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GeezerVison is showing renderman.pixar.com — Tutorials | Featured Tutorial - French Bakery

Gaussian Splatting the Pixar Campus

Download a Houdini Solaris project and play with a gaussian splat of the Pixar campus in RenderMan 28, courtesy of Pixar's Dylan Sisson.

Making a Self Protrait

Download a project and follow Ashe Daniel, as she breaks down her process for creating a self-portrait in Maya, Zbrush, Mari, Xgen and RenderMan.

The Notepad Show

This ongoing series of tutorials by Todd Manus will show you tips, tricks, and techniques to get the most out of Pixar’s RenderMan.

Making an F1 Toy Car

Download a project and follow along with Teoman Şirvancı to learn about compositing an F1 toy car with RenderMan for Maya, Foundry Mari, and Nuke!

Stirling VFX

Learn industry standard visual effects workflows by downloading a RenderMan for Maya and Nuke project as you follow along with Pierre Bournigault.

Creating a French Bakery

Download a project and follow along as Céline Soubrane, Marion Machelard, and Emma Siret break down their creative process for making a french bakery.

Dragon Treasure

Fady Kadry highlights benefits of geometry instancing and procedural shading a treasure and environment with RenderMan for Katana and Houdini.

Creating Sorindar, the Gray Rock Dragon

Johnny Fehr breaks down his creative look-dev process using MaterialX Lama in RenderMan for Houdini.

Hippie The Forest Dragon

Artist Nidhi Vazzhala shows us her creative process in RenderMan for Maya, Zbrush, Substance, and Mari.

Creating the Razorback Whiptail

Download a project for RenderMan for Maya and follow Matteo Llorens as he breaks down his look development process.

The Making of a Samurai

Rassoul Edji, a look development artist working on some of the biggest blockbusters, breaks down his creative look development process in RenderMan for Katana.

Stylizing the Pixar Ball

Download a project and follow along with Pixar artist Leif Pedersen as he demystifies RenderMan's Stylized Looks toolset.

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