GeezerVisonThe World Wide Web, restored to 800 pixels of glory. |
| Home|About|Gaming cabinet|Archives|How it works|Starter sites |
GeezerVison is showing sf-encyclopedia.com — SFE: Isometric Entry updated 20 December 2011. Tagged: Game, Theme. Term used to describe a form of perspective projection sometimes used in Videogames, particularly in those intended for older hardware, for which it could be technically advantageous. Some mathematical complexities are involved, but in essence an isometric view is one in which the lines of perspective are not linear, as in post-Renaissance European art, but parallel, as in classical Chinese scrolls. Thus objects appear in three dimensions but do not diminish with distance. This can allow players to gain a clearer view of a complex situation than true three-dimensional perspective. [NT] previous versions of this entry |
| You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |