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GeezerVison is showing enable3d.github.io — enable3d • 3D extension for Phaser 3

Examples

Headless Mode (Ammo Physics on Node.js Server)

  • Headless Mode
  • Headless GLTFLoader
  • Headless FBXLoader

As Physics Extension for three.js

  • Native three.js with Physics
  • Compare Physics Body Shapes
  • GLTFLoader with Physics
  • VHACD Shape with WebWorker NEW
  • Point to Point Constraint
  • Hollow Cylinder
  • Convex Objects Breaking
  • Carousel
  • Create and Destroy Objects and Physics

Standalone Mode

  • Standalone Mode
  • Resize Window
  • Texture on a Plane
  • Texture Cube
  • Work with Objects Factory
  • Objects Recycling
  • Use tween.js
  • Project Options and Multiple Scenes
  • GLTF Loader and Animations
  • Simplify Physics Mesh
  • Compound HACD Shape (Tank) NEW
  • Types of Constraints
  • Slider Constraints
  • Play with Physics Bodies
  • Teleport a Dynamic Body
  • Per Body Gravity
  • Physics Raycaster
  • Medieval Fantasy Book
  • Lights
  • Spotlight
  • Slope Angle and Moving Platform
  • Virtual Reality
  • Railway (with CSG and HACD Body)
  • Railway (with Constraints and Convex Body)
  • Railway (with Compound Body)
  • Post-Processing
  • CollisionGroup and CollisionMask
  • SoftBody Cloth
  • Car (Raycast Vehicle)
  • Car (Physics Constraints)
  • Pick up Objects (with Robot Hand)
  • 2D Elements (Experimental)

    These 2D elements are and still in development.
    They are rendered by three.js and
    do not need any other 3rd party framework
    like Phaser, PixiJS or Two.js.

    • Button
    • 2D Physics (matter.js)
    • Matter Physics (Advanced Shapes)
    • Text Sprite
    • Texture Atlas
    • Pixel Perfect
    • Draw Sprite
    • Sprite Sheet

As 3D Extension for Phaser

  • Simple Setup
  • Custom Setup
  • Sync 2D to 3D
  • Sync 3D to 2D
  • Isometric Game / Orthographic Camera
  • Jenga Game
  • Collision Detection
  • Load and Use Textures
  • GLTF Loader and Animations with Timescale (Drone)
  • FBX Loader and Animations
  • FBX Loader and Animations (with Hitbox)
  • Shape Showcase
  • Material Showcase
  • Enemy Patrols on Platform
  • Constructive Solid Geometry (CSG)
  • Constructive Solid Geometry (CSG) with Physics
  • Constructive Solid Geometry (CSG) with Physics & Breakable
  • Debug Bodies
  • Dash and Blast Prototype
  • Kinematic Body Orbiting around Sun
  • Create 3D Geometry from 2D Path
  • Create 3D Geometry from SVG file
  • Create 3D Geometry from PNG file (heightmap)
  • Camera Lerping and Player Controls
  • 3rd Person Camera
  • Virtual Reality (with Phaser)
  • Convex Objects Breaking
  • Use "native" three.js code
  • Heightmap with Color Scale
  • Water
  • Medieval Fantasy Book
  • First Person Shooter
  • First Phaser Game (3d version)
  • Wrecking Ball with Metal Chain
  • Adjust GammaFactor and Shadows at Runtime
  • Change Material of 3d Model
  • Tween Manager
  • Switch Camera between 2d and 3d
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