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GeezerVison is showing nodejs.org — Util | Node.js v26.13.1 Documentation Skip to content
Util#Source Code: lib/util.js Stability: 2 - Stable The
|
| Version | Changes |
|---|---|
| v25.2.0, v24.12.0 | Add options object with modifyPrototype to conditionally modify the prototype of the deprecated object. |
| v10.0.0 | Deprecation warnings are only emitted once for each code. |
fn <Function> The function that is being deprecated.msg <string> A warning message to display when the deprecated function is
invoked.code <string> A deprecation code. See the list of deprecated APIs for a
list of codes.options <Object>
modifyPrototype <boolean> When false do not change the prototype of object
while emitting the deprecation warning. Default: true.<Function> The deprecated function wrapped to emit a warning.The util.deprecate() method wraps fn (which may be a function or class) in
such a way that it is marked as deprecated.
import { deprecate } from 'node:util'; export const obsoleteFunction = deprecate(() => { // Do something here. }, 'obsoleteFunction() is deprecated. Use newShinyFunction() instead.');const { deprecate } = require('node:util'); exports.obsoleteFunction = deprecate(() => { // Do something here. }, 'obsoleteFunction() is deprecated. Use newShinyFunction() instead.');javascript
When called, util.deprecate() will return a function that will emit a
DeprecationWarning using the 'warning' event. The warning will
be emitted and printed to stderr the first time the returned function is
called. After the warning is emitted, the wrapped function is called without
emitting a warning.
If the same optional code is supplied in multiple calls to util.deprecate(),
the warning will be emitted only once for that code.
import { deprecate } from 'node:util'; const fn1 = deprecate( () => 'a value', 'deprecation message', 'DEP0001', ); const fn2 = deprecate( () => 'a different value', 'other dep message', 'DEP0001', ); fn1(); // Emits a deprecation warning with code DEP0001 fn2(); // Does not emit a deprecation warning because it has the same codeconst { deprecate } = require('node:util'); const fn1 = deprecate( function() { return 'a value'; }, 'deprecation message', 'DEP0001', ); const fn2 = deprecate( function() { return 'a different value'; }, 'other dep message', 'DEP0001', ); fn1(); // Emits a deprecation warning with code DEP0001 fn2(); // Does not emit a deprecation warning because it has the same codejavascript
If either the --no-deprecation or --no-warnings command-line flags are
used, or if the process.noDeprecation property is set to true prior to
the first deprecation warning, the util.deprecate() method does nothing.
If the --trace-deprecation or --trace-warnings command-line flags are set,
or the process.traceDeprecation property is set to true, a warning and a
stack trace are printed to stderr the first time the deprecated function is
called.
If the --throw-deprecation command-line flag is set, or the
process.throwDeprecation property is set to true, then an exception will be
thrown when the deprecated function is called.
The --throw-deprecation command-line flag and process.throwDeprecation
property take precedence over --trace-deprecation and
process.traceDeprecation.
util.debounce(fn, wait[, options])#fn <Function> The function to debounce.wait <integer> The number of milliseconds to delay fn.options <Object>
leading <boolean> When true, invokes fn immediately when a new
debounce window begins. Default: false.rejectOnCancel <boolean> When true, a call superseded by a later call
rejects with an AbortError. Default: false.signal <AbortSignal> An AbortSignal that cancels pending calls and
prevents future calls when aborted.<Function> The debounced function.Creates a function that delays calling fn until wait milliseconds have
elapsed since the most recent invocation. The debounced function returns a
<Promise> for the value returned by fn. If fn throws or returns a rejected
promise, the returned promise is rejected with the same reason.
When the debounced function is called more than once before the delay expires,
fn receives the arguments from the most recent call. By default, the promises
from all calls resolve or reject with the result of that invocation. If
options.rejectOnCancel is true, the promises from superseded calls reject
with an AbortError instead.
When options.leading is true, the first call in a debounce window invokes
fn immediately. Calls made during that window are delayed until wait
milliseconds have elapsed since the most recent call. A trailing invocation
only occurs if the debounced function was called again during the window.
The window begins before fn is invoked, so recursive calls and calls made
while an asynchronous fn is pending are part of the same window if they occur
before the delay expires. This also applies to calls made after a synchronous
fn returns but before the delay expires.
If options.signal is aborted, pending and future calls reject with an
AbortError, with the signal's reason set as the error's cause, and fn is
not invoked by those calls. If the signal is already aborted, debounce()
throws an AbortError.
The returned function has the following properties:
cancel([reason]) cancels the current debounce window. Its pending promises
reject with an AbortError. If provided, reason is set as the error's
cause.flush() cancels the delay and invokes fn immediately. It has no effect if
no invocation is pending.pending <Promise> | <null> is the promise returned by the most recent call in
the current debounce window, or null if no invocation is pending.pendingCount <integer> is the number of calls awaiting the invocation in
the current debounce window.ref() makes the pending and future timeout keep the Node.js event loop
active. Returns the debounced function.unref() allows the event loop to exit while a timeout is pending. This also
applies to future timeouts. Returns the debounced function.When invoked, fn has the debounced function as its this value. After a
trailing invocation, a new debounce window can begin even if a promise returned
by fn is still pending. The debounced function preserves the name and
length of fn.
import { setTimeout as wait } from 'node:timers/promises'; import { debounce } from 'node:util'; const fn = debounce(async (value) => { await wait(100); return value; }, 50); const first = fn(1); const second = fn(2); console.log(await first); // 2 console.log(await second); // 2mjs
A debounced function can be used to trigger an action after a period of inactivity. Each call resets the timeout:
const { debounce } = require('node:util'); const onInactivity = debounce(() => { console.log('No activity for 5 seconds'); }, 5_000).unref(); process.stdin.on('data', (data) => { console.log(`Received ${data.length} bytes`); onInactivity(); }); // Start the initial inactivity timeout. onInactivity();cjs
util.throttle(fn, limit, interval[, options])#fn <Function> The function to throttle.limit <integer> The maximum number of times to invoke fn during an
interval. Must be greater than 0.interval <integer> The length of each interval in milliseconds.options <Object>
concurrency <number> The maximum number of invocations of fn whose
return values may be unsettled at once. Must be a positive integer or
Infinity. Default: Infinity.maxPending <number> The maximum number of calls that may be queued when overflow is 'queue'. Must be a non-negative integer or Infinity.
Default: Infinity.overflow <string> Determines how calls exceeding the limit are handled. Default: 'queue'.
'queue': Queue calls in the order received.'drop': Reject calls immediately without queueing them.signal <AbortSignal> An AbortSignal that cancels pending calls and
prevents future calls when aborted.strict <boolean> When true, ensures that limit is not exceeded during
any rolling interval. Default: false.<Function> The throttled function.Creates a function that limits how often fn is invoked. By default, calls that
exceed the limit are queued in the order received rather than discarded. The
throttled function returns a <Promise> for the value returned by fn. If fn
throws or returns a rejected promise, the returned promise is rejected with the
same reason.
An invocation starts only when both rate and concurrency capacity are
available. Rate capacity is consumed when fn starts, not when a call enters
the queue. Concurrency capacity is released when the value returned by fn
settles. Non-promise values settle during the next microtask.
When options.overflow is 'drop', calls made without available rate or
concurrency capacity are rejected immediately. When options.overflow is
'queue' and options.maxPending calls are already queued, additional calls
are also rejected immediately. maxPending has no effect when overflow is
'drop'.
In both cases, rejected calls return a promise rejected with an
ERR_THROTTLED error. The rejected promise is marked as handled, so ignoring it
does not emit an 'unhandledRejection' event. Awaiting or explicitly handling
the promise still observes the rejection. Rejected calls do not consume rate
or concurrency capacity, enter the queue, or schedule a timeout.
By default, the interval begins when the first call in a new window invokes
fn. Up to limit calls can invoke fn during that window. Queued calls are
processed in groups of up to limit as each subsequent window begins. This
windowed behavior can result in calls occurring close together at a window
boundary.
When options.strict is true, invocation times are tracked individually.
This ensures that no more than limit calls begin during any rolling interval,
at the cost of additional bookkeeping.
If options.signal is aborted, pending and future calls reject with an
AbortError, with the signal's reason set as the error's cause, and fn is
not invoked by those calls. If the signal is already aborted, throttle()
throws an AbortError.
The returned function has the following properties:
cancel([reason]) cancels all queued calls and resets the current throttle
window. The queued promises reject with an AbortError. If provided,
reason is set as the error's cause. Does not cancel invocations that have
already started.hasImmediateCapacity() returns true if a call made at that moment could
invoke fn without being queued or rejected. The check does not reserve
capacity, and the throttled function always checks again when called. It
returns false while calls are queued to preserve their order. Callers can
avoid creating a timeout by only calling the throttled function when this
method returns true.pending <Promise> | <null> is the promise returned by the most recently queued
call, or null if no invocation is queued.pendingCount <integer> is the number of calls awaiting invocation.activeCount <integer> is the number of invocations whose return values have
not settled.ref() makes the pending and future timeout keep the Node.js event loop
active. Returns the throttled function.unref() allows the event loop to exit while a timeout is pending. This also
applies to future timeouts. Returns the throttled function.Calls that have already invoked fn are not affected by cancel() or by an
aborted signal. When invoked, fn has the throttled function as its this
value. The throttled function preserves the name and length of fn.
import { throttle } from 'node:util'; const request = throttle(async (id) => { const response = await fetch(`https://example.com/items/${id}`); return response.json(); }, 2, 1_000); // At most two requests begin during each one-second interval. All other calls // remain queued and retain their original arguments. const results = await Promise.all([ request(1), request(2), request(3), request(4), ]);mjs
util.diff(actual, expected)#Stability: 1 - Experimental
Returns: <Array> An array of difference entries. Each entry is an array with two elements:
Algorithm complexity: O(N*D), where:
N is the total length of the two sequences combined (N = actual.length + expected.length)
D is the edit distance (the minimum number of operations required to transform one sequence into the other).
util.diff() compares two string or array values and returns an array of difference entries.
It uses the Myers diff algorithm to compute minimal differences, which is the same algorithm
used internally by assertion error messages.
If the values are equal, an empty array is returned.
const { diff } = require('node:util'); // Comparing strings const actualString = '12345678'; const expectedString = '12!!5!7!'; console.log(diff(actualString, expectedString)); // [ // [0, '1'], // [0, '2'], // [1, '3'], // [1, '4'], // [-1, '!'], // [-1, '!'], // [0, '5'], // [1, '6'], // [-1, '!'], // [0, '7'], // [1, '8'], // [-1, '!'], // ] // Comparing arrays const actualArray = ['1', '2', '3']; const expectedArray = ['1', '3', '4']; console.log(diff(actualArray, expectedArray)); // [ // [0, '1'], // [1, '2'], // [0, '3'], // [-1, '4'], // ] // Equal values return empty array console.log(diff('same', 'same')); // []js
util.format(format[, ...args])#| Version | Changes |
|---|---|
| v12.11.0 | The |
| v12.0.0 | The |
| v12.0.0 | If the |
| v11.4.0 | The |
| v11.4.0 | The |
| v11.0.0 | The |
| v10.12.0 | The |
| v8.4.0 | The |
format <string> A printf-like format string.The util.format() method returns a formatted string using the first argument
as a printf-like format string which can contain zero or more format
specifiers. Each specifier is replaced with the converted value from the
corresponding argument. Supported specifiers are:
%s: String will be used to convert all values except BigInt, Object
and -0. BigInt values will be represented with an n and Objects that
have neither a user defined toString function nor Symbol.toPrimitive function are inspected using util.inspect()
with options { depth: 0, colors: false, compact: 3 }.%d: Number will be used to convert all values except BigInt and
Symbol.%i: parseInt(value, 10) is used for all values except BigInt and
Symbol.%f: parseFloat(value) is used for all values except Symbol.%j: JSON. Replaced with the string '[Circular]' if the argument contains
circular references.%o: Object. A string representation of an object with generic JavaScript
object formatting. Similar to util.inspect() with options
{ showHidden: true, showProxy: true }. This will show the full object
including non-enumerable properties and proxies.%O: Object. A string representation of an object with generic JavaScript
object formatting. Similar to util.inspect() without options. This will show
the full object not including non-enumerable properties and proxies.%c: CSS. This specifier is ignored and will skip any CSS passed in.%%: single percent sign ('%'). This does not consume an argument.<string> The formatted stringIf a specifier does not have a corresponding argument, it is not replaced:
util.format('%s:%s', 'foo'); // Returns: 'foo:%s'js
Values that are not part of the format string are formatted using
util.inspect() if their type is not string.
If there are more arguments passed to the util.format() method than the
number of specifiers, the extra arguments are concatenated to the returned
string, separated by spaces:
util.format('%s:%s', 'foo', 'bar', 'baz'); // Returns: 'foo:bar baz'js
If the first argument does not contain a valid format specifier, util.format()
returns a string that is the concatenation of all arguments separated by spaces:
util.format(1, 2, 3); // Returns: '1 2 3'js
If only one argument is passed to util.format(), it is returned as it is
without any formatting:
util.format('%% %s'); // Returns: '%% %s'js
util.format() is a synchronous method that is intended as a debugging tool.
Some input values can have a significant performance overhead that can block the
event loop. Use this function with care and never in a hot code path.
util.formatWithOptions(inspectOptions, format[, ...args])#This function is identical to util.format(), except in that it takes
an inspectOptions argument which specifies options that are passed along to
util.inspect().
util.formatWithOptions({ colors: true }, 'See object %O', { foo: 42 }); // Returns 'See object { foo: 42 }', where `42` is colored as a number // when printed to a terminal.js
util.getCallSites([frameCount][, options])#| Version | Changes |
|---|---|
| v23.7.0, v22.14.0 | Property |
| v23.7.0, v22.14.0 | Property |
| v23.3.0, v22.12.0 | The API is renamed from |
Stability: 1.1 - Active development
frameCount <integer> Optional number of frames to capture as call site objects. Default: 10. Allowable range is between 1 and 200.options <Object> Optional
sourceMap <boolean> Reconstruct the original location in the stacktrace from the source-map.
Enabled by default with the flag --enable-source-maps.<Object>[] An array of call site objects
functionName <string> Returns the name of the function associated with this call site.scriptName <string> Returns the name of the resource that contains the script for the
function for this call site.scriptId <string> Returns the unique id of the script, as in Chrome DevTools protocol Runtime.ScriptId.lineNumber <number> Returns the JavaScript script line number (1-based).columnNumber <number> Returns the JavaScript script column number (1-based).Returns an array of call site objects containing the stack of the caller function.
Unlike accessing an error.stack, the result returned from this API is not
interfered with Error.prepareStackTrace.
import { getCallSites } from 'node:util'; function exampleFunction() { const callSites = getCallSites(); console.log('Call Sites:'); callSites.forEach((callSite, index) => { console.log(`CallSite ${index + 1}:`); console.log(`Function Name: ${callSite.functionName}`); console.log(`Script Name: ${callSite.scriptName}`); console.log(`Line Number: ${callSite.lineNumber}`); console.log(`Column Number: ${callSite.columnNumber}`); }); // CallSite 1: // Function Name: exampleFunction // Script Name: /home/example.js // Line Number: 5 // Column Number: 26 // CallSite 2: // Function Name: anotherFunction // Script Name: /home/example.js // Line Number: 22 // Column Number: 3 // ... } // A function to simulate another stack layer function anotherFunction() { exampleFunction(); } anotherFunction();const { getCallSites } = require('node:util'); function exampleFunction() { const callSites = getCallSites(); console.log('Call Sites:'); callSites.forEach((callSite, index) => { console.log(`CallSite ${index + 1}:`); console.log(`Function Name: ${callSite.functionName}`); console.log(`Script Name: ${callSite.scriptName}`); console.log(`Line Number: ${callSite.lineNumber}`); console.log(`Column Number: ${callSite.columnNumber}`); }); // CallSite 1: // Function Name: exampleFunction // Script Name: /home/example.js // Line Number: 5 // Column Number: 26 // CallSite 2: // Function Name: anotherFunction // Script Name: /home/example.js // Line Number: 22 // Column Number: 3 // ... } // A function to simulate another stack layer function anotherFunction() { exampleFunction(); } anotherFunction();javascript
It is possible to reconstruct the original locations by setting the option sourceMap to true.
If the source map is not available, the original location will be the same as the current location.
When the --enable-source-maps flag is enabled,sourceMap will be true by default.
import { getCallSites } from 'node:util'; interface Foo { foo: string; } const callSites = getCallSites({ sourceMap: true }); // With sourceMap: // Function Name: '' // Script Name: example.js // Line Number: 7 // Column Number: 26 // Without sourceMap: // Function Name: '' // Script Name: example.js // Line Number: 2 // Column Number: 26ts
const { getCallSites } = require('node:util'); const callSites = getCallSites({ sourceMap: true }); // With sourceMap: // Function Name: '' // Script Name: example.js // Line Number: 7 // Column Number: 26 // Without sourceMap: // Function Name: '' // Script Name: example.js // Line Number: 2 // Column Number: 26cjs
util.getSystemErrorName(err)#Returns the string name for a numeric error code that comes from a Node.js API. The mapping between error codes and error names is platform-dependent. See Common System Errors for the names of common errors.
fs.access('file/that/does/not/exist', (err) => { const name = util.getSystemErrorName(err.errno); console.error(name); // ENOENT });js
util.getSystemErrorMap()#<Map>Returns a Map of all system error codes available from the Node.js API. The mapping between error codes and error names is platform-dependent. See Common System Errors for the names of common errors.
fs.access('file/that/does/not/exist', (err) => { const errorMap = util.getSystemErrorMap(); const name = errorMap.get(err.errno); console.error(name); // ENOENT });js
util.getSystemErrorMessage(err)#Returns the string message for a numeric error code that comes from a Node.js API. The mapping between error codes and string messages is platform-dependent.
fs.access('file/that/does/not/exist', (err) => { const message = util.getSystemErrorMessage(err.errno); console.error(message); // No such file or directory });js
util.setTraceSigInt(enable)#enable <boolean>Enable or disable printing a stack trace on SIGINT. The API is only available on the main thread.
util.inherits(constructor, superConstructor)#| Version | Changes |
|---|---|
| v5.0.0 | The |
Stability: 3 - Legacy: Use ES2015 class syntax and extends keyword instead.
constructor <Function>superConstructor <Function>Usage of util.inherits() is discouraged. Please use the ES6 class and
extends keywords to get language level inheritance support. Also note
that the two styles are semantically incompatible.
Inherit the prototype methods from one constructor into another. The
prototype of constructor will be set to a new object created from
superConstructor.
This mainly adds some input validation on top of
Object.setPrototypeOf(constructor.prototype, superConstructor.prototype).
As an additional convenience, superConstructor will be accessible
through the constructor.super_ property.
const util = require('node:util'); const EventEmitter = require('node:events'); function MyStream() { EventEmitter.call(this); } util.inherits(MyStream, EventEmitter); MyStream.prototype.write = function(data) { this.emit('data', data); }; const stream = new MyStream(); console.log(stream instanceof EventEmitter); // true console.log(MyStream.super_ === EventEmitter); // true stream.on('data', (data) => { console.log(`Received data: "${data}"`); }); stream.write('It works!'); // Received data: "It works!"js
ES6 example using class and extends:
import EventEmitter from 'node:events'; class MyStream extends EventEmitter { write(data) { this.emit('data', data); } } const stream = new MyStream(); stream.on('data', (data) => { console.log(`Received data: "${data}"`); }); stream.write('With ES6');const EventEmitter = require('node:events'); class MyStream extends EventEmitter { write(data) { this.emit('data', data); } } const stream = new MyStream(); stream.on('data', (data) => { console.log(`Received data: "${data}"`); }); stream.write('With ES6');javascript
util.inspect(object[, options])#util.inspect(object[, showHidden[, depth[, colors]]])#| Version | Changes |
|---|---|
| v25.0.0 | The util.inspect.styles.regexp style is now a method that is invoked for coloring the stringified regular expression. |
| v17.3.0, v16.14.0 | The |
| v16.18.0 | add support for |
| v14.6.0, v12.19.0 | If |
| v13.13.0, v12.17.0 | The |
| v13.5.0, v12.16.0 | User defined prototype properties are inspected in case |
| v13.0.0 | Circular references now include a marker to the reference. |
| v12.0.0 | The |
| v12.0.0 | Internal properties no longer appear in the context argument of a custom inspection function. |
| v11.11.0 | The |
| v11.7.0 | ArrayBuffers now also show their binary contents. |
| v11.5.0 | The |
| v11.4.0 | The |
| v11.0.0 | The |
| v11.0.0 | The inspection output is now limited to about 128 MiB. Data above that size will not be fully inspected. |
| v10.12.0 | The |
| v10.6.0 | Inspecting linked lists and similar objects is now possible up to the maximum call stack size. |
| v10.0.0 | The |
| v9.9.0 | The |
| v6.6.0 | Custom inspection functions can now return |
| v6.3.0 | The |
| v6.1.0 | The |
| v6.1.0 | The |
object <any> Any JavaScript primitive or Object.options <Object>
showHidden <boolean> If true, object's non-enumerable symbols and
properties are included in the formatted result. <WeakMap> and
<WeakSet> entries are also included as well as user defined prototype
properties (excluding method properties). Default: false.depth <number> Specifies the number of times to recurse while formatting object. This is useful for inspecting large objects. To recurse up to
the maximum call stack size pass Infinity or null.
Default: 2.colors <boolean> If true, the output is styled with ANSI color
codes. Colors are customizable. See Customizing util.inspect colors.
Default: false.customInspect <boolean> If false,
[util.inspect.custom](depth, opts, inspect) functions are not invoked.
Default: true.showProxy <boolean> If true, Proxy inspection includes
the target and handler objects. Default: false.maxArrayLength <integer> Specifies the maximum number of Array,
<TypedArray>, <Map>, <WeakMap>, and <WeakSet> elements to include when formatting.
Set to null or Infinity to show all elements. Set to 0 or
negative to show no elements. Default: 100.maxStringLength <integer> Specifies the maximum number of characters to
include when formatting. Set to null or Infinity to show all elements.
Set to 0 or negative to show no characters. Default: 10000.breakLength <integer> The length at which input values are split across
multiple lines. Set to Infinity to format the input as a single line
(in combination with compact set to true or any number >= 1).
Default: 80.compact <boolean> | <integer> Setting this to false causes each object key
to be displayed on a new line. It will break on new lines in text that is
longer than breakLength. If set to a number, the most n inner elements
are united on a single line as long as all properties fit into
breakLength. Short array elements are also grouped together. For more
information, see the example below. Default: 3.sorted <boolean> | <Function> If set to true or a function, all properties
of an object, and Set and Map entries are sorted in the resulting
string. If set to true the default sort is used. If set to a function,
it is used as a compare function.getters <boolean> | <string> If set to true, getters are inspected. If set
to 'get', only getters without a corresponding setter are inspected. If
set to 'set', only getters with a corresponding setter are inspected.
This might cause side effects depending on the getter function.
Default: false.numericSeparator <boolean> If set to true, an underscore is used to
separate every three digits in all bigints and numbers.
Default: false.<string> The representation of object.The util.inspect() method returns a string representation of object that is
intended for debugging. The output of util.inspect may change at any time
and should not be depended upon programmatically. Additional options may be
passed that alter the result.
util.inspect() will use the constructor's name and/or Symbol.toStringTag
property to make an identifiable tag for an inspected value.
class Foo { get [Symbol.toStringTag]() { return 'bar'; } } class Bar {} const baz = Object.create(null, { [Symbol.toStringTag]: { value: 'foo' } }); util.inspect(new Foo()); // 'Foo [bar] {}' util.inspect(new Bar()); // 'Bar {}' util.inspect(baz); // '[foo] {}'js
Circular references point to their anchor by using a reference index:
import { inspect } from 'node:util'; const obj = {}; obj.a = [obj]; obj.b = {}; obj.b.inner = obj.b; obj.b.obj = obj; console.log(inspect(obj)); // <ref *1> { // a: [ [Circular *1] ], // b: <ref *2> { inner: [Circular *2], obj: [Circular *1] } // }const { inspect } = require('node:util'); const obj = {}; obj.a = [obj]; obj.b = {}; obj.b.inner = obj.b; obj.b.obj = obj; console.log(inspect(obj)); // <ref *1> { // a: [ [Circular *1] ], // b: <ref *2> { inner: [Circular *2], obj: [Circular *1] } // }javascript
The following example inspects all properties of the util object:
import util from 'node:util'; console.log(util.inspect(util, { showHidden: true, depth: null }));const util = require('node:util'); console.log(util.inspect(util, { showHidden: true, depth: null }));javascript
The following example highlights the effect of the compact option:
import { inspect } from 'node:util'; const o = { a: [1, 2, [[ 'Lorem ipsum dolor sit amet,\nconsectetur adipiscing elit, sed do ' + 'eiusmod \ntempor incididunt ut labore et dolore magna aliqua.', 'test', 'foo']], 4], b: new Map([['za', 1], ['zb', 'test']]), }; console.log(inspect(o, { compact: true, depth: 5, breakLength: 80 })); // { a: // [ 1, // 2, // [ [ 'Lorem ipsum dolor sit amet,\nconsectetur [...]', // A long line // 'test', // 'foo' ] ], // 4 ], // b: Map(2) { 'za' => 1, 'zb' => 'test' } } // Setting `compact` to false or an integer creates more reader friendly output. console.log(inspect(o, { compact: false, depth: 5, breakLength: 80 })); // { // a: [ // 1, // 2, // [ // [ // 'Lorem ipsum dolor sit amet,\n' + // 'consectetur adipiscing elit, sed do eiusmod \n' + // 'tempor incididunt ut labore et dolore magna aliqua.', // 'test', // 'foo' // ] // ], // 4 // ], // b: Map(2) { // 'za' => 1, // 'zb' => 'test' // } // } // Setting `breakLength` to e.g. 150 will print the "Lorem ipsum" text in a // single line.const { inspect } = require('node:util'); const o = { a: [1, 2, [[ 'Lorem ipsum dolor sit amet,\nconsectetur adipiscing elit, sed do ' + 'eiusmod \ntempor incididunt ut labore et dolore magna aliqua.', 'test', 'foo']], 4], b: new Map([['za', 1], ['zb', 'test']]), }; console.log(inspect(o, { compact: true, depth: 5, breakLength: 80 })); // { a: // [ 1, // 2, // [ [ 'Lorem ipsum dolor sit amet,\nconsectetur [...]', // A long line // 'test', // 'foo' ] ], // 4 ], // b: Map(2) { 'za' => 1, 'zb' => 'test' } } // Setting `compact` to false or an integer creates more reader friendly output. console.log(inspect(o, { compact: false, depth: 5, breakLength: 80 })); // { // a: [ // 1, // 2, // [ // [ // 'Lorem ipsum dolor sit amet,\n' + // 'consectetur adipiscing elit, sed do eiusmod \n' + // 'tempor incididunt ut labore et dolore magna aliqua.', // 'test', // 'foo' // ] // ], // 4 // ], // b: Map(2) { // 'za' => 1, // 'zb' => 'test' // } // } // Setting `breakLength` to e.g. 150 will print the "Lorem ipsum" text in a // single line.javascript
The showHidden option allows <WeakMap> and <WeakSet> entries to be
inspected. If there are more entries than maxArrayLength, there is no
guarantee which entries are displayed. That means retrieving the same
<WeakSet> entries twice may result in different output. Furthermore, entries
with no remaining strong references may be garbage collected at any time.
import { inspect } from 'node:util'; const obj = { a: 1 }; const obj2 = { b: 2 }; const weakSet = new WeakSet([obj, obj2]); console.log(inspect(weakSet, { showHidden: true })); // WeakSet { { a: 1 }, { b: 2 } }const { inspect } = require('node:util'); const obj = { a: 1 }; const obj2 = { b: 2 }; const weakSet = new WeakSet([obj, obj2]); console.log(inspect(weakSet, { showHidden: true })); // WeakSet { { a: 1 }, { b: 2 } }javascript
The sorted option ensures that an object's property insertion order does not
impact the result of util.inspect().
import { inspect } from 'node:util'; import assert from 'node:assert'; const o1 = { b: [2, 3, 1], a: '`a` comes before `b`', c: new Set([2, 3, 1]), }; console.log(inspect(o1, { sorted: true })); // { a: '`a` comes before `b`', b: [ 2, 3, 1 ], c: Set(3) { 1, 2, 3 } } console.log(inspect(o1, { sorted: (a, b) => b.localeCompare(a) })); // { c: Set(3) { 3, 2, 1 }, b: [ 2, 3, 1 ], a: '`a` comes before `b`' } const o2 = { c: new Set([2, 1, 3]), a: '`a` comes before `b`', b: [2, 3, 1], }; assert.strict.equal( inspect(o1, { sorted: true }), inspect(o2, { sorted: true }), );const { inspect } = require('node:util'); const assert = require('node:assert'); const o1 = { b: [2, 3, 1], a: '`a` comes before `b`', c: new Set([2, 3, 1]), }; console.log(inspect(o1, { sorted: true })); // { a: '`a` comes before `b`', b: [ 2, 3, 1 ], c: Set(3) { 1, 2, 3 } } console.log(inspect(o1, { sorted: (a, b) => b.localeCompare(a) })); // { c: Set(3) { 3, 2, 1 }, b: [ 2, 3, 1 ], a: '`a` comes before `b`' } const o2 = { c: new Set([2, 1, 3]), a: '`a` comes before `b`', b: [2, 3, 1], }; assert.strict.equal( inspect(o1, { sorted: true }), inspect(o2, { sorted: true }), );javascript
The numericSeparator option adds an underscore every three digits to all
numbers.
import { inspect } from 'node:util'; const thousand = 1000; const million = 1000000; const bigNumber = 123456789n; const bigDecimal = 1234.12345; console.log(inspect(thousand, { numericSeparator: true })); // 1_000 console.log(inspect(million, { numericSeparator: true })); // 1_000_000 console.log(inspect(bigNumber, { numericSeparator: true })); // 123_456_789n console.log(inspect(bigDecimal, { numericSeparator: true })); // 1_234.123_45const { inspect } = require('node:util'); const thousand = 1000; const million = 1000000; const bigNumber = 123456789n; const bigDecimal = 1234.12345; console.log(inspect(thousand, { numericSeparator: true })); // 1_000 console.log(inspect(million, { numericSeparator: true })); // 1_000_000 console.log(inspect(bigNumber, { numericSeparator: true })); // 123_456_789n console.log(inspect(bigDecimal, { numericSeparator: true })); // 1_234.123_45javascript
util.inspect() is a synchronous method intended for debugging. Its maximum
output length is approximately 128 MiB. Inputs that result in longer output will
be truncated.
util.inspect colors#Color output (if enabled) of util.inspect is customizable globally
via the util.inspect.styles and util.inspect.colors properties.
util.inspect.styles is a map associating a style name to a color from
util.inspect.colors.
The default styles and associated colors are:
bigint: yellowboolean: yellowdate: magentamodule: underlinename: (no styling)null: boldnumber: yellowregexp: A method that colors character classes, groups, assertions, and
other parts for improved readability. To customize the coloring, change the
colors property. It is set to
['red', 'green', 'yellow', 'cyan', 'magenta'] by default and may be
adjusted as needed. The array is repetitively iterated through depending on
the "depth".special: cyan (e.g., Proxies)string: greensymbol: greenundefined: greyColor styling uses ANSI control codes that may not be supported on all
terminals. To verify color support use tty.hasColors().
Predefined control codes are listed below (grouped as "Modifiers", "Foreground colors", and "Background colors").
It is possible to define a method as style. It receives the stringified value of the input. It is invoked in case coloring is active and the type is inspected.
Example: util.inspect.styles.regexp(value)
Modifier support varies throughout different terminals. They will mostly be ignored, if not supported.
reset - Resets all (color) modifiers to their defaultsstrikeThrough, crossedout, crossedOut)hidden - Prints the text, but makes it invisible (Alias: conceal)faint)swapcolors, swapColors)doubleUnderline)blackredgreenyellowbluemagentacyanwhitegray (alias: grey, blackBright)redBrightgreenBrightyellowBrightblueBrightmagentaBrightcyanBrightwhiteBrightbgBlackbgRedbgGreenbgYellowbgBluebgMagentabgCyanbgWhitebgGray (alias: bgGrey, bgBlackBright)bgRedBrightbgGreenBrightbgYellowBrightbgBlueBrightbgMagentaBrightbgCyanBrightbgWhiteBright| Version | Changes |
|---|---|
| v17.3.0, v16.14.0 | The inspect argument is added for more interoperability. |
Objects may also define their own
[util.inspect.custom](depth, opts, inspect) function,
which util.inspect() will invoke and use the result of when inspecting
the object.
import { inspect } from 'node:util'; class Box { constructor(value) { this.value = value; } [inspect.custom](depth, options, inspect) { if (depth < 0) { return options.stylize('[Box]', 'special'); } const newOptions = Object.assign({}, options, { depth: options.depth === null ? null : options.depth - 1, }); // Five space padding because that's the size of "Box< ". const padding = ' '.repeat(5); const inner = inspect(this.value, newOptions) .replace(/\n/g, `\n${padding}`); return `${options.stylize('Box', 'special')}< ${inner} >`; } } const box = new Box(true); console.log(inspect(box)); // "Box< true >"const { inspect } = require('node:util'); class Box { constructor(value) { this.value = value; } [inspect.custom](depth, options, inspect) { if (depth < 0) { return options.stylize('[Box]', 'special'); } const newOptions = Object.assign({}, options, { depth: options.depth === null ? null : options.depth - 1, }); // Five space padding because that's the size of "Box< ". const padding = ' '.repeat(5); const inner = inspect(this.value, newOptions) .replace(/\n/g, `\n${padding}`); return `${options.stylize('Box', 'special')}< ${inner} >`; } } const box = new Box(true); console.log(inspect(box)); // "Box< true >"javascript
Custom [util.inspect.custom](depth, opts, inspect) functions typically return
a string but may return a value of any type that will be formatted accordingly
by util.inspect().
import { inspect } from 'node:util'; const obj = { foo: 'this will not show up in the inspect() output' }; obj[inspect.custom] = (depth) => { return { bar: 'baz' }; }; console.log(inspect(obj)); // "{ bar: 'baz' }"const { inspect } = require('node:util'); const obj = { foo: 'this will not show up in the inspect() output' }; obj[inspect.custom] = (depth) => { return { bar: 'baz' }; }; console.log(inspect(obj)); // "{ bar: 'baz' }"javascript
util.inspect.custom#| Version | Changes |
|---|---|
| v10.12.0 | This is now defined as a shared symbol. |
<symbol> that can be used to declare custom inspect functions.In addition to being accessible through util.inspect.custom, this
symbol is registered globally and can be
accessed in any environment as Symbol.for('nodejs.util.inspect.custom').
Using this allows code to be written in a portable fashion, so that the custom
inspect function is used in a Node.js environment and ignored in the browser.
The util.inspect() function itself is passed as third argument to the custom
inspect function to allow further portability.
const customInspectSymbol = Symbol.for('nodejs.util.inspect.custom'); class Password { constructor(value) { this.value = value; } toString() { return 'xxxxxxxx'; } [customInspectSymbol](depth, inspectOptions, inspect) { return `Password <${this.toString()}>`; } } const password = new Password('r0sebud'); console.log(password); // Prints Password <xxxxxxxx>js
See Custom inspection functions on Objects for more details.
util.inspect.defaultOptions#The defaultOptions value allows customization of the default options used by
util.inspect. This is useful for functions like console.log or
util.format which implicitly call into util.inspect. It shall be set to an
object containing one or more valid util.inspect() options. Setting
option properties directly is also supported.
import { inspect } from 'node:util'; const arr = Array(156).fill(0); console.log(arr); // Logs the truncated array inspect.defaultOptions.maxArrayLength = null; console.log(arr); // logs the full arrayconst { inspect } = require('node:util'); const arr = Array(156).fill(0); console.log(arr); // Logs the truncated array inspect.defaultOptions.maxArrayLength = null; console.log(arr); // logs the full arrayjavascript
util.isDeepStrictEqual(val1, val2[, options])#| Version | Changes |
|---|---|
| v24.9.0 | Added |
val1 <any>val2 <any>skipPrototype <boolean> If true, prototype and constructor
comparison is skipped during deep strict equality check. Default: false.<boolean>Returns true if there is deep strict equality between val1 and val2.
Otherwise, returns false.
By default, deep strict equality includes comparison of object prototypes and
constructors. When skipPrototype is true, objects with
different prototypes or constructors can still be considered equal if their
enumerable properties are deeply strictly equal.
const util = require('node:util'); class Foo { constructor(a) { this.a = a; } } class Bar { constructor(a) { this.a = a; } } const foo = new Foo(1); const bar = new Bar(1); // Different constructors, same properties console.log(util.isDeepStrictEqual(foo, bar)); // false console.log(util.isDeepStrictEqual(foo, bar, true)); // truejs
See assert.deepStrictEqual() for more information about deep strict
equality.
util.isPartialDeepStrictEqual(val1, val2)#Returns true if there is partial deep strict equality between val1 and
val2. Otherwise, returns false.
"Partial" equality means that only properties that exist on val2 are going
to be compared.
See assert.partialDeepStrictEqual() for more information about partial
deep strict equality.
util.markPromiseAsHandled(promise)#promise <Promise> The promise to mark as handledMarks a promise as handled so that unhandled rejections are ignored and are not
reported to the 'unhandledrejection' event.
util.MIMEType#| Version | Changes |
|---|---|
| v23.11.0, v22.15.0 | Marking the API stable. |
An implementation of the MIMEType class.
In accordance with browser conventions, all properties of MIMEType objects
are implemented as getters and setters on the class prototype, rather than as
data properties on the object itself.
A MIME string is a structured string containing multiple meaningful
components. When parsed, a MIMEType object is returned containing
properties for each of these components.
new MIMEType(input)#input <string> The input MIME to parseCreates a new MIMEType object by parsing the input.
import { MIMEType } from 'node:util'; const myMIME = new MIMEType('text/plain');const { MIMEType } = require('node:util'); const myMIME = new MIMEType('text/plain');javascript
A TypeError will be thrown if the input is not a valid MIME. Note
that an effort will be made to coerce the given values into strings. For
instance:
import { MIMEType } from 'node:util'; const myMIME = new MIMEType({ toString: () => 'text/plain' }); console.log(String(myMIME)); // Prints: text/plainconst { MIMEType } = require('node:util'); const myMIME = new MIMEType({ toString: () => 'text/plain' }); console.log(String(myMIME)); // Prints: text/plainjavascript
mime.type#<string>Gets and sets the type portion of the MIME.
import { MIMEType } from 'node:util'; const myMIME = new MIMEType('text/javascript'); console.log(myMIME.type); // Prints: text myMIME.type = 'application'; console.log(myMIME.type); // Prints: application console.log(String(myMIME)); // Prints: application/javascriptconst { MIMEType } = require('node:util'); const myMIME = new MIMEType('text/javascript'); console.log(myMIME.type); // Prints: text myMIME.type = 'application'; console.log(myMIME.type); // Prints: application console.log(String(myMIME)); // Prints: application/javascriptjavascript
mime.subtype#<string>Gets and sets the subtype portion of the MIME.
import { MIMEType } from 'node:util'; const myMIME = new MIMEType('text/ecmascript'); console.log(myMIME.subtype); // Prints: ecmascript myMIME.subtype = 'javascript'; console.log(myMIME.subtype); // Prints: javascript console.log(String(myMIME)); // Prints: text/javascriptconst { MIMEType } = require('node:util'); const myMIME = new MIMEType('text/ecmascript'); console.log(myMIME.subtype); // Prints: ecmascript myMIME.subtype = 'javascript'; console.log(myMIME.subtype); // Prints: javascript console.log(String(myMIME)); // Prints: text/javascriptjavascript
mime.essence#<string>Gets the essence of the MIME. This property is read only.
Use mime.type or mime.subtype to alter the MIME.
import { MIMEType } from 'node:util'; const myMIME = new MIMEType('text/javascript;key=value'); console.log(myMIME.essence); // Prints: text/javascript myMIME.type = 'application'; console.log(myMIME.essence); // Prints: application/javascript console.log(String(myMIME)); // Prints: application/javascript;key=valueconst { MIMEType } = require('node:util'); const myMIME = new MIMEType('text/javascript;key=value'); console.log(myMIME.essence); // Prints: text/javascript myMIME.type = 'application'; console.log(myMIME.essence); // Prints: application/javascript console.log(String(myMIME)); // Prints: application/javascript;key=valuejavascript
mime.params#<MIMEParams>Gets the MIMEParams object representing the
parameters of the MIME. This property is read-only. See
MIMEParams documentation for details.
mime.toString()#<string>The toString() method on the MIMEType object returns the serialized MIME.
Because of the need for standard compliance, this method does not allow users to customize the serialization process of the MIME.
mime.toJSON()#<string>Alias for mime.toString().
This method is automatically called when an MIMEType object is serialized
with JSON.stringify().
import { MIMEType } from 'node:util'; const myMIMES = [ new MIMEType('image/png'), new MIMEType('image/gif'), ]; console.log(JSON.stringify(myMIMES)); // Prints: ["image/png", "image/gif"]const { MIMEType } = require('node:util'); const myMIMES = [ new MIMEType('image/png'), new MIMEType('image/gif'), ]; console.log(JSON.stringify(myMIMES)); // Prints: ["image/png", "image/gif"]javascript
MIMEType.parse(string)#string <string> The input MIME to parse<MIMEType> | <null>Attempts to parse the given string as a MIMEType. If the string cannot be
parsed, null is returned.
util.MIMEParams#The MIMEParams API provides read and write access to the parameters of a
MIMEType.
new MIMEParams()#Creates a new MIMEParams object by with empty parameters
import { MIMEParams } from 'node:util'; const myParams = new MIMEParams();const { MIMEParams } = require('node:util'); const myParams = new MIMEParams();javascript
mimeParams.delete(name)#name <string>Remove all name-value pairs whose name is name.
mimeParams.entries()#<Iterator>Returns an iterator over each of the name-value pairs in the parameters.
Each item of the iterator is a JavaScript Array. The first item of the array
is the name, the second item of the array is the value.
mimeParams.get(name)#name <string><string> | <null> A string or null if there is no name-value pair
with the given name.Returns the value of the first name-value pair whose name is name. If there
are no such pairs, null is returned.
mimeParams.has(name)#Returns true if there is at least one name-value pair whose name is name.
mimeParams.keys()#<Iterator>Returns an iterator over the names of each name-value pair.
import { MIMEType } from 'node:util'; const { params } = new MIMEType('text/plain;foo=0;bar=1'); for (const name of params.keys()) { console.log(name); } // Prints: // foo // barconst { MIMEType } = require('node:util'); const { params } = new MIMEType('text/plain;foo=0;bar=1'); for (const name of params.keys()) { console.log(name); } // Prints: // foo // barjavascript
mimeParams.set(name, value)#Sets the value in the MIMEParams object associated with name to
value. If there are any pre-existing name-value pairs whose names are name,
set the first such pair's value to value.
import { MIMEType } from 'node:util'; const { params } = new MIMEType('text/plain;foo=0;bar=1'); params.set('foo', 'def'); params.set('baz', 'xyz'); console.log(params.toString()); // Prints: foo=def;bar=1;baz=xyzconst { MIMEType } = require('node:util'); const { params } = new MIMEType('text/plain;foo=0;bar=1'); params.set('foo', 'def'); params.set('baz', 'xyz'); console.log(params.toString()); // Prints: foo=def;bar=1;baz=xyzjavascript
mimeParams.values()#<Iterator>Returns an iterator over the values of each name-value pair.
mimeParams[Symbol.iterator]()#<Iterator>Alias for mimeParams.entries().
import { MIMEType } from 'node:util'; const { params } = new MIMEType('text/plain;foo=bar;xyz=baz'); for (const [name, value] of params) { console.log(name, value); } // Prints: // foo bar // xyz bazconst { MIMEType } = require('node:util'); const { params } = new MIMEType('text/plain;foo=bar;xyz=baz'); for (const [name, value] of params) { console.log(name, value); } // Prints: // foo bar // xyz bazjavascript
util.parseArgs([config])#| Version | Changes |
|---|---|
| v22.4.0, v20.16.0 | add support for allowing negative options in input |
| v20.0.0 | The API is no longer experimental. |
| v18.11.0, v16.19.0 | Add support for default values in input |
| v18.7.0, v16.17.0 | add support for returning detailed parse information using |
config <Object> Used to provide arguments for parsing and to configure
the parser. config supports the following properties:
args <string>[] array of argument strings. Default: process.argv
with execPath and filename removed.options <Object> Used to describe arguments known to the parser.
Keys of options are the long names of options and values are an
<Object> accepting the following properties:
type <string> Type of argument, which must be either boolean or string.multiple <boolean> Whether this option can be provided multiple
times. If true, all values will be collected in an array. If
false, values for the option are last-wins. Default: false.short <string> A single character alias for the option.default <string> | <boolean> | <string>[] | <boolean>[] The value to assign to
the option if it does not appear in the arguments to be parsed. The value
must match the type specified by the type property. If multiple is
true, it must be an array. No default value is applied when the option
does appear in the arguments to be parsed, even if the provided value
is falsy.strict <boolean> Should an error be thrown when unknown arguments
are encountered, or when arguments are passed that do not match the type configured in options.
Default: true.allowPositionals <boolean> Whether this command accepts positional
arguments. Default: false if strict is true, otherwise true.allowNegative <boolean> If true, allows explicitly setting boolean
options to false by prefixing the option name with --no-.
Default: false.tokens <boolean> Return the parsed tokens. This is useful for extending
the built-in behavior, from adding additional checks through to reprocessing
the tokens in different ways. Default: false.Returns: <Object> The parsed command line arguments:
values <Object> A mapping of parsed option names with their <string>
or <boolean> values.positionals <string>[] Positional arguments.tokens <Object>[] | <undefined> See parseArgs tokens
section. Only returned if config includes tokens: true.Provides a higher level API for command-line argument parsing than interacting
with process.argv directly. Takes a specification for the expected arguments
and returns a structured object with the parsed options and positionals.
import { parseArgs } from 'node:util'; const args = ['-f', '--bar', 'b']; const options = { foo: { type: 'boolean', short: 'f', }, bar: { type: 'string', }, }; const { values, positionals, } = parseArgs({ args, options }); console.log(values, positionals); // Prints: [Object: null prototype] { foo: true, bar: 'b' } []const { parseArgs } = require('node:util'); const args = ['-f', '--bar', 'b']; const options = { foo: { type: 'boolean', short: 'f', }, bar: { type: 'string', }, }; const { values, positionals, } = parseArgs({ args, options }); console.log(values, positionals); // Prints: [Object: null prototype] { foo: true, bar: 'b' } []javascript
parseArgs tokens#Detailed parse information is available for adding custom behaviors by
specifying tokens: true in the configuration.
The returned tokens have properties describing:
name <string> Long name of option.rawName <string> How option used in args, like -f of --foo.value <string> | <undefined> Option value specified in args.
Undefined for boolean options.inlineValue <boolean> | <undefined> Whether option value specified inline,
like --foo=bar.value <string> The value of the positional argument in args (i.e. args[index]).The returned tokens are in the order encountered in the input args. Options
that appear more than once in args produce a token for each use. Short option
groups like -xy expand to a token for each option. So -xxx produces
three tokens.
For example, to add support for a negated option like --no-color (which
allowNegative supports when the option is of boolean type), the returned
tokens can be reprocessed to change the value stored for the negated option.
import { parseArgs } from 'node:util'; const options = { 'color': { type: 'boolean' }, 'no-color': { type: 'boolean' }, 'logfile': { type: 'string' }, 'no-logfile': { type: 'boolean' }, }; const { values, tokens } = parseArgs({ options, tokens: true }); // Reprocess the option tokens and overwrite the returned values. tokens .filter((token) => token.kind === 'option') .forEach((token) => { if (token.name.startsWith('no-')) { // Store foo:false for --no-foo const positiveName = token.name.slice(3); values[positiveName] = false; delete values[token.name]; } else { // Resave value so last one wins if both --foo and --no-foo. values[token.name] = token.value ?? true; } }); const color = values.color; const logfile = values.logfile ?? 'default.log'; console.log({ logfile, color });const { parseArgs } = require('node:util'); const options = { 'color': { type: 'boolean' }, 'no-color': { type: 'boolean' }, 'logfile': { type: 'string' }, 'no-logfile': { type: 'boolean' }, }; const { values, tokens } = parseArgs({ options, tokens: true }); // Reprocess the option tokens and overwrite the returned values. tokens .filter((token) => token.kind === 'option') .forEach((token) => { if (token.name.startsWith('no-')) { // Store foo:false for --no-foo const positiveName = token.name.slice(3); values[positiveName] = false; delete values[token.name]; } else { // Resave value so last one wins if both --foo and --no-foo. values[token.name] = token.value ?? true; } }); const color = values.color; const logfile = values.logfile ?? 'default.log'; console.log({ logfile, color });javascript
Example usage showing negated options, and when an option is used multiple ways then last one wins.
$ node negate.js { logfile: 'default.log', color: undefined } $ node negate.js --no-logfile --no-color { logfile: false, color: false } $ node negate.js --logfile=test.log --color { logfile: 'test.log', color: true } $ node negate.js --no-logfile --logfile=test.log --color --no-color { logfile: 'test.log', color: false }console
util.parseEnv(content)#| Version | Changes |
|---|---|
| v24.10.0, v22.21.0 | This API is no longer experimental. |
content <string>The raw contents of a .env file.
<Object>Given an example .env file:
const { parseEnv } = require('node:util'); parseEnv('HELLO=world\nHELLO=oh my\n'); // Returns: { HELLO: 'oh my' }import { parseEnv } from 'node:util'; parseEnv('HELLO=world\nHELLO=oh my\n'); // Returns: { HELLO: 'oh my' }javascript
util.promisify(original)#| Version | Changes |
|---|---|
| v20.8.0 | Calling |
original <Function><Function>Takes a function following the common error-first callback style, i.e. taking
an (err, value) => ... callback as the last argument, and returns a version
that returns promises.
import { promisify } from 'node:util'; import { stat } from 'node:fs'; const promisifiedStat = promisify(stat); promisifiedStat('.').then((stats) => { // Do something with `stats` }).catch((error) => { // Handle the error. });const { promisify } = require('node:util'); const { stat } = require('node:fs'); const promisifiedStat = promisify(stat); promisifiedStat('.').then((stats) => { // Do something with `stats` }).catch((error) => { // Handle the error. });javascript
Or, equivalently using async functions:
import { promisify } from 'node:util'; import { stat } from 'node:fs'; const promisifiedStat = promisify(stat); async function callStat() { const stats = await promisifiedStat('.'); console.log(`This directory is owned by ${stats.uid}`); } callStat();const { promisify } = require('node:util'); const { stat } = require('node:fs'); const promisifiedStat = promisify(stat); async function callStat() { const stats = await promisifiedStat('.'); console.log(`This directory is owned by ${stats.uid}`); } callStat();javascript
If there is an original[util.promisify.custom] property present, promisify
will return its value, see Custom promisified functions.
promisify() assumes that original is a function taking a callback as its
final argument in all cases. If original is not a function, promisify()
will throw an error. If original is a function but its last argument is not
an error-first callback, it will still be passed an error-first
callback as its last argument.
Using promisify() on class methods or other methods that use this may not
work as expected unless handled specially:
import { promisify } from 'node:util'; class Foo { constructor() { this.a = 42; } bar(callback) { callback(null, this.a); } } const foo = new Foo(); const naiveBar = promisify(foo.bar); // TypeError: Cannot read properties of undefined (reading 'a') // naiveBar().then(a => console.log(a)); naiveBar.call(foo).then((a) => console.log(a)); // '42' const bindBar = naiveBar.bind(foo); bindBar().then((a) => console.log(a)); // '42'const { promisify } = require('node:util'); class Foo { constructor() { this.a = 42; } bar(callback) { callback(null, this.a); } } const foo = new Foo(); const naiveBar = promisify(foo.bar); // TypeError: Cannot read properties of undefined (reading 'a') // naiveBar().then(a => console.log(a)); naiveBar.call(foo).then((a) => console.log(a)); // '42' const bindBar = naiveBar.bind(foo); bindBar().then((a) => console.log(a)); // '42'javascript
Using the util.promisify.custom symbol one can override the return value of
util.promisify():
import { promisify } from 'node:util'; function doSomething(foo, callback) { // ... } doSomething[promisify.custom] = (foo) => { return getPromiseSomehow(); }; const promisified = promisify(doSomething); console.log(promisified === doSomething[promisify.custom]); // prints 'true'const { promisify } = require('node:util'); function doSomething(foo, callback) { // ... } doSomething[promisify.custom] = (foo) => { return getPromiseSomehow(); }; const promisified = promisify(doSomething); console.log(promisified === doSomething[promisify.custom]); // prints 'true'javascript
This can be useful for cases where the original function does not follow the standard format of taking an error-first callback as the last argument.
For example, with a function that takes in
(foo, onSuccessCallback, onErrorCallback):
doSomething[util.promisify.custom] = (foo) => { return new Promise((resolve, reject) => { doSomething(foo, resolve, reject); }); };js
If promisify.custom is defined but is not a function, promisify() will
throw an error.
util.promisify.custom#| Version | Changes |
|---|---|
| v13.12.0, v12.16.2 | This is now defined as a shared symbol. |
<symbol> that can be used to declare custom promisified variants of functions,
see Custom promisified functions.In addition to being accessible through util.promisify.custom, this
symbol is registered globally and can be
accessed in any environment as Symbol.for('nodejs.util.promisify.custom').
For example, with a function that takes in
(foo, onSuccessCallback, onErrorCallback):
const kCustomPromisifiedSymbol = Symbol.for('nodejs.util.promisify.custom'); doSomething[kCustomPromisifiedSymbol] = (foo) => { return new Promise((resolve, reject) => { doSomething(foo, resolve, reject); }); };js
util.stripVTControlCharacters(str)#Returns str with any ANSI escape codes removed.
console.log(util.stripVTControlCharacters('\u001B[4mvalue\u001B[0m')); // Prints "value"js
util.styleText(format, text[, options])#| Version | Changes |
|---|---|
| v26.1.0 | Add support for hexadecimal colors. |
| v24.2.0, v22.17.0 | Added the |
| v23.5.0, v22.13.0 | styleText is now stable. |
| v22.8.0, v20.18.0 | Respect isTTY and environment variables such as NO_COLOR, NODE_DISABLE_COLORS, and FORCE_COLOR. |
format <string> | <Array> A text format or an Array
of text formats defined in util.inspect.colors, or a hex color in #RGB
or #RRGGBB form.text <string> The text to be formatted.options <Object>
This function returns a formatted text considering the format passed
for printing in a terminal. It is aware of the terminal's capabilities
and acts according to the configuration set via NO_COLOR,
NODE_DISABLE_COLORS and FORCE_COLOR environment variables.
import { styleText } from 'node:util'; import { stderr } from 'node:process'; const successMessage = styleText('green', 'Success!'); console.log(successMessage); const errorMessage = styleText( 'red', 'Error! Error!', // Validate if process.stderr has TTY { stream: stderr }, ); console.error(errorMessage);const { styleText } = require('node:util'); const { stderr } = require('node:process'); const successMessage = styleText('green', 'Success!'); console.log(successMessage); const errorMessage = styleText( 'red', 'Error! Error!', // Validate if process.stderr has TTY { stream: stderr }, ); console.error(errorMessage);javascript
util.inspect.colors also provides text formats such as italic, and
underline and you can combine both:
console.log( util.styleText(['underline', 'italic'], 'My italic underlined message'), );cjs
When passing an array of formats, the order of the format applied is left to right so the following style might overwrite the previous one.
console.log( util.styleText(['red', 'green'], 'text'), // green );cjs
The special format value none applies no additional styling to the text.
In addition to predefined color names, util.styleText() supports hex color
strings using ANSI TrueColor (24-bit) escape sequences. Hex colors can be
specified in either 3-digit (#RGB) or 6-digit (#RRGGBB) format:
import { styleText } from 'node:util'; // 6-digit hex color console.log(styleText('#ff5733', 'Orange text')); // 3-digit hex color (shorthand) console.log(styleText('#f00', 'Red text'));const { styleText } = require('node:util'); // 6-digit hex color console.log(styleText('#ff5733', 'Orange text')); // 3-digit hex color (shorthand) console.log(styleText('#f00', 'Red text'));javascript
The full list of formats can be found in modifiers.
util.TextDecoder#| Version | Changes |
|---|---|
| v11.0.0 | The class is now available on the global object. |
An implementation of the WHATWG Encoding Standard TextDecoder API.
const decoder = new TextDecoder(); const u8arr = new Uint8Array([72, 101, 108, 108, 111]); console.log(decoder.decode(u8arr)); // Hellojs
Per the WHATWG Encoding Standard, the encodings supported by the
TextDecoder API are outlined in the tables below. For each encoding,
one or more aliases may be used.
Different Node.js build configurations support different sets of encodings. (see Internationalization)
| Encoding | Aliases |
|---|---|
'ibm866' |
'866', 'cp866', 'csibm866' |
'iso-8859-2' |
'csisolatin2', 'iso-ir-101', 'iso8859-2', 'iso88592', 'iso_8859-2', 'iso_8859-2:1987', 'l2', 'latin2' |
'iso-8859-3' |
'csisolatin3', 'iso-ir-109', 'iso8859-3', 'iso88593', 'iso_8859-3', 'iso_8859-3:1988', 'l3', 'latin3' |
'iso-8859-4' |
'csisolatin4', 'iso-ir-110', 'iso8859-4', 'iso88594', 'iso_8859-4', 'iso_8859-4:1988', 'l4', 'latin4' |
'iso-8859-5' |
'csisolatincyrillic', 'cyrillic', 'iso-ir-144', 'iso8859-5', 'iso88595', 'iso_8859-5', 'iso_8859-5:1988' |
'iso-8859-6' |
'arabic', 'asmo-708', 'csiso88596e', 'csiso88596i', 'csisolatinarabic', 'ecma-114', 'iso-8859-6-e', 'iso-8859-6-i', 'iso-ir-127', 'iso8859-6', 'iso88596', 'iso_8859-6', 'iso_8859-6:1987' |
'iso-8859-7' |
'csisolatingreek', 'ecma-118', 'elot_928', 'greek', 'greek8', 'iso-ir-126', 'iso8859-7', 'iso88597', 'iso_8859-7', 'iso_8859-7:1987', 'sun_eu_greek' |
'iso-8859-8' |
'csiso88598e', 'csisolatinhebrew', 'hebrew', 'iso-8859-8-e', 'iso-ir-138', 'iso8859-8', 'iso88598', 'iso_8859-8', 'iso_8859-8:1988', 'visual' |
'iso-8859-8-i' |
'csiso88598i', 'logical' |
'iso-8859-10' |
'csisolatin6', 'iso-ir-157', 'iso8859-10', 'iso885910', 'l6', 'latin6' |
'iso-8859-13' |
'iso8859-13', 'iso885913' |
'iso-8859-14' |
'iso8859-14', 'iso885914' |
'iso-8859-15' |
'csisolatin9', 'iso8859-15', 'iso885915', 'iso_8859-15', 'l9' |
'koi8-r' |
'cskoi8r', 'koi', 'koi8', 'koi8_r' |
'koi8-u' |
'koi8-ru' |
'macintosh' |
'csmacintosh', 'mac', 'x-mac-roman' |
'windows-874' |
'dos-874', 'iso-8859-11', 'iso8859-11', 'iso885911', 'tis-620' |
'windows-1250' |
'cp1250', 'x-cp1250' |
'windows-1251' |
'cp1251', 'x-cp1251' |
'windows-1252' |
'ansi_x3.4-1968', 'ascii', 'cp1252', 'cp819', 'csisolatin1', 'ibm819', 'iso-8859-1', 'iso-ir-100', 'iso8859-1', 'iso88591', 'iso_8859-1', 'iso_8859-1:1987', 'l1', 'latin1', 'us-ascii', 'x-cp1252' |
'windows-1253' |
'cp1253', 'x-cp1253' |
'windows-1254' |
'cp1254', 'csisolatin5', 'iso-8859-9', 'iso-ir-148', 'iso8859-9', 'iso88599', 'iso_8859-9', 'iso_8859-9:1989', 'l5', 'latin5', 'x-cp1254' |
'windows-1255' |
'cp1255', 'x-cp1255' |
'windows-1256' |
'cp1256', 'x-cp1256' |
'windows-1257' |
'cp1257', 'x-cp1257' |
'windows-1258' |
'cp1258', 'x-cp1258' |
'x-mac-cyrillic' |
'x-mac-ukrainian' |
'gbk' |
'chinese', 'csgb2312', 'csiso58gb231280', 'gb2312', 'gb_2312', 'gb_2312-80', 'iso-ir-58', 'x-gbk' |
'gb18030' |
|
'big5' |
'big5-hkscs', 'cn-big5', 'csbig5', 'x-x-big5' |
'euc-jp' |
'cseucpkdfmtjapanese', 'x-euc-jp' |
'iso-2022-jp' |
'csiso2022jp' |
'shift_jis' |
'csshiftjis', 'ms932', 'ms_kanji', 'shift-jis', 'sjis', 'windows-31j', 'x-sjis' |
'euc-kr' |
'cseuckr', 'csksc56011987', 'iso-ir-149', 'korean', 'ks_c_5601-1987', 'ks_c_5601-1989', 'ksc5601', 'ksc_5601', 'windows-949' |
small-icu option#| Encoding | Aliases |
|---|---|
'utf-8' |
'unicode-1-1-utf-8', 'utf8' |
'utf-16le' |
'utf-16' |
'utf-16be' |
| Encoding | Aliases |
|---|---|
'utf-8' |
'unicode-1-1-utf-8', 'utf8' |
'utf-16le' |
'utf-16' |
The 'iso-8859-16' encoding listed in the WHATWG Encoding Standard
is not supported.
new TextDecoder([encoding[, options]])#encoding <string> Identifies the encoding that this TextDecoder instance
supports. Default: 'utf-8'.options <Object>
fatal <boolean> true if decoding failures are fatal.
This option is not supported when ICU is disabled
(see Internationalization). Default: false.ignoreBOM <boolean> When true, the TextDecoder will include the byte
order mark in the decoded result. When false, the byte order mark will
be removed from the output. This option is only used when encoding is
'utf-8', 'utf-16be', or 'utf-16le'. Default: false.Creates a new TextDecoder instance. The encoding may specify one of the
supported encodings or an alias.
The TextDecoder class is also available on the global object.
textDecoder.decode([input[, options]])#input <ArrayBuffer> | <DataView> | <TypedArray> An ArrayBuffer, DataView, or
TypedArray instance containing the encoded data.options <Object>
stream <boolean> true if additional chunks of data are expected.
Default: false.<string>Decodes the input and returns a string. If options.stream is true, any
incomplete byte sequences occurring at the end of the input are buffered
internally and emitted after the next call to textDecoder.decode().
If textDecoder.fatal is true, decoding errors that occur will result in a
TypeError being thrown.
textDecoder.encoding#<string>The encoding supported by the TextDecoder instance.
textDecoder.fatal#<boolean>The value will be true if decoding errors result in a TypeError being
thrown.
textDecoder.ignoreBOM#<boolean>The value will be true if the decoding result will include the byte order
mark.
util.TextEncoder#| Version | Changes |
|---|---|
| v11.0.0 | The class is now available on the global object. |
An implementation of the WHATWG Encoding Standard TextEncoder API. All
instances of TextEncoder only support UTF-8 encoding.
const encoder = new TextEncoder(); const uint8array = encoder.encode('this is some data');js
The TextEncoder class is also available on the global object.
textEncoder.encode([input])#input <string> The text to encode. Default: an empty string.<Uint8Array>UTF-8 encodes the input string and returns a Uint8Array containing the
encoded bytes.
textEncoder.encodeInto(src, dest)#src <string> The text to encode.dest <Uint8Array> The array to hold the encode result.<Object>
UTF-8 encodes the src string to the dest Uint8Array and returns an object
containing the read Unicode code units and written UTF-8 bytes.
const encoder = new TextEncoder(); const src = 'this is some data'; const dest = new Uint8Array(10); const { read, written } = encoder.encodeInto(src, dest);js
textEncoder.encoding#<string>The encoding supported by the TextEncoder instance. Always set to 'utf-8'.
util.toUSVString(string)#string <string>Returns the string after replacing any surrogate code points
(or equivalently, any unpaired surrogate code units) with the
Unicode "replacement character" U+FFFD.
util.transferableAbortController()#| Version | Changes |
|---|---|
| v23.11.0, v22.15.0 | Marking the API stable. |
Creates and returns an <AbortController> instance whose <AbortSignal> is marked
as transferable and can be used with structuredClone() or postMessage().
util.transferableAbortSignal(signal)#| Version | Changes |
|---|---|
| v23.11.0, v22.15.0 | Marking the API stable. |
signal <AbortSignal><AbortSignal>Marks the given <AbortSignal> as transferable so that it can be used with structuredClone() and postMessage().
const signal = transferableAbortSignal(AbortSignal.timeout(100)); const channel = new MessageChannel(); channel.port2.postMessage(signal, [signal]);js
util.aborted(signal, resource)#| Version | Changes |
|---|---|
| v24.0.0, v22.16.0 | Change stability index for this feature from Experimental to Stable. |
signal <AbortSignal>resource <Object> Any non-null object tied to the abortable operation and held weakly.
If resource is garbage collected before the signal aborts, the promise remains pending,
allowing Node.js to stop tracking it.
This helps prevent memory leaks in long-running or non-cancelable operations.<Promise>Listens to abort event on the provided signal and returns a promise that resolves when the signal is aborted.
If resource is provided, it weakly references the operation's associated object,
so if resource is garbage collected before the signal aborts,
then returned promise shall remain pending.
This prevents memory leaks in long-running or non-cancelable operations.
const { aborted } = require('node:util'); // Obtain an object with an abortable signal, like a custom resource or operation. const dependent = obtainSomethingAbortable(); // Pass `dependent` as the resource, indicating the promise should only resolve // if `dependent` is still in memory when the signal is aborted. aborted(dependent.signal, dependent).then(() => { // This code runs when `dependent` is aborted. console.log('Dependent resource was aborted.'); }); // Simulate an event that triggers the abort. dependent.on('event', () => { dependent.abort(); // This will cause the `aborted` promise to resolve. });import { aborted } from 'node:util'; // Obtain an object with an abortable signal, like a custom resource or operation. const dependent = obtainSomethingAbortable(); // Pass `dependent` as the resource, indicating the promise should only resolve // if `dependent` is still in memory when the signal is aborted. aborted(dependent.signal, dependent).then(() => { // This code runs when `dependent` is aborted. console.log('Dependent resource was aborted.'); }); // Simulate an event that triggers the abort. dependent.on('event', () => { dependent.abort(); // This will cause the `aborted` promise to resolve. });javascript
util.types#| Version | Changes |
|---|---|
| v15.3.0 | Exposed as |
util.types provides type checks for different kinds of built-in objects.
Unlike instanceof or Object.prototype.toString.call(value), these checks do
not inspect properties of the object that are accessible from JavaScript (like
their prototype), and usually have the overhead of calling into C++.
The result generally does not make any guarantees about what kinds of properties or behavior a value exposes in JavaScript. They are primarily useful for addon developers who prefer to do type checking in JavaScript.
The API is accessible via require('node:util').types or require('node:util/types').
util.types.isAnyArrayBuffer(value)#Returns true if the value is a built-in <ArrayBuffer> or
<SharedArrayBuffer> instance.
See also util.types.isArrayBuffer() and
util.types.isSharedArrayBuffer().
util.types.isAnyArrayBuffer(new ArrayBuffer()); // Returns true util.types.isAnyArrayBuffer(new SharedArrayBuffer()); // Returns truejs
util.types.isArrayBufferView(value)#Returns true if the value is an instance of one of the <ArrayBuffer>
views, such as typed array objects or <DataView>. Equivalent to ArrayBuffer.isView().
util.types.isArrayBufferView(new Int8Array()); // true util.types.isArrayBufferView(Buffer.from('hello world')); // true util.types.isArrayBufferView(new DataView(new ArrayBuffer(16))); // true util.types.isArrayBufferView(new ArrayBuffer()); // falsejs
util.types.isArgumentsObject(value)#Returns true if the value is an arguments object.
function foo() { util.types.isArgumentsObject(arguments); // Returns true }js
util.types.isArrayBuffer(value)#Returns true if the value is a built-in <ArrayBuffer> instance.
This does not include <SharedArrayBuffer> instances. Usually, it is
desirable to test for both; See util.types.isAnyArrayBuffer() for that.
util.types.isArrayBuffer(new ArrayBuffer()); // Returns true util.types.isArrayBuffer(new SharedArrayBuffer()); // Returns falsejs
util.types.isAsyncFunction(value)#Returns true if the value is an async function.
This only reports back what the JavaScript engine is seeing;
in particular, the return value may not match the original source code if
a transpilation tool was used.
util.types.isAsyncFunction(function foo() {}); // Returns false util.types.isAsyncFunction(async function foo() {}); // Returns truejs
util.types.isBigInt64Array(value)#Returns true if the value is a BigInt64Array instance.
util.types.isBigInt64Array(new BigInt64Array()); // Returns true util.types.isBigInt64Array(new BigUint64Array()); // Returns falsejs
util.types.isBigIntObject(value)#Returns true if the value is a BigInt object, e.g. created
by Object(BigInt(123)).
util.types.isBigIntObject(Object(BigInt(123))); // Returns true util.types.isBigIntObject(BigInt(123)); // Returns false util.types.isBigIntObject(123); // Returns falsejs
util.types.isBigUint64Array(value)#Returns true if the value is a BigUint64Array instance.
util.types.isBigUint64Array(new BigInt64Array()); // Returns false util.types.isBigUint64Array(new BigUint64Array()); // Returns truejs
util.types.isBooleanObject(value)#Returns true if the value is a boolean object, e.g. created
by new Boolean().
util.types.isBooleanObject(false); // Returns false util.types.isBooleanObject(true); // Returns false util.types.isBooleanObject(new Boolean(false)); // Returns true util.types.isBooleanObject(new Boolean(true)); // Returns true util.types.isBooleanObject(Boolean(false)); // Returns false util.types.isBooleanObject(Boolean(true)); // Returns falsejs
util.types.isBoxedPrimitive(value)#Returns true if the value is any boxed primitive object, e.g. created
by new Boolean(), new String() or Object(Symbol()).
For example:
util.types.isBoxedPrimitive(false); // Returns false util.types.isBoxedPrimitive(new Boolean(false)); // Returns true util.types.isBoxedPrimitive(Symbol('foo')); // Returns false util.types.isBoxedPrimitive(Object(Symbol('foo'))); // Returns true util.types.isBoxedPrimitive(Object(BigInt(5))); // Returns truejs
util.types.isCryptoKey(value)#Returns true if value is a <CryptoKey>, false otherwise.
util.types.isDataView(value)#Returns true if the value is a built-in <DataView> instance.
const ab = new ArrayBuffer(20); util.types.isDataView(new DataView(ab)); // Returns true util.types.isDataView(new Float64Array()); // Returns falsejs
See also ArrayBuffer.isView().
util.types.isDate(value)#Returns true if the value is a built-in <Date> instance.
util.types.isDate(new Date()); // Returns truejs
util.types.isExternal(value)#Returns true if the value is a native External value.
A native External value is a special type of object that contains a
raw C++ pointer (void*) for access from native code, and has no other
properties. Such objects are created either by Node.js internals or native
addons. In JavaScript, they are frozen objects with a
null prototype.
import native from 'napi_addon.node'; import { types } from 'node:util'; const data = native.myNapi(); types.isExternal(data); // returns true types.isExternal(0); // returns false types.isExternal(new String('foo')); // returns falseconst native = require('napi_addon.node'); const { types } = require('node:util'); const data = native.myNapi(); types.isExternal(data); // returns true types.isExternal(0); // returns false types.isExternal(new String('foo')); // returns falsejavascript
For further information on napi_create_external, refer to
napi_create_external().
util.types.isFloat16Array(value)#Returns true if the value is a built-in <Float16Array> instance.
util.types.isFloat16Array(new ArrayBuffer()); // Returns false util.types.isFloat16Array(new Float16Array()); // Returns true util.types.isFloat16Array(new Float32Array()); // Returns falsejs
util.types.isFloat32Array(value)#Returns true if the value is a built-in <Float32Array> instance.
util.types.isFloat32Array(new ArrayBuffer()); // Returns false util.types.isFloat32Array(new Float32Array()); // Returns true util.types.isFloat32Array(new Float64Array()); // Returns falsejs
util.types.isFloat64Array(value)#Returns true if the value is a built-in <Float64Array> instance.
util.types.isFloat64Array(new ArrayBuffer()); // Returns false util.types.isFloat64Array(new Uint8Array()); // Returns false util.types.isFloat64Array(new Float64Array()); // Returns truejs
util.types.isGeneratorFunction(value)#Returns true if the value is a generator function.
This only reports back what the JavaScript engine is seeing;
in particular, the return value may not match the original source code if
a transpilation tool was used.
util.types.isGeneratorFunction(function foo() {}); // Returns false util.types.isGeneratorFunction(function* foo() {}); // Returns truejs
util.types.isGeneratorObject(value)#Returns true if the value is a generator object as returned from a
built-in generator function.
This only reports back what the JavaScript engine is seeing;
in particular, the return value may not match the original source code if
a transpilation tool was used.
function* foo() {} const generator = foo(); util.types.isGeneratorObject(generator); // Returns truejs
util.types.isInt8Array(value)#Returns true if the value is a built-in <Int8Array> instance.
util.types.isInt8Array(new ArrayBuffer()); // Returns false util.types.isInt8Array(new Int8Array()); // Returns true util.types.isInt8Array(new Float64Array()); // Returns falsejs
util.types.isInt16Array(value)#Returns true if the value is a built-in <Int16Array> instance.
util.types.isInt16Array(new ArrayBuffer()); // Returns false util.types.isInt16Array(new Int16Array()); // Returns true util.types.isInt16Array(new Float64Array()); // Returns falsejs
util.types.isInt32Array(value)#Returns true if the value is a built-in <Int32Array> instance.
util.types.isInt32Array(new ArrayBuffer()); // Returns false util.types.isInt32Array(new Int32Array()); // Returns true util.types.isInt32Array(new Float64Array()); // Returns falsejs
util.types.isKeyObject(value)#Returns true if value is a <KeyObject>, false otherwise.
util.types.isMap(value)#Returns true if the value is a built-in <Map> instance.
util.types.isMap(new Map()); // Returns truejs
util.types.isMapIterator(value)#Returns true if the value is an iterator returned for a built-in
<Map> instance.
const map = new Map(); util.types.isMapIterator(map.keys()); // Returns true util.types.isMapIterator(map.values()); // Returns true util.types.isMapIterator(map.entries()); // Returns true util.types.isMapIterator(map[Symbol.iterator]()); // Returns truejs
util.types.isModuleNamespaceObject(value)#Returns true if the value is an instance of a Module Namespace Object.
import * as ns from './a.js'; util.types.isModuleNamespaceObject(ns); // Returns truemjs
util.types.isNativeError(value)#Stability: 0 - Deprecated: Use Error.isError instead.
Note: As of Node.js 24, Error.isError() is currently slower than util.types.isNativeError().
If performance is critical, consider benchmarking both in your environment.
Returns true if the value was returned by the constructor of a
built-in Error type.
console.log(util.types.isNativeError(new Error())); // true console.log(util.types.isNativeError(new TypeError())); // true console.log(util.types.isNativeError(new RangeError())); // truejs
Subclasses of the native error types are also native errors:
class MyError extends Error {} console.log(util.types.isNativeError(new MyError())); // truejs
A value being instanceof a native error class is not equivalent to isNativeError()
returning true for that value. isNativeError() returns true for errors
which come from a different realm while instanceof Error returns false
for these errors:
import { createContext, runInContext } from 'node:vm'; import { types } from 'node:util'; const context = createContext({}); const myError = runInContext('new Error()', context); console.log(types.isNativeError(myError)); // true console.log(myError instanceof Error); // falseconst { createContext, runInContext } = require('node:vm'); const { types } = require('node:util'); const context = createContext({}); const myError = runInContext('new Error()', context); console.log(types.isNativeError(myError)); // true console.log(myError instanceof Error); // falsejavascript
Conversely, isNativeError() returns false for all objects which were not
returned by the constructor of a native error. That includes values
which are instanceof native errors:
const myError = { __proto__: Error.prototype }; console.log(util.types.isNativeError(myError)); // false console.log(myError instanceof Error); // truejs
util.types.isNumberObject(value)#Returns true if the value is a number object, e.g. created
by new Number().
util.types.isNumberObject(0); // Returns false util.types.isNumberObject(new Number(0)); // Returns truejs
util.types.isPromise(value)#Returns true if the value is a built-in <Promise>.
util.types.isPromise(Promise.resolve(42)); // Returns truejs
util.types.isProxy(value)#Returns true if the value is a <Proxy> instance.
const target = {}; const proxy = new Proxy(target, {}); util.types.isProxy(target); // Returns false util.types.isProxy(proxy); // Returns truejs
util.types.isRegExp(value)#Returns true if the value is a regular expression object.
util.types.isRegExp(/abc/); // Returns true util.types.isRegExp(new RegExp('abc')); // Returns truejs
util.types.isSet(value)#Returns true if the value is a built-in <Set> instance.
util.types.isSet(new Set()); // Returns truejs
util.types.isSetIterator(value)#Returns true if the value is an iterator returned for a built-in
<Set> instance.
const set = new Set(); util.types.isSetIterator(set.keys()); // Returns true util.types.isSetIterator(set.values()); // Returns true util.types.isSetIterator(set.entries()); // Returns true util.types.isSetIterator(set[Symbol.iterator]()); // Returns truejs
util.types.isSharedArrayBuffer(value)#Returns true if the value is a built-in <SharedArrayBuffer> instance.
This does not include <ArrayBuffer> instances. Usually, it is
desirable to test for both; See util.types.isAnyArrayBuffer() for that.
util.types.isSharedArrayBuffer(new ArrayBuffer()); // Returns false util.types.isSharedArrayBuffer(new SharedArrayBuffer()); // Returns truejs
util.types.isStringObject(value)#Returns true if the value is a string object, e.g. created
by new String().
util.types.isStringObject('foo'); // Returns false util.types.isStringObject(new String('foo')); // Returns truejs
util.types.isSymbolObject(value)#Returns true if the value is a symbol object, created
by calling Object() on a Symbol primitive.
const symbol = Symbol('foo'); util.types.isSymbolObject(symbol); // Returns false util.types.isSymbolObject(Object(symbol)); // Returns truejs
util.types.isTypedArray(value)#Returns true if the value is a built-in <TypedArray> instance.
util.types.isTypedArray(new ArrayBuffer()); // Returns false util.types.isTypedArray(new Uint8Array()); // Returns true util.types.isTypedArray(new Float64Array()); // Returns truejs
See also ArrayBuffer.isView().
util.types.isUint8Array(value)#Returns true if the value is a built-in <Uint8Array> instance.
util.types.isUint8Array(new ArrayBuffer()); // Returns false util.types.isUint8Array(new Uint8Array()); // Returns true util.types.isUint8Array(new Float64Array()); // Returns falsejs
util.types.isUint8ClampedArray(value)#Returns true if the value is a built-in <Uint8ClampedArray> instance.
util.types.isUint8ClampedArray(new ArrayBuffer()); // Returns false util.types.isUint8ClampedArray(new Uint8ClampedArray()); // Returns true util.types.isUint8ClampedArray(new Float64Array()); // Returns falsejs
util.types.isUint16Array(value)#Returns true if the value is a built-in <Uint16Array> instance.
util.types.isUint16Array(new ArrayBuffer()); // Returns false util.types.isUint16Array(new Uint16Array()); // Returns true util.types.isUint16Array(new Float64Array()); // Returns falsejs
util.types.isUint32Array(value)#Returns true if the value is a built-in <Uint32Array> instance.
util.types.isUint32Array(new ArrayBuffer()); // Returns false util.types.isUint32Array(new Uint32Array()); // Returns true util.types.isUint32Array(new Float64Array()); // Returns falsejs
util.types.isWeakMap(value)#Returns true if the value is a built-in <WeakMap> instance.
util.types.isWeakMap(new WeakMap()); // Returns truejs
util.types.isWeakSet(value)#Returns true if the value is a built-in <WeakSet> instance.
util.types.isWeakSet(new WeakSet()); // Returns truejs
The following APIs are deprecated and should no longer be used. Existing applications and modules should be updated to find alternative approaches.
util._extend(target, source)#Stability: 0 - Deprecated: Use Object.assign() instead.
The util._extend() method was never intended to be used outside of internal
Node.js modules. The community found and used it anyway.
It is deprecated and should not be used in new code. JavaScript comes with very
similar built-in functionality through Object.assign().
An automated migration is available (source):
npx codemod@latest @nodejs/util-extend-to-object-assignbash
util.isArray(object)#Stability: 0 - Deprecated: Use Array.isArray() instead.
Alias for Array.isArray().
Returns true if the given object is an Array. Otherwise, returns false.
const util = require('node:util'); util.isArray([]); // Returns: true util.isArray(new Array()); // Returns: true util.isArray({}); // Returns: falsejs
An automated migration is available (source):
npx codemod@latest @nodejs/util-isbash