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  • FALSE
  • NULL
  • TRUE
  • assign
  • comment
  • draw
  • exit
  • extract
  • function
  • importLibrary
  • loop
  • noLoop
  • parentheses
  • popStyle

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GeezerVison is showing processing-r.github.io — Reference

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Reference
Tutorials
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Processing.R Reference. Processing is not a single programming language, but an arts-centric system for learning, teaching, and making visual form with code. This Reference documents its R Language Mode.

Structure

  • FALSE
  • NULL
  • TRUE
  • assign
  • comment
  • draw
  • exit
  • extract
  • function
  • importLibrary
  • loop
  • noLoop
  • parentheses
  • popStyle
  • pushStyle
  • redraw
  • setup

Environment

  • cursor
  • displayHeight
  • displayWidth
  • focused
  • frameCount
  • frameRate
  • frameRateVar
  • height
  • noCursor
  • size
  • width

Control

  • binaryoperators
  • controlflow
  • logicaloperators

Input

Mouse
  • mouseButtonVar
  • mouseClicked
  • mouseDragged
  • mouseMoved
  • mousePressed
  • mousePressedVar
  • mouseReleased
  • mouseWheel
  • mouseX
  • mouseY
  • pmouseX
  • pmouseY
Keyboard
  • key
  • keyCode
  • keyPressed
  • keyPressedVar
  • keyReleased
  • keyTyped
Files
  • createReader
  • loadBytes
  • loadStrings
  • loadTable
  • loadXML
  • parseXML
  • saveTable
  • selectFolder
  • selectInput
Time & Date
  • day
  • hour
  • millis
  • minute
  • month
  • second
  • year

Output

Text Area
  • print
  • println
Image
  • save
  • saveFrame
Files
  • PrintWriter
  • beginRaw
  • beginRecord
  • createWriter
  • endRaw
  • endRecord
  • saveBytes
  • saveStrings
  • saveXML
  • selectOutput

Shape

  • PShape
  • createShape
2D Primitives
  • arc
  • ellipse
  • line
  • point
  • quad
  • rect
  • triangle
Curves
  • bezier
  • bezierDetail
  • bezierPoint
  • bezierTangent
  • curve
  • curveDetail
  • curvePoint
  • curveTangent
  • curveTightness
3D Primitives
  • box
  • sphere
  • sphereDetail
Attributes
  • ellipseMode
  • noSmooth
  • rectMode
  • smooth
  • strokeCap
  • strokeJoin
  • strokeWeight
Vertex
  • beginContour
  • beginShape
  • bezierVertex
  • curveVertex
  • endContour
  • endShape
  • quadraticVertex
  • texture
  • textureMode
  • vertex
Loading & Displaying
  • loadShape
  • shape
  • shapeMode

Transform

  • applyMatrix
  • popMatrix
  • printMatrix
  • pushMatrix
  • resetMatrix
  • rotate
  • rotateX
  • rotateY
  • rotateZ
  • scale
  • shearX
  • shearY
  • translate

Lights, Camera

Lights
  • ambientLight
  • directionalLight
  • lightFalloff
  • lightSpecular
  • lights
  • noLights
  • normal
  • pointLight
  • spotLight
Camera
  • beginCamera
  • camera
  • endCamera
  • frustum
  • ortho
  • perspective
  • printCamera
  • printProjection
Coordinates
  • modelX
  • modelY
  • modelZ
  • screenX
  • screenY
  • screenZ
Material Properties
  • ambient
  • emissive
  • shininess
  • specular

Color

Setting
  • background
  • clear
  • colorMode
  • fill
  • noFill
  • noStroke
  • stroke
Creating & Reading
  • alpha
  • blendColor
  • blue
  • brightness
  • color
  • green
  • hue
  • lerpColor
  • red
  • saturation

Image

  • PImage
  • createImage
Loading & Displaying
  • image
  • imageMode
  • loadImage
  • noTint
  • requestImage
  • tint
Textures
  • textureWrap
Pixels
  • blend
  • copy
  • filter
  • get
  • loadPixels
  • pixels
  • set
  • updatePixels

Rendering

  • PGraphics
  • blendMode
  • clip
  • createGraphics
  • noClip
Shaders
  • PShader
  • loadShader
  • resetShader
  • shader

Typography

  • PFont
Loading & Displaying
  • createFont
  • loadFont
  • text
  • textFont
Attributes
  • textAlign
  • textLeading
  • textMode
  • textSize
  • textWidth
Metrics
  • textAscent
  • textDescent

Math

  • PVector
  • bitwiseoperators
  • operators
Calculation
  • abs
  • ceil
  • constrain
  • dist
  • exp
  • floor
  • lerp
  • log
  • mag
  • map
  • max
  • min
  • norm
  • pow
  • round
  • sq
  • sqrt
Trigonometry
  • acos
  • asin
  • atan
  • atan2
  • cos
  • degrees
  • radians
  • sin
  • tan
Random
  • noise
  • noiseDetail
  • noiseSeed
  • random
  • randomGaussian
  • randomSeed

Constants

  • HALF_PI
  • PI
  • QUARTER_PI
  • TAU
  • TWO_PI
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