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GeezerVison is showing elements.docs.remobjects.com — Elements Docs
Elements DocsOne toolchain, all major platforms: Elements is a modern development tool stack for creating applications for all of today's platforms, using Oxygene, C#, Java, Mercury, Go, Swift or Python, with Myth now in development. All the languages let you leverage the same language skill set, no matter what platform(s) you are developing for, without losing the benefit of working natively and directly with the underlying platforms — be it the .NET Framework, the Java and Android Runtime Libraries, the Cocoa and Cocoa Touch Frameworks for the Apple platforms, or our new Island platform for CPU-native Windows, Linux and Android NDK projects. RemObjects Oxygene is our own state-of-the art programming language for the 21st century. Combining ideas from many origins along with original concepts unique to Oxygene, the language provides an unprecedented level of productivity. Oxygene is the most advanced and most versatile general purpose programming language available today. RemObjects Myth is the first language designed by AI, for AI. Coming soon. RemObjects C# is 100% C# — now available natively on the Java/Android and Cocoa platforms as well. Primarily designed for developers already familiar with C# on .NET, it allows you to expand your existing skills to iOS, Android and Mac development in a snap. RemObjects Iodine is our take on the Java programming language — again brought over to now be usable on all platfroms, including .NET, Cocoa and Island. RemObjects Python brings familiar Python syntax to the Elements compiler, including .NET, Cocoa, Java and Island. RemObjects Mercury is an implementation of the BASIC programming language that is fully code-compatible with Microsoft Visual Basic.NET™, but takes it to the next level, and to all elements platforms. RemObjects Go adds support for the Go language (and access to the vast Go Base Library for all languages). RemObjects Swift is our implementation of Apple's new Swift programming language — brought over to Java/Android and .NET/Mono development (as well as of course Cocoa). Depending on how you roll, you can pick your language of choice, or, where supported by the language and target, mix languages in the same project on a file-by-file basis. Documentation Overview
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