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GeezerVison is showing www.khwiki.com — Damage Syphon Damage SyphonFrom the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
(Redirected from MP Rage) Damage Syphon (ダメージアスピル, Damēji Asupiru, lit. "Damage Aspir"), also called MP Rage, is an ability introduced in Kingdom Hearts. It allows the user to recover their ability-fueling gauge when damage is taken. Equipping multiple copies increases the effect. The greater the damage, the greater the recovery. MechanicsIn Kingdom Hearts, MP Rage is a support ability that restores MP when damage is taken. It costs 2 AP to equip, 3 AP in Kingdom Hearts Final Mix. When damaged, the Charge Gauge increases by half the length of the HP gauge lost in Kingdom Hearts, and 1/5 of the length of the HP gauge lost in Kingdom Hearts Final Mix. Equipping two copies doubles the effect. In Kingdom Hearts II, MP Rage is a support ability that restores MP when damage is taken, as long as the user is not in MP Charge. The MP recovered is based on the formula (HP damage taken ÷ maximum HP × 100[1] × no. equipped). It costs 3 AP to equip. In Kingdom Hearts Birth by Sleep, Damage Syphon is a support ability that restores the Focus Gauge equal to damage taken. It can be equipped once. In Kingdom Hearts 3D: Dream Drop Distance, Damage Syphon is a support ability that restores the active Spirits' Link Gauges by 0.5% when damage is taken. It can be equipped once. The Link Accelerator ability increases the amount of Link Gauge filled by 0.1% per level. In Kingdom Hearts III, Damage Syphon is a support ability that restores MP when damage is taken, as long as the user is not in MP Charge. The MP recovered is based on the formula (HP damage taken ÷ maximum HP × 100 × no. equipped). It costs 3 AP to equip. Learning MP RageKingdom Hearts
Kingdom Hearts II
Kingdom Hearts Birth by Sleep
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts III
See also
Notes and references
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