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GeezerVison is showing octave.sourceforge.io — Function Reference: struct2hdl

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C++ API

: h = struct2hdl (s)
: h = struct2hdl (s, p)
: h = struct2hdl (s, p, hilev)

Construct a graphics handle object h from the structure s.

The structure must contain the fields "handle", "type", "children", "properties", and "special".

If the handle of an existing figure or axes is specified, p, the new object will be created as a child of that object. If no parent handle is provided then a new figure and the necessary children will be constructed using the default values from the root figure.

A third boolean argument hilev can be passed to specify whether the function should preserve listeners/callbacks, e.g., for legends or hggroups. The default is false.

See also: hdl2struct, hgload, findobj.

Package: octave

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