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GeezerVison is showing www.redlynx.com — Frontpage – RedLynx

We are Ubisoft RedLynx

A game development studio in Helsinki, Finland.

Latest news & stories

  • From Big Screens to Handheld and On the Go – Star Wars Outlaws is Now Available on Nintendo Switch 2

    The cinematic, open-world experience created by Massive Entertainment was brought to a completely new platform by Ubisoft RedLynx, in a true collaborative effort with teams across Ubisoft working together to bring the vision to life.

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  • Star Wars Outlaws™ Now Available on Nintendo Switch 2

    Star Wars Outlaws™, the open-world Star Wars™ game where you play as cunning scoundrel Kay Vess (Humberly González) and her loyal companion, Nix (Dee Bradley Baker) as they fight, steal, and outwit their way through the galaxy’s criminal underworld, is now available on Nintendo Switch 2.

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  • Ubisoft RedLynx celebrates 25th anniversary

    This August, we kick off our 25th anniversary celebrations, culminating at our annual Future Session event with a special anniversary edition. As one of Finland’s oldest game studios, we’re marking a quarter-century of innovation, creativity, and passion that has shaped our journey and games.

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  • Creating Star Wars Outlaws for Nintendo Switch 2: Watch an Exclusive Developer Featurette

    Go behind the scenes with the developers at Massive Entertainment and Ubisoft RedLynx as they bring Star Wars Outlaws to Nintendo Switch 2 for the very first time.

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  • Join playtests for an unannounced mobile game

    User research is a crucial part of our development process, allowing us to create experiences that truly resonate with our audience. Right now, we’re seeking players of all kinds to join playtests for an unannounced mobile game.

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  • Power of automation – how one tool improved the work of three experts

    For a game team at Ubisoft RedLynx, one automated tool turned out to be a game-changer in terms of improving efficiency, precision and productivity in a mobile game project. In this article, we’ll explore how automation eased three experts’ daily work by predicting and simulating player behavior, testing designs against a set of guidelines, and automating manual work, freeing more time for creativity and other essential tasks.

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  • Watch The New Trailer For Star Wars Outlaws: A Pirate’s Fortune, Releasing May 15; Base Game Demo Available Now

    Read more about the latest Star Wars Outlaws news in this article.

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  • Star Wars Outlaws Coming to Nintendo Switch 2 in 2025

    Star Wars Outlaws™ is coming to Nintendo Switch 2 in 2025! Star Wars Outlaws is the first open-world Star Wars ™ game, an action-adventure journey from Ubisoft.

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  • Crafting the future with technological excellence

    At the heart of our studio’s vision is to craft unforgettable gaming experiences across all screens, big and small, ensuring high-quality, platform-tailored gameplay that resonates with every player. Lucky for us, we’ve got just the technical expertise one would need to make such a vision come to life. We asked our tech teams why it’s so important to have tech work hand-in-hand with our games.

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  • Join a research interview on mobile gaming

    User research is a crucial part of our development process, allowing us to create experiences that truly resonate with our audience. Right now, we’re seeking players of all kinds to participate in an interview about mobile gaming habits and preferences.

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  • Star Wars Outlaws

    Star Wars Outlaws™ Available Now – 10 Things to Look Out For

    Star Wars Outlaws™ is out now on Xbox Series X|S, PS5, and PC via Ubisoft Connect and Epic Games Store, letting you play as Kay Vess, a cunning scoundrel seeking the means to start a new life. Along with her loyal companion, Nix, Kay must free herself from the bounty that follows her; to do so, she needs to assemble a crew to pull off one of the greatest heists the Outer Rim has ever seen.

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  • NFL Primetime Fantasy – The Next Generation of Fantasy Football

    NFL Primetime Fantasy is a brand-new way to play fantasy football, giving players the ability to make real-time decisions as live games are happening. Built by Ubisoft in collaboration with the NFL and NFLPA, NFL Primetime Fantasy is free to play and will launch on iOS and Android.

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  • Team member spotlight: Game Designer Jeroen Coessens

    Game Designer Jeroen Coessens joined our studio in 2022, and since coming to Finland, Jeroen’s spent a lot of time connecting with industry peers and learning about the specialties of the Finnish game industry. We met up with Jeroen to hear more about his background and how he has found his place in the Finnish game development community.

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  • Elena-Raluca Matei

    Team member spotlight: Project Coordinator Elena-Raluca Matei

    Our talented project coordinators play a crucial role in ensuring not only the success of a game, but a smooth development journey there. We sat down with Project Coordinator Elena-Raluca Matei, who has been working at the studio for over four years now, to learn more about her daily work and her role in our games.

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  • Celine's Ubiversary photo

    Celebrating my third Ubiversary – a blog by our Managing Director

    Celine Pasula, Managing Director of Ubisoft RedLynx, reflects on memorable moments, challenges, successes, and learnings in the blog she’s written for her third Ubisoft anniversary – or Ubiversary, as we call it.

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  • Chris Castro

    Team member spotlight: Senior Development Tester Chris Castro

    Chris Castro has been a part of our quality control team since joining the studio in early 2022. Today, Chris is working on Gwen’s Getaway, our recently soft launched puzzle decoration game for mobile. We met up with Chris to learn more about the role of development testing in game projects – and what Chris’s role at the studio is all about.

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  • From Numbers to Art – The Expertise Shaping Development and Player Experience for Gwen’s Getaway

    Embarking on the quest of developing a new game, not to mention crafting a new IP, requires a fusion of diverse skillsets. We sat down with some team members crafting the experience behind our latest mobile title Gwen’s Getaway: meet Tejaswini, Jenna, and Aleksanteri!

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  • Gwen’s Getaway, New Mobile Game from Ubisoft RedLynx, Enters Soft Launch in Select Regions

    Today, Ubisoft announced the soft launch of Gwen’s Getaway, a new decoration puzzle game on mobile. The game is developed by Ubisoft RedLynx.

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  • Behind the Scenes of Gwen’s Getaway – Meet the Team!

    In this interview, we take a closer look at the team behind Gwen’s Getaway and the exciting journey that is developing a new IP.

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  • Heartland art

    On the Road to Silver Creek – Get to Know the Teams Behind Tom Clancy’s The Division® Heartland

    We sat down with lead studio Red Storm Entertainment and collaborating studio Ubisoft RedLynx to ask a bit more about the title and how these diverse teams from the opposite sides of the world joined hands and expertise in building this exciting experience.

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  • The Division Heartland Closed Beta Starts June 27

    The Division Heartland will run a Closed Beta starting on June 27, giving players a taste of what’s in store for them when the free-to-play game launches.

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  • The Division Day: Everything Announced for The Division 2, The Division Heartland, and The Division Resurgence

    On 20 April, Ubisoft hosted Division Day, a special event where the creative team behind The Division franchise gave a sneak peek at everything that’s coming soon.

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  • Two Years as Managing Director: Celine Pasula’s Second Ubiversary Highlights

    Celine Pasula, Managing Director of Ubisoft RedLynx, shares her thoughts on Ubisoft, leadership, and culture in the blog she’s written for her second Ubisoft Anniversary – or Ubiversary, as we call it.

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  • Ubisoft Studio Spotlight: Get to Know Our People and Culture

    In an all-new Ubisoft series, we’re spotlighting studios around the world. What’s it like, making games in Helsinki, a city consistently ranked happiest in the world? Read on to find out!

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  • Sign up to participate in our playtests

    We are looking for people to participate in our playtests

    We want to hear your opinion on our games in development! As a multi-platform studio, we organize playtest sessions around mobile, PC and console games, and welcome players of all kinds.

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  • Tom Clancy’s The Division® Heartland: Combining expertise across studios to build an ambitious free-to-play title

    We asked the teams in the U.S. as well as here in Finland about their experiences of kicking off a collaboration across two continents during a global pandemic and how they made it work.

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  • All News for The Division Heartland, The Division 2, and The Division Resurgence

    September 10, 2022 — Today, during Ubisoft Forward, Ubisoft shared more details for three games in the Tom Clancy’s The Division® universe; Tom Clancy’s The Division 2, The Division Heartland and The Division Resurgence. 

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  • Unlocking collective potential by creating room for experimenting

    Read the story of how our recently kick-started internal jams support our team members’ experimenting and, in addition, the pitching and conception framework of our studio.

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  • In the player’s shoes: Designing user experience

    Laura Rantanen combines her passion for playing games and creating art in her work designing user experience.

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  • Podcast: Making the game industry an inclusive workplace for everyone

    Our Studio Managing Director Celine Pasula and Associate Producer Tiina Mäkelä visited a podcast to share their thoughts on the importance of good leadership, psychological safety, and diverse teams.

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  • Ubisoft Announces Tom Clancy’s Rainbow Six® Mobile

    Rainbow Six Mobile delivers a true Tom Clancy’s Rainbow Six® Siege experience, where tactical gameplay meets fast-paced action.

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  • Ubisoft Scalar logo

    Ubisoft unveils Ubisoft Scalar, a cloud-native breakthrough technology

    Ubisoft Scalar leverages the power of cloud computing to enable unprecedented freedom, scalability, and flexibility for the games of tomorrow.

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  • Women’s Day: How to promote inclusion in the workplace?

    We asked our team members to share their thoughts on how we could promote inclusion in the workplace with our daily actions and choices. Watch the video!

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  • Two team members holding a placate with a Life at Ubi hashtag.

    Get to know our previous graduates

    The international career-kickstarter, Ubisoft Graduate Program, is open for applications until the end of February. But why should one apply? Hear it directly from our previous graduates!

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  • A group of people coming together in developing games.

    The Ubisoft Graduate Program 2022 is now open for applications

    If you are ready to take the world of gaming to a new level, the Ubisoft Graduate Program is ready to help you get there. Learn more about the program here and apply now!

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  • Win-Win: Console and Mobile

    Gaining experience on multiple platforms is an enormous opportunity for career development. Read how our team members are tackling the world of both PC/Console and Mobile game development.

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  • Creating art and animation for games

    We sat down with some of our technical artists and animators and had a chat about their daily jobs, their favorite tools, and how automation plays a role in their work.

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  • Game Design trends

    It’s a complex and exciting world out there when it comes to game design. There is always something new in this field and being surrounded by innovations is exactly the number one motivator for our Game Designers.

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  • Build It and They Will Explore

    We sat down with a few RedLynxians and had a chat about growing and developing at our studio.

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Latest news & stories

Our games & technology

At the heart of our studio’s vision is to craft unforgettable gaming experiences, ensuring high-quality, platform-tailored gameplay that resonates with every player. As part of Ubisoft, we’re working closely with colleagues across the globe to deliver some of the company’s biggest and most beloved brands.

Currently, we’re working on unannounced projects we’re excited to reveal in the future. On the tech side, we’re working with Snowdrop, an engine that enables small teams to create ambitious AAA games by providing solutions that are lean, flexible, and fast, so the teams can be too.

Our rich portfolio includes games like the action-packed South Park: Phone Destroyer and the popular Trials series. We’ve also brought Star Wars Outlaws to Nintendo Switch 2, and contributed to other projects as well along the way, such as Tom Clancy’s Rainbow Six® Mobile.

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Our games & technology

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