byteLength(str, 'utf8')} bytes`); // Prints: ½ + ¼ = ¾: 9 characters, 12 bytesconst { Buffer } = require('node:buffer'); const str = '\u00bd + \u00bc = \u00be'; console.log(`${str}: ${str.length} characters, ` + `${Buffer.byteLength(str, 'utf8')} bytes`); // Prints: ½ + ¼ = ¾: 9 characters, 12 bytesjavascript
When string is a <Buffer> | <DataView> | <TypedArray> | <ArrayBuffer> | <SharedArrayBuffer>,
the byte length as reported by .byteLength is returned.
Buffer.stringLength(input[, encoding])#input <Buffer> | <ArrayBuffer> | <TypedArray> The bytes that would be decoded.encoding <string> The character encoding input would be decoded with.
Default: 'utf8'.<integer>Returns the length, in UTF-16 code units, of the string that
buf.toString(encoding) would produce for the same bytes, without decoding
them. This is the counterpart of Buffer.byteLength(), which returns the
number of bytes a string would encode to.
For 'utf8', invalid byte sequences are counted as they would be decoded:
each maximal invalid subsequence becomes one U+FFFD replacement character.
For every other encoding the result is computed from input.byteLength alone.
A detached ArrayBuffer, or a TypedArray backed by one, is treated as empty.
The result is not capped: compare it with
buffer.constants.MAX_STRING_LENGTH before decoding to know whether the
decode can succeed at all. A string of n code units occupies between n and
2 * n bytes of memory.
import { Buffer, constants } from 'node:buffer'; const buf = Buffer.from('€ 100', 'utf8'); console.log(Buffer.stringLength(buf)); // Prints: 5 console.log(Buffer.stringLength(buf, 'hex')); // Prints: 14 console.log(Buffer.stringLength(buf) <= constants.MAX_STRING_LENGTH); // Prints: trueconst { Buffer, constants } = require('node:buffer'); const buf = Buffer.from('€ 100', 'utf8'); console.log(Buffer.stringLength(buf)); // Prints: 5 console.log(Buffer.stringLength(buf, 'hex')); // Prints: 14 console.log(Buffer.stringLength(buf) <= constants.MAX_STRING_LENGTH); // Prints: truejavascript
Buffer.compare(buf1, buf2)#| Version | Changes |
|---|---|
| v8.0.0 | The arguments can now be |
buf1 <Buffer> | <Uint8Array>buf2 <Buffer> | <Uint8Array><integer> Either -1, 0, or 1, depending on the result of the
comparison. See buf.compare() for details.Compares buf1 to buf2, typically for the purpose of sorting arrays of
Buffer instances. This is equivalent to calling
buf1.compare(buf2).
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('1234'); const buf2 = Buffer.from('0123'); const arr = [buf1, buf2]; console.log(arr.sort(Buffer.compare)); // Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ] // (This result is equal to: [buf2, buf1].)const { Buffer } = require('node:buffer'); const buf1 = Buffer.from('1234'); const buf2 = Buffer.from('0123'); const arr = [buf1, buf2]; console.log(arr.sort(Buffer.compare)); // Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ] // (This result is equal to: [buf2, buf1].)javascript
Buffer.concat(list[, totalLength])#| Version | Changes |
|---|---|
| v8.0.0 | The elements of |
list <Buffer>[] | <Uint8Array>[] List of Buffer or <Uint8Array>
instances to concatenate.totalLength <integer> Total length of the Buffer instances in list
when concatenated.<Buffer>Returns a new Buffer which is the result of concatenating all the Buffer
instances in the list together.
If the list has no items, or if the totalLength is 0, then a new zero-length
Buffer is returned.
If totalLength is not provided, it is calculated from the Buffer instances
in list by adding their lengths.
If totalLength is provided, it must be an unsigned integer. If the
combined length of the Buffers in list exceeds totalLength, the result is
truncated to totalLength. If the combined length of the Buffers in list is
less than totalLength, the remaining space is filled with zeros.
import { Buffer } from 'node:buffer'; // Create a single `Buffer` from a list of three `Buffer` instances. const buf1 = Buffer.alloc(10); const buf2 = Buffer.alloc(14); const buf3 = Buffer.alloc(18); const totalLength = buf1.length + buf2.length + buf3.length; console.log(totalLength); // Prints: 42 const bufA = Buffer.concat([buf1, buf2, buf3], totalLength); console.log(bufA); // Prints: <Buffer 00 00 00 00 ...> console.log(bufA.length); // Prints: 42const { Buffer } = require('node:buffer'); // Create a single `Buffer` from a list of three `Buffer` instances. const buf1 = Buffer.alloc(10); const buf2 = Buffer.alloc(14); const buf3 = Buffer.alloc(18); const totalLength = buf1.length + buf2.length + buf3.length; console.log(totalLength); // Prints: 42 const bufA = Buffer.concat([buf1, buf2, buf3], totalLength); console.log(bufA); // Prints: <Buffer 00 00 00 00 ...> console.log(bufA.length); // Prints: 42javascript
Buffer.concat() may also use the internal Buffer pool like
Buffer.allocUnsafe() does.
Buffer.copyBytesFrom(view[, offset[, length]])#view <TypedArray> The <TypedArray> to copy.offset <integer> The starting offset within view. Default: 0.length <integer> The number of elements from view to copy.
Default: view.length - offset.<Buffer>Copies the underlying memory of view into a new Buffer.
const u16 = new Uint16Array([0, 0xffff]); const buf = Buffer.copyBytesFrom(u16, 1, 1); u16[1] = 0; console.log(buf.length); // 2 console.log(buf[0]); // 255 console.log(buf[1]); // 255js
Buffer.from(array)#Allocates a new Buffer using an array of bytes in the range 0 – 255.
Array entries outside that range will be truncated to fit into it.
import { Buffer } from 'node:buffer'; // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);const { Buffer } = require('node:buffer'); // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);javascript
If array is an Array-like object (that is, one with a length property of
type number), it is treated as if it is an array, unless it is a Buffer or
a Uint8Array. This means all other TypedArray variants get treated as an
Array. To create a Buffer from the bytes backing a TypedArray, use
Buffer.copyBytesFrom().
A TypeError will be thrown if array is not an Array or another type
appropriate for Buffer.from() variants.
Buffer.from(array) and Buffer.from(string) may also use the internal
Buffer pool like Buffer.allocUnsafe() does.
Buffer.from(arrayBuffer[, byteOffset[, length]])#arrayBuffer <ArrayBuffer> | <SharedArrayBuffer> An <ArrayBuffer>,
<SharedArrayBuffer>, for example the .buffer property of a
<TypedArray>.byteOffset <integer> Index of first byte to expose. Default: 0.length <integer> Number of bytes to expose. Default: arrayBuffer.byteLength - byteOffset.<Buffer>This creates a view of the <ArrayBuffer> without copying the underlying
memory. For example, when passed a reference to the .buffer property of a
<TypedArray> instance, the newly created Buffer will share the same
allocated memory as the <TypedArray>'s underlying ArrayBuffer.
import { Buffer } from 'node:buffer'; const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Shares memory with `arr`. const buf = Buffer.from(arr.buffer); console.log(buf); // Prints: <Buffer 88 13 a0 0f> // Changing the original Uint16Array changes the Buffer also. arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17>const { Buffer } = require('node:buffer'); const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; // Shares memory with `arr`. const buf = Buffer.from(arr.buffer); console.log(buf); // Prints: <Buffer 88 13 a0 0f> // Changing the original Uint16Array changes the Buffer also. arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17>javascript
The optional byteOffset and length arguments specify a memory range within
the arrayBuffer that will be shared by the Buffer.
import { Buffer } from 'node:buffer'; const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2const { Buffer } = require('node:buffer'); const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2javascript
A TypeError will be thrown if arrayBuffer is not an <ArrayBuffer> or a
<SharedArrayBuffer> or another type appropriate for Buffer.from()
variants.
It is important to remember that a backing ArrayBuffer can cover a range
of memory that extends beyond the bounds of a TypedArray view. A new
Buffer created using the buffer property of a TypedArray may extend
beyond the range of the TypedArray:
import { Buffer } from 'node:buffer'; const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements console.log(arrA.buffer === arrB.buffer); // true const buf = Buffer.from(arrB.buffer); console.log(buf); // Prints: <Buffer 63 64 65 66>const { Buffer } = require('node:buffer'); const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements console.log(arrA.buffer === arrB.buffer); // true const buf = Buffer.from(arrB.buffer); console.log(buf); // Prints: <Buffer 63 64 65 66>javascript
Buffer.from(buffer)#buffer <Buffer> | <Uint8Array> An existing Buffer or <Uint8Array> from
which to copy data.<Buffer>Copies the passed buffer data onto a new Buffer instance.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // Prints: auffer console.log(buf2.toString()); // Prints: bufferconst { Buffer } = require('node:buffer'); const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // Prints: auffer console.log(buf2.toString()); // Prints: bufferjavascript
A TypeError will be thrown if buffer is not a Buffer or another type
appropriate for Buffer.from() variants.
Buffer.from(object[, offsetOrEncoding[, length]])#object <Object> An object supporting Symbol.toPrimitive or valueOf().offsetOrEncoding <integer> | <string> A byte-offset or encoding.length <integer> A length.<Buffer>For objects whose valueOf() function returns a value not strictly equal to
object, returns Buffer.from(object.valueOf(), offsetOrEncoding, length).
import { Buffer } from 'node:buffer'; const buf = Buffer.from(new String('this is a test')); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>const { Buffer } = require('node:buffer'); const buf = Buffer.from(new String('this is a test')); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>javascript
For objects that support Symbol.toPrimitive, returns
Buffer.from(object[Symbol.toPrimitive]('string'), offsetOrEncoding).
import { Buffer } from 'node:buffer'; class Foo { [Symbol.toPrimitive]() { return 'this is a test'; } } const buf = Buffer.from(new Foo(), 'utf8'); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>const { Buffer } = require('node:buffer'); class Foo { [Symbol.toPrimitive]() { return 'this is a test'; } } const buf = Buffer.from(new Foo(), 'utf8'); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>javascript
A TypeError will be thrown if object does not have the mentioned methods or
is not of another type appropriate for Buffer.from() variants.
Buffer.from(string[, encoding])#string <string> A string to encode.encoding <string> The encoding of string. Default: 'utf8'.<Buffer>Creates a new Buffer containing string. The encoding parameter identifies
the character encoding to be used when converting string into bytes.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('this is a tést'); const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést console.log(buf1.toString('latin1')); // Prints: this is a téstconst { Buffer } = require('node:buffer'); const buf1 = Buffer.from('this is a tést'); const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést console.log(buf1.toString('latin1')); // Prints: this is a téstjavascript
A TypeError will be thrown if string is not a string or another type
appropriate for Buffer.from() variants.
Buffer.from(string) may also use the internal Buffer pool like
Buffer.allocUnsafe() does.
Buffer.isBuffer(obj)#Returns true if obj is a Buffer, false otherwise.
import { Buffer } from 'node:buffer'; Buffer.isBuffer(Buffer.alloc(10)); // true Buffer.isBuffer(Buffer.from('foo')); // true Buffer.isBuffer('a string'); // false Buffer.isBuffer([]); // false Buffer.isBuffer(new Uint8Array(1024)); // falseconst { Buffer } = require('node:buffer'); Buffer.isBuffer(Buffer.alloc(10)); // true Buffer.isBuffer(Buffer.from('foo')); // true Buffer.isBuffer('a string'); // false Buffer.isBuffer([]); // false Buffer.isBuffer(new Uint8Array(1024)); // falsejavascript
Buffer.isEncoding(encoding)#Returns true if encoding is the name of a supported character encoding,
or false otherwise.
import { Buffer } from 'node:buffer'; console.log(Buffer.isEncoding('utf8')); // Prints: true console.log(Buffer.isEncoding('hex')); // Prints: true console.log(Buffer.isEncoding('utf/8')); // Prints: false console.log(Buffer.isEncoding('')); // Prints: falseconst { Buffer } = require('node:buffer'); console.log(Buffer.isEncoding('utf8')); // Prints: true console.log(Buffer.isEncoding('hex')); // Prints: true console.log(Buffer.isEncoding('utf/8')); // Prints: false console.log(Buffer.isEncoding('')); // Prints: falsejavascript
Buffer.poolSize#| Version | Changes |
|---|---|
| v26.3.0 | Default raised from 8192 to 65536. |
<integer> Default: 65536This is the size (in bytes) of pre-allocated internal Buffer instances used
for pooling. This value may be modified.
buf[index]#index <integer>The index operator [index] can be used to get and set the octet at position
index in buf. The values refer to individual bytes, so the legal value
range is between 0x00 and 0xFF (hex) or 0 and 255 (decimal).
This operator is inherited from Uint8Array, so its behavior on out-of-bounds
access is the same as Uint8Array. In other words, buf[index] returns
undefined when index is negative or greater or equal to buf.length, and
buf[index] = value does not modify the buffer if index is negative or
>= buf.length.
import { Buffer } from 'node:buffer'; // Copy an ASCII string into a `Buffer` one byte at a time. // (This only works for ASCII-only strings. In general, one should use // `Buffer.from()` to perform this conversion.) const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length); for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); } console.log(buf.toString('utf8')); // Prints: Node.jsconst { Buffer } = require('node:buffer'); // Copy an ASCII string into a `Buffer` one byte at a time. // (This only works for ASCII-only strings. In general, one should use // `Buffer.from()` to perform this conversion.) const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length); for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); } console.log(buf.toString('utf8')); // Prints: Node.jsjavascript
buf.buffer#<ArrayBuffer> The underlying ArrayBuffer object based on which this Buffer
object is created.This ArrayBuffer is not guaranteed to correspond exactly to the original
Buffer. See the notes on buf.byteOffset for details.
import { Buffer } from 'node:buffer'; const arrayBuffer = new ArrayBuffer(16); const buffer = Buffer.from(arrayBuffer); console.log(buffer.buffer === arrayBuffer); // Prints: trueconst { Buffer } = require('node:buffer'); const arrayBuffer = new ArrayBuffer(16); const buffer = Buffer.from(arrayBuffer); console.log(buffer.buffer === arrayBuffer); // Prints: truejavascript
buf.byteOffset#<integer> The byteOffset of the Buffer's underlying ArrayBuffer object.When setting byteOffset in Buffer.from(ArrayBuffer, byteOffset, length),
or sometimes when allocating a Buffer smaller than Buffer.poolSize, the
buffer does not start from a zero offset on the underlying ArrayBuffer.
This can cause problems when accessing the underlying ArrayBuffer directly
using buf.buffer, as other parts of the ArrayBuffer may be unrelated
to the Buffer object itself.
A common issue when creating a TypedArray object that shares its memory with
a Buffer is that in this case one needs to specify the byteOffset correctly:
import { Buffer } from 'node:buffer'; // Create a buffer smaller than `Buffer.poolSize`. const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]); // When casting the Node.js Buffer to an Int8Array, use the byteOffset // to refer only to the part of `nodeBuffer.buffer` that contains the memory // for `nodeBuffer`. new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);const { Buffer } = require('node:buffer'); // Create a buffer smaller than `Buffer.poolSize`. const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]); // When casting the Node.js Buffer to an Int8Array, use the byteOffset // to refer only to the part of `nodeBuffer.buffer` that contains the memory // for `nodeBuffer`. new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);javascript
buf.compare(target[, targetStart[, targetEnd[, sourceStart[, sourceEnd]]]])#| Version | Changes |
|---|---|
| v8.0.0 | The |
| v5.11.0 | Additional parameters for specifying offsets are supported now. |
target <Buffer> | <Uint8Array> A Buffer or <Uint8Array> with which to
compare buf.targetStart <integer> The offset within target at which to begin
comparison. Default: 0.targetEnd <integer> The offset within target at which to end comparison
(not inclusive). Default: target.length.sourceStart <integer> The offset within buf at which to begin comparison.
Default: 0.sourceEnd <integer> The offset within buf at which to end comparison
(not inclusive). Default: buf.length.<integer>Compares buf with target and returns a number indicating whether buf
comes before, after, or is the same as target in sort order.
Comparison is based on the actual sequence of bytes in each Buffer.
0 is returned if target is the same as buf1 is returned if target should come before buf when sorted.-1 is returned if target should come after buf when sorted.import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('BCD'); const buf3 = Buffer.from('ABCD'); console.log(buf1.compare(buf1)); // Prints: 0 console.log(buf1.compare(buf2)); // Prints: -1 console.log(buf1.compare(buf3)); // Prints: -1 console.log(buf2.compare(buf1)); // Prints: 1 console.log(buf2.compare(buf3)); // Prints: 1 console.log([buf1, buf2, buf3].sort(Buffer.compare)); // Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ] // (This result is equal to: [buf1, buf3, buf2].)const { Buffer } = require('node:buffer'); const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('BCD'); const buf3 = Buffer.from('ABCD'); console.log(buf1.compare(buf1)); // Prints: 0 console.log(buf1.compare(buf2)); // Prints: -1 console.log(buf1.compare(buf3)); // Prints: -1 console.log(buf2.compare(buf1)); // Prints: 1 console.log(buf2.compare(buf3)); // Prints: 1 console.log([buf1, buf2, buf3].sort(Buffer.compare)); // Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ] // (This result is equal to: [buf1, buf3, buf2].)javascript
The optional targetStart, targetEnd, sourceStart, and sourceEnd
arguments can be used to limit the comparison to specific ranges within target
and buf respectively.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]); const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]); console.log(buf1.compare(buf2, 5, 9, 0, 4)); // Prints: 0 console.log(buf1.compare(buf2, 0, 6, 4)); // Prints: -1 console.log(buf1.compare(buf2, 5, 6, 5)); // Prints: 1const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]); const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]); console.log(buf1.compare(buf2, 5, 9, 0, 4)); // Prints: 0 console.log(buf1.compare(buf2, 0, 6, 4)); // Prints: -1 console.log(buf1.compare(buf2, 5, 6, 5)); // Prints: 1javascript
ERR_OUT_OF_RANGE is thrown if targetStart < 0, sourceStart < 0,
targetEnd > target.byteLength, or sourceEnd > source.byteLength.
buf.copy(target[, targetStart[, sourceStart[, sourceEnd]]])#target <Buffer> | <Uint8Array> A Buffer or <Uint8Array> to copy into.targetStart <integer> The offset within target at which to begin
writing. Default: 0.sourceStart <integer> The offset within buf from which to begin copying.
Default: 0.sourceEnd <integer> The offset within buf at which to stop copying (not
inclusive). Default: buf.length.<integer> The number of bytes copied.Copies data from a region of buf to a region in target, even if the target
memory region overlaps with buf.
TypedArray.prototype.set() performs the same operation, and is available
for all TypedArrays, including Node.js Buffers, although it takes
different function arguments.
import { Buffer } from 'node:buffer'; // Create two `Buffer` instances. const buf1 = Buffer.allocUnsafe(26); const buf2 = Buffer.allocUnsafe(26).fill('!'); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`. buf1.copy(buf2, 8, 16, 20); // This is equivalent to: // buf2.set(buf1.subarray(16, 20), 8); console.log(buf2.toString('ascii', 0, 25)); // Prints: !!!!!!!!qrst!!!!!!!!!!!!!const { Buffer } = require('node:buffer'); // Create two `Buffer` instances. const buf1 = Buffer.allocUnsafe(26); const buf2 = Buffer.allocUnsafe(26).fill('!'); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`. buf1.copy(buf2, 8, 16, 20); // This is equivalent to: // buf2.set(buf1.subarray(16, 20), 8); console.log(buf2.toString('ascii', 0, 25)); // Prints: !!!!!!!!qrst!!!!!!!!!!!!!javascript
import { Buffer } from 'node:buffer'; // Create a `Buffer` and copy data from one region to an overlapping region // within the same `Buffer`. const buf = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf[i] = i + 97; } buf.copy(buf, 0, 4, 10); console.log(buf.toString()); // Prints: efghijghijklmnopqrstuvwxyzconst { Buffer } = require('node:buffer'); // Create a `Buffer` and copy data from one region to an overlapping region // within the same `Buffer`. const buf = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf[i] = i + 97; } buf.copy(buf, 0, 4, 10); console.log(buf.toString()); // Prints: efghijghijklmnopqrstuvwxyzjavascript
buf.entries()#<Iterator>Creates and returns an iterator of [index, byte] pairs from the contents
of buf.
import { Buffer } from 'node:buffer'; // Log the entire contents of a `Buffer`. const buf = Buffer.from('buffer'); for (const pair of buf.entries()) { console.log(pair); } // Prints: // [0, 98] // [1, 117] // [2, 102] // [3, 102] // [4, 101] // [5, 114]const { Buffer } = require('node:buffer'); // Log the entire contents of a `Buffer`. const buf = Buffer.from('buffer'); for (const pair of buf.entries()) { console.log(pair); } // Prints: // [0, 98] // [1, 117] // [2, 102] // [3, 102] // [4, 101] // [5, 114]javascript
buf.equals(otherBuffer)#| Version | Changes |
|---|---|
| v8.0.0 | The arguments can now be |
otherBuffer <Buffer> | <Uint8Array> A Buffer or <Uint8Array> with which to
compare buf.<boolean>Returns true if both buf and otherBuffer have exactly the same bytes,
false otherwise. Equivalent to
buf.compare(otherBuffer) === 0.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('414243', 'hex'); const buf3 = Buffer.from('ABCD'); console.log(buf1.equals(buf2)); // Prints: true console.log(buf1.equals(buf3)); // Prints: falseconst { Buffer } = require('node:buffer'); const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('414243', 'hex'); const buf3 = Buffer.from('ABCD'); console.log(buf1.equals(buf2)); // Prints: true console.log(buf1.equals(buf3)); // Prints: falsejavascript
buf.fill(value[, offset[, end]][, encoding])#| Version | Changes |
|---|---|
| v11.0.0 | Throws |
| v10.0.0 | Negative |
| v10.0.0 | Attempting to fill a non-zero length buffer with a zero length buffer triggers a thrown exception. |
| v10.0.0 | Specifying an invalid string for |
| v5.7.0 | The |
value <string> | <Buffer> | <Uint8Array> | <integer> The value with which to fill buf.
Empty value (string, Uint8Array, Buffer) is coerced to 0.offset <integer> Number of bytes to skip before starting to fill buf.
Default: 0.end <integer> Where to stop filling buf (not inclusive). Default:
buf.length.encoding <string> The encoding for value if value is a string.
Default: 'utf8'.<Buffer> A reference to buf.Fills buf with the specified value. If the offset and end are not given,
the entire buf will be filled:
import { Buffer } from 'node:buffer'; // Fill a `Buffer` with the ASCII character 'h'. const b = Buffer.allocUnsafe(50).fill('h'); console.log(b.toString()); // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh // Fill a buffer with empty string const c = Buffer.allocUnsafe(5).fill(''); console.log(c.fill('')); // Prints: <Buffer 00 00 00 00 00>const { Buffer } = require('node:buffer'); // Fill a `Buffer` with the ASCII character 'h'. const b = Buffer.allocUnsafe(50).fill('h'); console.log(b.toString()); // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh // Fill a buffer with empty string const c = Buffer.allocUnsafe(5).fill(''); console.log(c.fill('')); // Prints: <Buffer 00 00 00 00 00>javascript
value is coerced to a uint32 value if it is not a string, Buffer, or
integer. If the resulting integer is greater than 255 (decimal), buf will be
filled with value & 255.
If the final write of a fill() operation falls on a multi-byte character,
then only the bytes of that character that fit into buf are written:
import { Buffer } from 'node:buffer'; // Fill a `Buffer` with character that takes up two bytes in UTF-8. console.log(Buffer.allocUnsafe(5).fill('\u0222')); // Prints: <Buffer c8 a2 c8 a2 c8>const { Buffer } = require('node:buffer'); // Fill a `Buffer` with character that takes up two bytes in UTF-8. console.log(Buffer.allocUnsafe(5).fill('\u0222')); // Prints: <Buffer c8 a2 c8 a2 c8>javascript
If value contains invalid characters, it is truncated; if no valid
fill data remains, an exception is thrown:
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(5); console.log(buf.fill('a')); // Prints: <Buffer 61 61 61 61 61> console.log(buf.fill('aazz', 'hex')); // Prints: <Buffer aa aa aa aa aa> console.log(buf.fill('zz', 'hex')); // Throws an exception.const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(5); console.log(buf.fill('a')); // Prints: <Buffer 61 61 61 61 61> console.log(buf.fill('aazz', 'hex')); // Prints: <Buffer aa aa aa aa aa> console.log(buf.fill('zz', 'hex')); // Throws an exception.javascript
buf.includes(value[, start[, end]][, encoding])#| Version | Changes |
|---|---|
| v26.1.0 | Added the |
| v25.5.0, v24.13.1 | supports Uint8Array as |
value <string> | <Buffer> | <Uint8Array> | <integer> What to search for.start <integer> Where to begin searching in buf. If negative, then
offset is calculated from the end of buf. Default: 0.end <integer> Where to stop searching in buf (exclusive). Default:
buf.length.encoding <string> If value is a string, this is its encoding.
Default: 'utf8'.<boolean> true if value was found in buf, false otherwise.Equivalent to buf.indexOf() !== -1.
import { Buffer } from 'node:buffer'; const buf = Buffer.from('this is a buffer'); console.log(buf.includes('this')); // Prints: true console.log(buf.includes('is')); // Prints: true console.log(buf.includes(Buffer.from('a buffer'))); // Prints: true console.log(buf.includes(97)); // Prints: true (97 is the decimal ASCII value for 'a') console.log(buf.includes(Buffer.from('a buffer example'))); // Prints: false console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8))); // Prints: true console.log(buf.includes('this', 4)); // Prints: falseconst { Buffer } = require('node:buffer'); const buf = Buffer.from('this is a buffer'); console.log(buf.includes('this')); // Prints: true console.log(buf.includes('is')); // Prints: true console.log(buf.includes(Buffer.from('a buffer'))); // Prints: true console.log(buf.includes(97)); // Prints: true (97 is the decimal ASCII value for 'a') console.log(buf.includes(Buffer.from('a buffer example'))); // Prints: false console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8))); // Prints: true console.log(buf.includes('this', 4)); // Prints: falsejavascript
buf.indexOf(value[, start[, end]][, encoding])#| Version | Changes |
|---|---|
| v26.1.0 | Added the |
| v8.0.0 | The |
| v5.7.0, v4.4.0 | When |
value <string> | <Buffer> | <Uint8Array> | <integer> What to search for.start <integer> Where to begin searching in buf. If negative, then
offset is calculated from the end of buf. Default: 0.end <integer> Where to stop searching in buf (exclusive). Default:
buf.length.encoding <string> If value is a string, this is the encoding used to
determine the binary representation of the string that will be searched for in
buf. Default: 'utf8'.<integer> The index of the first occurrence of value in buf, or
-1 if buf does not contain value.If value is:
value is interpreted according to the character encoding in
encoding.Buffer or <Uint8Array>, value will be used in its entirety.
To compare a partial Buffer, use buf.subarray.value will be interpreted as an unsigned 8-bit integer
value between 0 and 255.import { Buffer } from 'node:buffer'; const buf = Buffer.from('this is a buffer'); console.log(buf.indexOf('this')); // Prints: 0 console.log(buf.indexOf('is')); // Prints: 2 console.log(buf.indexOf(Buffer.from('a buffer'))); // Prints: 8 console.log(buf.indexOf(97)); // Prints: 8 (97 is the decimal ASCII value for 'a') console.log(buf.indexOf(Buffer.from('a buffer example'))); // Prints: -1 console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8))); // Prints: 8 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le')); // Prints: 4 console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le')); // Prints: 6const { Buffer } = require('node:buffer'); const buf = Buffer.from('this is a buffer'); console.log(buf.indexOf('this')); // Prints: 0 console.log(buf.indexOf('is')); // Prints: 2 console.log(buf.indexOf(Buffer.from('a buffer'))); // Prints: 8 console.log(buf.indexOf(97)); // Prints: 8 (97 is the decimal ASCII value for 'a') console.log(buf.indexOf(Buffer.from('a buffer example'))); // Prints: -1 console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8))); // Prints: 8 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le')); // Prints: 4 console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le')); // Prints: 6javascript
If value is not a string, number, or Buffer, this method will throw a
TypeError. If value is a number, it will be coerced to a valid byte value,
an integer between 0 and 255.
If byteOffset is not a number, it will be coerced to a number. If the result
of coercion is NaN or 0, then the entire buffer will be searched. This
behavior matches String.prototype.indexOf().
import { Buffer } from 'node:buffer'; const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.indexOf(99.9)); console.log(b.indexOf(256 + 99)); // Passing a byteOffset that coerces to NaN or 0. // Prints: 1, searching the whole buffer. console.log(b.indexOf('b', undefined)); console.log(b.indexOf('b', {})); console.log(b.indexOf('b', null)); console.log(b.indexOf('b', []));const { Buffer } = require('node:buffer'); const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.indexOf(99.9)); console.log(b.indexOf(256 + 99)); // Passing a byteOffset that coerces to NaN or 0. // Prints: 1, searching the whole buffer. console.log(b.indexOf('b', undefined)); console.log(b.indexOf('b', {})); console.log(b.indexOf('b', null)); console.log(b.indexOf('b', []));javascript
If value is an empty string or empty Buffer and byteOffset is less
than buf.length, byteOffset will be returned. If value is empty and
byteOffset is at least buf.length, buf.length will be returned.
buf.keys()#<Iterator>Creates and returns an iterator of buf keys (indexes).
import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); for (const key of buf.keys()) { console.log(key); } // Prints: // 0 // 1 // 2 // 3 // 4 // 5const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); for (const key of buf.keys()) { console.log(key); } // Prints: // 0 // 1 // 2 // 3 // 4 // 5javascript
buf.lastIndexOf(value[, start[, end]][, encoding])#| Version | Changes |
|---|---|
| v26.1.0 | Added the |
| v8.0.0 | The |
value <string> | <Buffer> | <Uint8Array> | <integer> What to search for.start <integer> Where to begin searching in buf. If negative, then
offset is calculated from the end of buf. Default:
buf.length - 1.end <integer> Where to stop searching in buf (exclusive). Default:
buf.length.encoding <string> If value is a string, this is the encoding used to
determine the binary representation of the string that will be searched for in
buf. Default: 'utf8'.<integer> The index of the last occurrence of value in buf, or
-1 if buf does not contain value.Identical to buf.indexOf(), except the last occurrence of value is found
rather than the first occurrence.
import { Buffer } from 'node:buffer'; const buf = Buffer.from('this buffer is a buffer'); console.log(buf.lastIndexOf('this')); // Prints: 0 console.log(buf.lastIndexOf('buffer')); // Prints: 17 console.log(buf.lastIndexOf(Buffer.from('buffer'))); // Prints: 17 console.log(buf.lastIndexOf(97)); // Prints: 15 (97 is the decimal ASCII value for 'a') console.log(buf.lastIndexOf(Buffer.from('yolo'))); // Prints: -1 console.log(buf.lastIndexOf('buffer', 5)); // Prints: 5 console.log(buf.lastIndexOf('buffer', 4)); // Prints: -1 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le')); // Prints: 6 console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le')); // Prints: 4const { Buffer } = require('node:buffer'); const buf = Buffer.from('this buffer is a buffer'); console.log(buf.lastIndexOf('this')); // Prints: 0 console.log(buf.lastIndexOf('buffer')); // Prints: 17 console.log(buf.lastIndexOf(Buffer.from('buffer'))); // Prints: 17 console.log(buf.lastIndexOf(97)); // Prints: 15 (97 is the decimal ASCII value for 'a') console.log(buf.lastIndexOf(Buffer.from('yolo'))); // Prints: -1 console.log(buf.lastIndexOf('buffer', 5)); // Prints: 5 console.log(buf.lastIndexOf('buffer', 4)); // Prints: -1 const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le'); console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le')); // Prints: 6 console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le')); // Prints: 4javascript
If value is not a string, number, or Buffer, this method will throw a
TypeError. If value is a number, it will be coerced to a valid byte value,
an integer between 0 and 255.
If byteOffset is not a number, it will be coerced to a number. Any arguments
that coerce to NaN, like {} or undefined, will search the whole buffer.
This behavior matches String.prototype.lastIndexOf().
import { Buffer } from 'node:buffer'; const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.lastIndexOf(99.9)); console.log(b.lastIndexOf(256 + 99)); // Passing a byteOffset that coerces to NaN. // Prints: 1, searching the whole buffer. console.log(b.lastIndexOf('b', undefined)); console.log(b.lastIndexOf('b', {})); // Passing a byteOffset that coerces to 0. // Prints: -1, equivalent to passing 0. console.log(b.lastIndexOf('b', null)); console.log(b.lastIndexOf('b', []));const { Buffer } = require('node:buffer'); const b = Buffer.from('abcdef'); // Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.lastIndexOf(99.9)); console.log(b.lastIndexOf(256 + 99)); // Passing a byteOffset that coerces to NaN. // Prints: 1, searching the whole buffer. console.log(b.lastIndexOf('b', undefined)); console.log(b.lastIndexOf('b', {})); // Passing a byteOffset that coerces to 0. // Prints: -1, equivalent to passing 0. console.log(b.lastIndexOf('b', null)); console.log(b.lastIndexOf('b', []));javascript
If value is an empty string or empty Buffer, byteOffset will be returned.
buf.length#<integer>Returns the number of bytes in buf.
import { Buffer } from 'node:buffer'; // Create a `Buffer` and write a shorter string to it using UTF-8. const buf = Buffer.alloc(1234); console.log(buf.length); // Prints: 1234 buf.write('some string', 0, 'utf8'); console.log(buf.length); // Prints: 1234const { Buffer } = require('node:buffer'); // Create a `Buffer` and write a shorter string to it using UTF-8. const buf = Buffer.alloc(1234); console.log(buf.length); // Prints: 1234 buf.write('some string', 0, 'utf8'); console.log(buf.length); // Prints: 1234javascript
buf.parent#Stability: 0 - Deprecated: Use buf.buffer instead.
The buf.parent property is a deprecated alias for buf.buffer.
buf.readBigInt64BE([offset])#offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads a signed, big-endian 64-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed
values.
buf.readBigInt64LE([offset])#offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads a signed, little-endian 64-bit integer from buf at the specified
offset.
Integers read from a Buffer are interpreted as two's complement signed
values.
buf.readBigUInt64BE([offset])#| Version | Changes |
|---|---|
| v14.10.0, v12.19.0 | This function is also available as |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads an unsigned, big-endian 64-bit integer from buf at the specified
offset.
This function is also available under the readBigUint64BE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64BE(0)); // Prints: 4294967295nconst { Buffer } = require('node:buffer'); const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64BE(0)); // Prints: 4294967295njavascript
buf.readBigUInt64LE([offset])#| Version | Changes |
|---|---|
| v14.10.0, v12.19.0 | This function is also available as |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<bigint>Reads an unsigned, little-endian 64-bit integer from buf at the specified
offset.
This function is also available under the readBigUint64LE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64LE(0)); // Prints: 18446744069414584320nconst { Buffer } = require('node:buffer'); const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]); console.log(buf.readBigUInt64LE(0)); // Prints: 18446744069414584320njavascript
buf.readDoubleBE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<number>Reads a 64-bit, big-endian double from buf at the specified offset.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleBE(0)); // Prints: 8.20788039913184e-304const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleBE(0)); // Prints: 8.20788039913184e-304javascript
buf.readDoubleLE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<number>Reads a 64-bit, little-endian double from buf at the specified offset.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleLE(0)); // Prints: 5.447603722011605e-270 console.log(buf.readDoubleLE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]); console.log(buf.readDoubleLE(0)); // Prints: 5.447603722011605e-270 console.log(buf.readDoubleLE(1)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readFloatBE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<number>Reads a 32-bit, big-endian float from buf at the specified offset.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatBE(0)); // Prints: 2.387939260590663e-38const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatBE(0)); // Prints: 2.387939260590663e-38javascript
buf.readFloatLE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<number>Reads a 32-bit, little-endian float from buf at the specified offset.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatLE(0)); // Prints: 1.539989614439558e-36 console.log(buf.readFloatLE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, 2, 3, 4]); console.log(buf.readFloatLE(0)); // Prints: 1.539989614439558e-36 console.log(buf.readFloatLE(1)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readInt8([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer>Reads a signed 8-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([-1, 5]); console.log(buf.readInt8(0)); // Prints: -1 console.log(buf.readInt8(1)); // Prints: 5 console.log(buf.readInt8(2)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([-1, 5]); console.log(buf.readInt8(0)); // Prints: -1 console.log(buf.readInt8(1)); // Prints: 5 console.log(buf.readInt8(2)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readInt16BE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads a signed, big-endian 16-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 5]); console.log(buf.readInt16BE(0)); // Prints: 5const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 5]); console.log(buf.readInt16BE(0)); // Prints: 5javascript
buf.readInt16LE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads a signed, little-endian 16-bit integer from buf at the specified
offset.
Integers read from a Buffer are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 5]); console.log(buf.readInt16LE(0)); // Prints: 1280 console.log(buf.readInt16LE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 5]); console.log(buf.readInt16LE(0)); // Prints: 1280 console.log(buf.readInt16LE(1)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readInt32BE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads a signed, big-endian 32-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32BE(0)); // Prints: 5const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32BE(0)); // Prints: 5javascript
buf.readInt32LE([offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads a signed, little-endian 32-bit integer from buf at the specified
offset.
Integers read from a Buffer are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32LE(0)); // Prints: 83886080 console.log(buf.readInt32LE(1)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0, 0, 0, 5]); console.log(buf.readInt32LE(0)); // Prints: 83886080 console.log(buf.readInt32LE(1)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readIntBE(offset, byteLength)#| Version | Changes |
|---|---|
| v25.5.0, v24.13.1 | supports Uint8Array as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>Reads byteLength number of bytes from buf at the specified offset
and interprets the result as a big-endian, two's complement signed value
supporting up to 48 bits of accuracy.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE. console.log(buf.readIntBE(1, 0).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE. console.log(buf.readIntBE(1, 0).toString(16)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readIntLE(offset, byteLength)#| Version | Changes |
|---|---|
| v25.5.0, v24.13.1 | supports Uint8Array as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>Reads byteLength number of bytes from buf at the specified offset
and interprets the result as a little-endian, two's complement signed value
supporting up to 48 bits of accuracy.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntLE(0, 6).toString(16)); // Prints: -546f87a9cbeeconst { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readIntLE(0, 6).toString(16)); // Prints: -546f87a9cbeejavascript
buf.readUInt8([offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer>Reads an unsigned 8-bit integer from buf at the specified offset.
This function is also available under the readUint8 alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([1, -2]); console.log(buf.readUInt8(0)); // Prints: 1 console.log(buf.readUInt8(1)); // Prints: 254 console.log(buf.readUInt8(2)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([1, -2]); console.log(buf.readUInt8(0)); // Prints: 1 console.log(buf.readUInt8(1)); // Prints: 254 console.log(buf.readUInt8(2)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readUInt16BE([offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads an unsigned, big-endian 16-bit integer from buf at the specified
offset.
This function is also available under the readUint16BE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16BE(0).toString(16)); // Prints: 1234 console.log(buf.readUInt16BE(1).toString(16)); // Prints: 3456const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16BE(0).toString(16)); // Prints: 1234 console.log(buf.readUInt16BE(1).toString(16)); // Prints: 3456javascript
buf.readUInt16LE([offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer>Reads an unsigned, little-endian 16-bit integer from buf at the specified
offset.
This function is also available under the readUint16LE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16LE(0).toString(16)); // Prints: 3412 console.log(buf.readUInt16LE(1).toString(16)); // Prints: 5634 console.log(buf.readUInt16LE(2).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56]); console.log(buf.readUInt16LE(0).toString(16)); // Prints: 3412 console.log(buf.readUInt16LE(1).toString(16)); // Prints: 5634 console.log(buf.readUInt16LE(2).toString(16)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readUInt32BE([offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads an unsigned, big-endian 32-bit integer from buf at the specified
offset.
This function is also available under the readUint32BE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32BE(0).toString(16)); // Prints: 12345678const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32BE(0).toString(16)); // Prints: 12345678javascript
buf.readUInt32LE([offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer>Reads an unsigned, little-endian 32-bit integer from buf at the specified
offset.
This function is also available under the readUint32LE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32LE(0).toString(16)); // Prints: 78563412 console.log(buf.readUInt32LE(1).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]); console.log(buf.readUInt32LE(0).toString(16)); // Prints: 78563412 console.log(buf.readUInt32LE(1).toString(16)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readUIntBE(offset, byteLength)#| Version | Changes |
|---|---|
| v25.5.0, v24.13.1 | supports Uint8Array as |
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>Reads byteLength number of bytes from buf at the specified offset
and interprets the result as an unsigned big-endian integer supporting
up to 48 bits of accuracy.
This function is also available under the readUintBE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readUIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE.const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readUIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE.javascript
buf.readUIntLE(offset, byteLength)#| Version | Changes |
|---|---|
| v25.5.0, v24.13.1 | supports Uint8Array as |
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
offset <integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to read. Must satisfy 0 < byteLength <= 6.<integer>Reads byteLength number of bytes from buf at the specified offset
and interprets the result as an unsigned, little-endian integer supporting
up to 48 bits of accuracy.
This function is also available under the readUintLE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntLE(0, 6).toString(16)); // Prints: ab9078563412const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]); console.log(buf.readUIntLE(0, 6).toString(16)); // Prints: ab9078563412javascript
buf.subarray([start[, end]])#start <integer> Where the new Buffer will start. Default: 0.end <integer> Where the new Buffer will end (not inclusive).
Default: buf.length.<Buffer>Returns a new Buffer that references the same memory as the original, but
offset and cropped by the start and end indexes.
Specifying end greater than buf.length will return the same result as
that of end equal to buf.length.
This method is inherited from TypedArray.prototype.subarray().
Modifying the new Buffer slice will modify the memory in the original Buffer
because the allocated memory of the two objects overlap.
import { Buffer } from 'node:buffer'; // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte // from the original `Buffer`. const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } const buf2 = buf1.subarray(0, 3); console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: abc buf1[0] = 33; console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: !bcconst { Buffer } = require('node:buffer'); // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte // from the original `Buffer`. const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } const buf2 = buf1.subarray(0, 3); console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: abc buf1[0] = 33; console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: !bcjavascript
Specifying negative indexes causes the slice to be generated relative to the
end of buf rather than the beginning.
import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); console.log(buf.subarray(-6, -1).toString()); // Prints: buffe // (Equivalent to buf.subarray(0, 5).) console.log(buf.subarray(-6, -2).toString()); // Prints: buff // (Equivalent to buf.subarray(0, 4).) console.log(buf.subarray(-5, -2).toString()); // Prints: uff // (Equivalent to buf.subarray(1, 4).)const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); console.log(buf.subarray(-6, -1).toString()); // Prints: buffe // (Equivalent to buf.subarray(0, 5).) console.log(buf.subarray(-6, -2).toString()); // Prints: buff // (Equivalent to buf.subarray(0, 4).) console.log(buf.subarray(-5, -2).toString()); // Prints: uff // (Equivalent to buf.subarray(1, 4).)javascript
buf.slice([start[, end]])#| Version | Changes |
|---|---|
| v17.5.0, v16.15.0 | The buf.slice() method has been deprecated. |
| v7.1.0, v6.9.2 | Coercing the offsets to integers now handles values outside the 32-bit integer range properly. |
| v7.0.0 | All offsets are now coerced to integers before doing any calculations with them. |
Stability: 0 - Deprecated: Use buf.subarray instead.
start <integer> Where the new Buffer will start. Default: 0.end <integer> Where the new Buffer will end (not inclusive).
Default: buf.length.<Buffer>Returns a new Buffer that references the same memory as the original, but
offset and cropped by the start and end indexes.
This method is not compatible with the Uint8Array.prototype.slice(),
which is a superclass of Buffer. To copy the slice, use
Uint8Array.prototype.slice().
import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); const copiedBuf = Uint8Array.prototype.slice.call(buf); copiedBuf[0]++; console.log(copiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Prints: buffer // With buf.slice(), the original buffer is modified. const notReallyCopiedBuf = buf.slice(); notReallyCopiedBuf[0]++; console.log(notReallyCopiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Also prints: cuffer (!)const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); const copiedBuf = Uint8Array.prototype.slice.call(buf); copiedBuf[0]++; console.log(copiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Prints: buffer // With buf.slice(), the original buffer is modified. const notReallyCopiedBuf = buf.slice(); notReallyCopiedBuf[0]++; console.log(notReallyCopiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Also prints: cuffer (!)javascript
buf.swap16()#<Buffer> A reference to buf.Interprets buf as an array of unsigned 16-bit integers and swaps the
byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length
is not a multiple of 2.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap16(); console.log(buf1); // Prints: <Buffer 02 01 04 03 06 05 08 07> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap16(); // Throws ERR_INVALID_BUFFER_SIZE.const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap16(); console.log(buf1); // Prints: <Buffer 02 01 04 03 06 05 08 07> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap16(); // Throws ERR_INVALID_BUFFER_SIZE.javascript
One convenient use of buf.swap16() is to perform a fast in-place conversion
between UTF-16 little-endian and UTF-16 big-endian:
import { Buffer } from 'node:buffer'; const buf = Buffer.from('This is little-endian UTF-16', 'utf16le'); buf.swap16(); // Convert to big-endian UTF-16 text.const { Buffer } = require('node:buffer'); const buf = Buffer.from('This is little-endian UTF-16', 'utf16le'); buf.swap16(); // Convert to big-endian UTF-16 text.javascript
buf.swap32()#<Buffer> A reference to buf.Interprets buf as an array of unsigned 32-bit integers and swaps the
byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length
is not a multiple of 4.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap32(); console.log(buf1); // Prints: <Buffer 04 03 02 01 08 07 06 05> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap32(); // Throws ERR_INVALID_BUFFER_SIZE.const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap32(); console.log(buf1); // Prints: <Buffer 04 03 02 01 08 07 06 05> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap32(); // Throws ERR_INVALID_BUFFER_SIZE.javascript
buf.swap64()#<Buffer> A reference to buf.Interprets buf as an array of 64-bit numbers and swaps byte order in-place.
Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 8.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap64(); console.log(buf1); // Prints: <Buffer 08 07 06 05 04 03 02 01> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap64(); // Throws ERR_INVALID_BUFFER_SIZE.const { Buffer } = require('node:buffer'); const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]); console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08> buf1.swap64(); console.log(buf1); // Prints: <Buffer 08 07 06 05 04 03 02 01> const buf2 = Buffer.from([0x1, 0x2, 0x3]); buf2.swap64(); // Throws ERR_INVALID_BUFFER_SIZE.javascript
buf.toJSON()#<Object>Returns a JSON representation of buf. JSON.stringify() implicitly calls
this function when stringifying a Buffer instance.
Buffer.from() accepts objects in the format returned from this method.
In particular, Buffer.from(buf.toJSON()) works like Buffer.from(buf).
import { Buffer } from 'node:buffer'; const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]); const json = JSON.stringify(buf); console.log(json); // Prints: {"type":"Buffer","data":[1,2,3,4,5]} const copy = JSON.parse(json, (key, value) => { return value && value.type === 'Buffer' ? Buffer.from(value) : value; }); console.log(copy); // Prints: <Buffer 01 02 03 04 05>const { Buffer } = require('node:buffer'); const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]); const json = JSON.stringify(buf); console.log(json); // Prints: {"type":"Buffer","data":[1,2,3,4,5]} const copy = JSON.parse(json, (key, value) => { return value && value.type === 'Buffer' ? Buffer.from(value) : value; }); console.log(copy); // Prints: <Buffer 01 02 03 04 05>javascript
buf.toString([encoding[, start[, end]]])#| Version | Changes |
|---|---|
| v25.5.0, v24.13.1 | supports Uint8Array as |
encoding <string> The character encoding to use. Default: 'utf8'.start <integer> The byte offset to start decoding at. Default: 0.end <integer> The byte offset to stop decoding at (not inclusive). Default: buf.length.<string>Decodes buf to a string according to the specified character encoding in
encoding. start and end may be passed to decode only a subset of buf.
If encoding is 'utf8' and a byte sequence in the input is not valid UTF-8,
then each invalid byte is replaced with the replacement character U+FFFD.
The maximum length of a string instance (in UTF-16 code units) is available
as buffer.constants.MAX_STRING_LENGTH.
import { Buffer } from 'node:buffer'; const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } console.log(buf1.toString('utf8')); // Prints: abcdefghijklmnopqrstuvwxyz console.log(buf1.toString('utf8', 0, 5)); // Prints: abcde const buf2 = Buffer.from('tést'); console.log(buf2.toString('hex')); // Prints: 74c3a97374 console.log(buf2.toString('utf8', 0, 3)); // Prints: té console.log(buf2.toString(undefined, 0, 3)); // Prints: téconst { Buffer } = require('node:buffer'); const buf1 = Buffer.allocUnsafe(26); for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; } console.log(buf1.toString('utf8')); // Prints: abcdefghijklmnopqrstuvwxyz console.log(buf1.toString('utf8', 0, 5)); // Prints: abcde const buf2 = Buffer.from('tést'); console.log(buf2.toString('hex')); // Prints: 74c3a97374 console.log(buf2.toString('utf8', 0, 3)); // Prints: té console.log(buf2.toString(undefined, 0, 3)); // Prints: téjavascript
buf.values()#<Iterator>Creates and returns an iterator for buf values (bytes). This function is
called automatically when a Buffer is used in a for..of statement.
import { Buffer } from 'node:buffer'; const buf = Buffer.from('buffer'); for (const value of buf.values()) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114 for (const value of buf) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114const { Buffer } = require('node:buffer'); const buf = Buffer.from('buffer'); for (const value of buf.values()) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114 for (const value of buf) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114javascript
buf.write(string[, offset[, length]][, encoding])#| Version | Changes |
|---|---|
| v25.5.0, v24.13.1 | supports Uint8Array as |
string <string> String to write to buf.offset <integer> Number of bytes to skip before starting to write string.
Default: 0.length <integer> Maximum number of bytes to write (written bytes will not
exceed buf.length - offset). Default: buf.length - offset.encoding <string> The character encoding of string. Default: 'utf8'.<integer> Number of bytes written.Writes string to buf at offset according to the character encoding in
encoding. The length parameter is the number of bytes to write. If buf did
not contain enough space to fit the entire string, only part of string will be
written. However, partially encoded characters will not be written.
import { Buffer } from 'node:buffer'; const buf = Buffer.alloc(256); const len = buf.write('\u00bd + \u00bc = \u00be', 0); console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`); // Prints: 12 bytes: ½ + ¼ = ¾ const buffer = Buffer.alloc(10); const length = buffer.write('abcd', 8); console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`); // Prints: 2 bytes : abconst { Buffer } = require('node:buffer'); const buf = Buffer.alloc(256); const len = buf.write('\u00bd + \u00bc = \u00be', 0); console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`); // Prints: 12 bytes: ½ + ¼ = ¾ const buffer = Buffer.alloc(10); const length = buffer.write('abcd', 8); console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`); // Prints: 2 bytes : abjavascript
buf.writeBigInt64BE(value[, offset])#value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian.
value is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigInt64BE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 01 02 03 04 05 06 07 08>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigInt64BE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 01 02 03 04 05 06 07 08>javascript
buf.writeBigInt64LE(value[, offset])#value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian.
value is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigInt64LE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 08 07 06 05 04 03 02 01>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigInt64LE(0x0102030405060708n, 0); console.log(buf); // Prints: <Buffer 08 07 06 05 04 03 02 01>javascript
buf.writeBigUInt64BE(value[, offset])#| Version | Changes |
|---|---|
| v14.10.0, v12.19.0 | This function is also available as |
value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian.
This function is also available under the writeBigUint64BE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64BE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de ca fa fe ca ce fa de>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64BE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de ca fa fe ca ce fa de>javascript
buf.writeBigUInt64LE(value[, offset])#| Version | Changes |
|---|---|
| v14.10.0, v12.19.0 | This function is also available as |
value <bigint> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64LE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de fa ce ca fe fa ca de>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeBigUInt64LE(0xdecafafecacefaden, 0); console.log(buf); // Prints: <Buffer de fa ce ca fe fa ca de>javascript
This function is also available under the writeBigUint64LE alias.
buf.writeDoubleBE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a JavaScript number. Behavior is undefined when value is anything
other than a JavaScript number.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeDoubleBE(123.456, 0); console.log(buf); // Prints: <Buffer 40 5e dd 2f 1a 9f be 77>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeDoubleBE(123.456, 0); console.log(buf); // Prints: <Buffer 40 5e dd 2f 1a 9f be 77>javascript
buf.writeDoubleLE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 8. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a JavaScript number. Behavior is undefined when value is anything
other than a JavaScript number.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(8); buf.writeDoubleLE(123.456, 0); console.log(buf); // Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(8); buf.writeDoubleLE(123.456, 0); console.log(buf); // Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>javascript
buf.writeFloatBE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. Behavior is
undefined when value is anything other than a JavaScript number.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeFloatBE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer 4f 4a fe bb>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeFloatBE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer 4f 4a fe bb>javascript
buf.writeFloatLE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <number> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. Behavior is
undefined when value is anything other than a JavaScript number.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeFloatLE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer bb fe 4a 4f>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeFloatLE(0xcafebabe, 0); console.log(buf); // Prints: <Buffer bb fe 4a 4f>javascript
buf.writeInt8(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset. value must be a valid
signed 8-bit integer. Behavior is undefined when value is anything other than
a signed 8-bit integer.
value is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(2); buf.writeInt8(2, 0); buf.writeInt8(-2, 1); console.log(buf); // Prints: <Buffer 02 fe>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(2); buf.writeInt8(2, 0); buf.writeInt8(-2, 1); console.log(buf); // Prints: <Buffer 02 fe>javascript
buf.writeInt16BE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value is
anything other than a signed 16-bit integer.
The value is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(2); buf.writeInt16BE(0x0102, 0); console.log(buf); // Prints: <Buffer 01 02>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(2); buf.writeInt16BE(0x0102, 0); console.log(buf); // Prints: <Buffer 01 02>javascript
buf.writeInt16LE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value is
anything other than a signed 16-bit integer.
The value is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(2); buf.writeInt16LE(0x0304, 0); console.log(buf); // Prints: <Buffer 04 03>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(2); buf.writeInt16LE(0x0304, 0); console.log(buf); // Prints: <Buffer 04 03>javascript
buf.writeInt32BE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value is
anything other than a signed 32-bit integer.
The value is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeInt32BE(0x01020304, 0); console.log(buf); // Prints: <Buffer 01 02 03 04>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeInt32BE(0x01020304, 0); console.log(buf); // Prints: <Buffer 01 02 03 04>javascript
buf.writeInt32LE(value[, offset])#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value is
anything other than a signed 32-bit integer.
The value is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeInt32LE(0x05060708, 0); console.log(buf); // Prints: <Buffer 08 07 06 05>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeInt32LE(0x05060708, 0); console.log(buf); // Prints: <Buffer 08 07 06 05>javascript
buf.writeIntBE(value, offset, byteLength)#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.Writes byteLength bytes of value to buf at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when
value is anything other than a signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>javascript
buf.writeIntLE(value, offset, byteLength)#| Version | Changes |
|---|---|
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.Writes byteLength bytes of value to buf at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value is anything other than a signed integer.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>javascript
buf.writeUInt8(value[, offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 1. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset. value must be a
valid unsigned 8-bit integer. Behavior is undefined when value is anything
other than an unsigned 8-bit integer.
This function is also available under the writeUint8 alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt8(0x3, 0); buf.writeUInt8(0x4, 1); buf.writeUInt8(0x23, 2); buf.writeUInt8(0x42, 3); console.log(buf); // Prints: <Buffer 03 04 23 42>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt8(0x3, 0); buf.writeUInt8(0x4, 1); buf.writeUInt8(0x23, 2); buf.writeUInt8(0x42, 3); console.log(buf); // Prints: <Buffer 03 04 23 42>javascript
buf.writeUInt16BE(value[, offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value
is anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16BE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt16BE(0xdead, 0); buf.writeUInt16BE(0xbeef, 2); console.log(buf); // Prints: <Buffer de ad be ef>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt16BE(0xdead, 0); buf.writeUInt16BE(0xbeef, 2); console.log(buf); // Prints: <Buffer de ad be ef>javascript
buf.writeUInt16LE(value[, offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value is
anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16LE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt16LE(0xdead, 0); buf.writeUInt16LE(0xbeef, 2); console.log(buf); // Prints: <Buffer ad de ef be>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt16LE(0xdead, 0); buf.writeUInt16LE(0xbeef, 2); console.log(buf); // Prints: <Buffer ad de ef be>javascript
buf.writeUInt32BE(value[, offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as big-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value
is anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32BE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt32BE(0xfeedface, 0); console.log(buf); // Prints: <Buffer fe ed fa ce>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt32BE(0xfeedface, 0); console.log(buf); // Prints: <Buffer fe ed fa ce>javascript
buf.writeUInt32LE(value[, offset])#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4. Default: 0.<integer> offset plus the number of bytes written.Writes value to buf at the specified offset as little-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value is
anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32LE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(4); buf.writeUInt32LE(0xfeedface, 0); console.log(buf); // Prints: <Buffer ce fa ed fe>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(4); buf.writeUInt32LE(0xfeedface, 0); console.log(buf); // Prints: <Buffer ce fa ed fe>javascript
buf.writeUIntBE(value, offset, byteLength)#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.Writes byteLength bytes of value to buf at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value is anything other than an unsigned integer.
This function is also available under the writeUintBE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeUIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeUIntBE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>javascript
buf.writeUIntLE(value, offset, byteLength)#| Version | Changes |
|---|---|
| v14.9.0, v12.19.0 | This function is also available as |
| v10.0.0 | Removed |
value <integer> Number to be written to buf.offset <integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength.byteLength <integer> Number of bytes to write. Must satisfy 0 < byteLength <= 6.<integer> offset plus the number of bytes written.Writes byteLength bytes of value to buf at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value is anything other than an unsigned integer.
This function is also available under the writeUintLE alias.
import { Buffer } from 'node:buffer'; const buf = Buffer.allocUnsafe(6); buf.writeUIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>const { Buffer } = require('node:buffer'); const buf = Buffer.allocUnsafe(6); buf.writeUIntLE(0x1234567890ab, 0, 6); console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>javascript
new Buffer(array)#| Version | Changes |
|---|---|
| v10.0.0 | Calling this constructor emits a deprecation warning when run from code outside the |
| v7.2.1 | Calling this constructor no longer emits a deprecation warning. |
| v7.0.0 | Calling this constructor emits a deprecation warning now. |
Stability: 0 - Deprecated: Use Buffer.from(array) instead.
array <integer>[] An array of bytes to copy from.See Buffer.from(array).
new Buffer(arrayBuffer[, byteOffset[, length]])#| Version | Changes |
|---|---|
| v10.0.0 | Calling this constructor emits a deprecation warning when run from code outside the |
| v7.2.1 | Calling this constructor no longer emits a deprecation warning. |
| v7.0.0 | Calling this constructor emits a deprecation warning now. |
| v6.0.0 | The |
Stability: 0 - Deprecated: Use
Buffer.from(arrayBuffer[, byteOffset[, length]])
instead.
arrayBuffer <ArrayBuffer> | <SharedArrayBuffer> An <ArrayBuffer>,
<SharedArrayBuffer> or the .buffer property of a <TypedArray>.byteOffset <integer> Index of first byte to expose. Default: 0.length <integer> Number of bytes to expose. Default: arrayBuffer.byteLength - byteOffset.new Buffer(buffer)#| Version | Changes |
|---|---|
| v10.0.0 | Calling this constructor emits a deprecation warning when run from code outside the |
| v7.2.1 | Calling this constructor no longer emits a deprecation warning. |
| v7.0.0 | Calling this constructor emits a deprecation warning now. |
Stability: 0 - Deprecated: Use Buffer.from(buffer) instead.
buffer <Buffer> | <Uint8Array> An existing Buffer or <Uint8Array> from
which to copy data.See Buffer.from(buffer).
new Buffer(size)#| Version | Changes |
|---|---|
| v10.0.0 | Calling this constructor emits a deprecation warning when run from code outside the |
| v8.0.0 | The |
| v7.2.1 | Calling this constructor no longer emits a deprecation warning. |
| v7.0.0 | Calling this constructor emits a deprecation warning now. |
Stability: 0 - Deprecated: Use Buffer.alloc() instead (also see
Buffer.allocUnsafe()).
size <integer> The desired length of the new Buffer.See Buffer.alloc() and Buffer.allocUnsafe(). This variant of the
constructor is equivalent to Buffer.alloc().
new Buffer(string[, encoding])#| Version | Changes |
|---|---|
| v10.0.0 | Calling this constructor emits a deprecation warning when run from code outside the |
| v7.2.1 | Calling this constructor no longer emits a deprecation warning. |
| v7.0.0 | Calling this constructor emits a deprecation warning now. |
Stability: 0 - Deprecated:
Use Buffer.from(string[, encoding]) instead.
File#| Version | Changes |
|---|---|
| v23.0.0 | Makes File instances cloneable. |
| v20.0.0 | No longer experimental. |
<Blob>A <File> provides information about files.
new buffer.File(sources, fileName[, options])#sources <string>[] | <ArrayBuffer>[] | <TypedArray>[] | <DataView>[] | <Blob>[] | <File>[]
An array of string, <ArrayBuffer>, <TypedArray>, <DataView>, <File>, or <Blob>
objects, or any mix of such objects, that will be stored within the File.fileName <string> The name of the file.options <Object>
endings <string> One of either 'transparent' or 'native'. When set
to 'native', line endings in string source parts will be converted to
the platform native line-ending as specified by require('node:os').EOL.type <string> The File content-type.lastModified <number> The last modified date of the file. Default: Date.now().file.name#<string>The name of the File.
file.lastModified#<number>The last modified date of the File.
node:buffer module APIs#While, the Buffer object is available as a global, there are additional
Buffer-related APIs that are available only via the node:buffer module
accessed using require('node:buffer').
buffer.atob(data)#Stability: 3 - Legacy. Use Buffer.from(data, 'base64') instead.
Decodes a string of Base64-encoded data into bytes, and encodes those bytes into a string using Latin-1 (ISO-8859-1).
The data may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs
and should never be used in new code, because they use strings to represent
binary data and predate the introduction of typed arrays in JavaScript.
For code running using Node.js APIs, converting between base64-encoded strings
and binary data should be performed using Buffer.from(str, 'base64') and
buf.toString('base64').
An automated migration is available (source:
npx codemod@latest @nodejs/buffer-atob-btoabash
buffer.btoa(data)#Stability: 3 - Legacy. Use buf.toString('base64') instead.
Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes into a string using Base64.
The data may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs
and should never be used in new code, because they use strings to represent
binary data and predate the introduction of typed arrays in JavaScript.
For code running using Node.js APIs, converting between base64-encoded strings
and binary data should be performed using Buffer.from(str, 'base64') and
buf.toString('base64').
An automated migration is available (source:
npx codemod@latest @nodejs/buffer-atob-btoabash
buffer.isAscii(input)#| Version | Changes |
|---|---|
| v26.8.0 | Detached |
input <Buffer> | <ArrayBuffer> | <TypedArray> The input to validate.<boolean>This function returns true if input contains only valid ASCII-encoded data,
including the case in which input is empty.
A detached ArrayBuffer, or a TypedArray backed by one, is treated as empty.
buffer.isLatin1(input)#This function returns true if input can be losslessly encoded using the
Node.js 'latin1' encoding, including the case in
which input is empty. That is, it returns true if every UTF-16 code unit
of input is in the range U+0000 to U+00FF. Such a string is also a valid
WebIDL ByteString.
This check uses the Node.js definition of 'latin1', in which each code unit
from U+0000 to U+00FF maps directly to the byte of the same value. It does
not use the WHATWG Encoding Standard definition, in which the 'latin1'
label is an alias for windows-1252. For example, '\u0080' is considered
latin1 by this function, while '€' (U+20AC, which windows-1252 encodes as
0x80) is not.
Unlike buffer.isAscii() and buffer.isUtf8(), this function
validates a string rather than a Buffer, TypedArray, or ArrayBuffer.
Every byte sequence would trivially be valid 'latin1', since every byte maps
to a code unit less than or equal to 0xFF.
import { isLatin1 } from 'node:buffer'; isLatin1('hello'); // true isLatin1('café'); // true isLatin1('\u00ff'); // true isLatin1('\u0100'); // false isLatin1('€'); // falseconst { isLatin1 } = require('node:buffer'); isLatin1('hello'); // true isLatin1('café'); // true isLatin1('\u00ff'); // true isLatin1('\u0100'); // false isLatin1('€'); // falsejavascript
buffer.isUtf8(input)#| Version | Changes |
|---|---|
| v26.8.0 | Detached |
input <Buffer> | <ArrayBuffer> | <TypedArray> The input to validate.<boolean>This function returns true if input contains only valid UTF-8-encoded data,
including the case in which input is empty.
A detached ArrayBuffer, or a TypedArray backed by one, is treated as empty.
buffer.INSPECT_MAX_BYTES#<integer> Default: 50Returns the maximum number of bytes that will be returned when
buf.inspect() is called. This can be overridden by user modules. See
util.inspect() for more details on buf.inspect() behavior.
buffer.kMaxLength#<integer> The largest size allowed for a single Buffer instance.An alias for buffer.constants.MAX_LENGTH.
buffer.kStringMaxLength#<integer> The largest length allowed for a single string instance.An alias for buffer.constants.MAX_STRING_LENGTH.
buffer.resolveObjectURL(id)#| Version | Changes |
|---|---|
| v24.0.0, v22.17.0 | Marking the API stable. |
id <string> A 'blob:nodedata:... URL string returned by a prior call to
URL.createObjectURL().<Blob>Resolves a 'blob:nodedata:...' an associated <Blob> object registered using
a prior call to URL.createObjectURL().
buffer.transcode(source, fromEnc, toEnc)#| Version | Changes |
|---|---|
| v8.0.0 | The |
source <Buffer> | <Uint8Array> A Buffer or Uint8Array instance.fromEnc <string> The current encoding.toEnc <string> To target encoding.<Buffer>Re-encodes the given Buffer or Uint8Array instance from one character
encoding to another. Returns a new Buffer instance.
Throws if the fromEnc or toEnc specify invalid character encodings or if
conversion from fromEnc to toEnc is not permitted.
Encodings supported by buffer.transcode() are: 'ascii', 'utf8',
'utf16le', 'ucs2', 'latin1', and 'binary'.
The transcoding process will use substitution characters if a given byte sequence cannot be adequately represented in the target encoding. For instance:
import { Buffer, transcode } from 'node:buffer'; const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii'); console.log(newBuf.toString('ascii')); // Prints: '?'const { Buffer, transcode } = require('node:buffer'); const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii'); console.log(newBuf.toString('ascii')); // Prints: '?'javascript
Because the Euro (€) sign is not representable in US-ASCII, it is replaced
with ? in the transcoded Buffer.
buffer.constants.MAX_LENGTH#| Version | Changes |
|---|---|
| v22.0.0 | Value is changed to 253 - 1 on 64-bit architectures, and 231 - 1 on 32-bit architectures. |
| v15.0.0 | Value is changed to 232 on 64-bit architectures. |
| v14.0.0 | Value is changed from 231 - 1 to 232 - 1 on 64-bit architectures. |
<integer> The largest size allowed for a single Buffer instance.On 32-bit architectures, this value is equal to 231 - 1 (about 2 GiB).
On 64-bit architectures, this value is equal to Number.MAX_SAFE_INTEGER
(253 - 1, about 8 PiB).
It reflects v8::Uint8Array::kMaxLength under the hood.
This value is also available as buffer.kMaxLength.
buffer.constants.MAX_STRING_LENGTH#<integer> The largest length allowed for a single string instance.Represents the largest length that a string primitive can have, counted
in UTF-16 code units.
This value may depend on the JS engine that is being used.
Buffer.from(), Buffer.alloc(), and Buffer.allocUnsafe()#In versions of Node.js prior to 6.0.0, Buffer instances were created using the
Buffer constructor function, which allocates the returned Buffer
differently based on what arguments are provided:
Buffer() (e.g. new Buffer(10))
allocates a new Buffer object of the specified size. Prior to Node.js 8.0.0,
the memory allocated for such Buffer instances is not initialized and
can contain sensitive data. Such Buffer instances must be subsequently
initialized by using either buf.fill(0) or by writing to the
entire Buffer before reading data from the Buffer.
While this behavior is intentional to improve performance,
development experience has demonstrated that a more explicit distinction is
required between creating a fast-but-uninitialized Buffer versus creating a
slower-but-safer Buffer. Since Node.js 8.0.0, Buffer(num) and new Buffer(num) return a Buffer with initialized memory.Buffer as the first argument copies the
passed object's data into the Buffer.<ArrayBuffer> or a <SharedArrayBuffer> returns a Buffer
that shares allocated memory with the given array buffer.Because the behavior of new Buffer() is different depending on the type of the
first argument, security and reliability issues can be inadvertently introduced
into applications when argument validation or Buffer initialization is not
performed.
For example, if an attacker can cause an application to receive a number where
a string is expected, the application may call new Buffer(100)
instead of new Buffer("100"), leading it to allocate a 100 byte buffer instead
of allocating a 3 byte buffer with content "100". This is commonly possible
using JSON API calls. Since JSON distinguishes between numeric and string types,
it allows injection of numbers where a naively written application that does not
validate its input sufficiently might expect to always receive a string.
Before Node.js 8.0.0, the 100 byte buffer might contain
arbitrary pre-existing in-memory data, so may be used to expose in-memory
secrets to a remote attacker. Since Node.js 8.0.0, exposure of memory cannot
occur because the data is zero-filled. However, other attacks are still
possible, such as causing very large buffers to be allocated by the server,
leading to performance degradation or crashing on memory exhaustion.
To make the creation of Buffer instances more reliable and less error-prone,
the various forms of the new Buffer() constructor have been deprecated
and replaced by separate Buffer.from(), Buffer.alloc(), and
Buffer.allocUnsafe() methods.
Developers should migrate all existing uses of the new Buffer() constructors
to one of these new APIs.
Buffer.from(array) returns a new Buffer that contains a copy of the
provided octets.Buffer.from(arrayBuffer[, byteOffset[, length]])
returns a new Buffer that shares the same allocated memory as the given
<ArrayBuffer>.Buffer.from(buffer) returns a new Buffer that contains a copy of the
contents of the given Buffer.Buffer.from(string[, encoding]) returns a new
Buffer that contains a copy of the provided string.Buffer.alloc(size[, fill[, encoding]]) returns a new
initialized Buffer of the specified size. This method is slower than
Buffer.allocUnsafe(size) but guarantees that newly
created Buffer instances never contain old data that is potentially
sensitive. A TypeError will be thrown if size is not a number.Buffer.allocUnsafe(size) and
Buffer.allocUnsafeSlow(size) each return a
new uninitialized Buffer of the specified size. Because the Buffer is
uninitialized, the allocated segment of memory might contain old data that is
potentially sensitive.Buffer instances returned by Buffer.allocUnsafe(), Buffer.from(string),
Buffer.concat() and Buffer.from(array) may be allocated off a shared
internal memory pool if size is less than or equal to half Buffer.poolSize.
Instances returned by Buffer.allocUnsafeSlow() never use the shared internal
memory pool.
--zero-fill-buffers command-line option#Node.js can be started using the --zero-fill-buffers command-line option to
cause all newly-allocated Buffer instances to be zero-filled upon creation by
default. Without the option, buffers created with Buffer.allocUnsafe() and
Buffer.allocUnsafeSlow() are not zero-filled. Use of this flag can have a
measurable negative impact on performance. Use the --zero-fill-buffers option
only when necessary to enforce that newly allocated Buffer instances cannot
contain old data that is potentially sensitive.
$ node --zero-fill-buffers > Buffer.allocUnsafe(5); <Buffer 00 00 00 00 00>console
Buffer.allocUnsafe() and Buffer.allocUnsafeSlow() "unsafe"?#When calling Buffer.allocUnsafe() and Buffer.allocUnsafeSlow(), the
segment of allocated memory is uninitialized (it is not zeroed-out). While
this design makes the allocation of memory quite fast, the allocated segment of
memory might contain old data that is potentially sensitive. Using a Buffer
created by Buffer.allocUnsafe() without completely overwriting the
memory can allow this old data to be leaked when the Buffer memory is read.
While there are clear performance advantages to using
Buffer.allocUnsafe(), extra care must be taken in order to avoid
introducing security vulnerabilities into an application.
Some operating system interfaces require the memory they operate on to be aligned, and on some hardware alignment is merely faster. The most common example of the former is unbuffered ("direct") file I/O, which on Linux requires the buffer address, the file offset and the transfer length to all be multiples of the logical block size of the underlying device:
import { open } from 'node:fs/promises'; import { constants } from 'node:fs'; import { Buffer } from 'node:buffer'; const blockSize = 4096; // The buffer address must be block-aligned for O_DIRECT to accept it. const buf = Buffer.allocUnsafeSlow(blockSize, blockSize); const file = await open('/dev/sda', constants.O_RDONLY | constants.O_DIRECT); try { await file.read(buf, 0, blockSize, 0); } finally { await file.close(); }const fs = require('node:fs'); const { Buffer } = require('node:buffer'); const blockSize = 4096; // The buffer address must be block-aligned for O_DIRECT to accept it. const buf = Buffer.allocUnsafeSlow(blockSize, blockSize); const flags = fs.constants.O_RDONLY | fs.constants.O_DIRECT; fs.open('/dev/sda', flags, (err, fd) => { if (err) throw err; fs.read(fd, buf, 0, blockSize, 0, (err) => { fs.close(fd, () => {}); if (err) throw err; }); });javascript
Alignment can also be worth requesting purely for performance, even when no
interface demands it. Aligning a hot Buffer to the cache line size (64 bytes on
most contemporary CPUs) keeps it from straddling one more cache line than it
needs to, so that a small structure is fetched with one cache miss instead of
two, and page-aligned (4096 bytes) allocations similarly help interfaces that map
or pin memory. These are micro-optimizations: measure before reaching for them,
since the extra bytes are not free.
Because the address of a Buffer's memory cannot be chosen directly, extra bytes
have to be allocated or skipped to reach an aligned address.
Buffer.allocUnsafeSlow() over-allocates alignment bytes, or 8 when
alignment is smaller than that, and positions the returned Buffer at the
first suitably aligned byte within them.
Buffer.allocUnsafe() instead pads its offset into the shared internal pool,
whose start is always aligned to 64 bytes, and only falls back to an allocation
of its own when alignment is larger than that. Either way,
buf.byteOffset is usually not 0 and buf.buffer is larger than size,
so code that reaches past the Buffer into its underlying ArrayBuffer must
take the offset into account, as it must for pooled Buffers.
The alignment is a property of the returned Buffer and is preserved for its
whole lifetime, but it is not inherited by other views: buf.subarray,
buf.slice() and structuredClone() may all produce unaligned Buffers.
Alignment also does not survive being captured in a startup snapshot: memory does
not keep its address across serialization, so a Buffer allocated while
--build-snapshot is in effect is not aligned in the deserialized process.
Allocate inside a v8.startupSnapshot.setDeserializeMainFunction() callback,
or after startup, if the alignment has to hold at run time.