GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Message from the Editor
  • Message from the Editor
  • Message from the Editor

This view

  • Original page
  • New address

GeezerVison is showing games.freebasic.net — FreeBASIC Games Directory




List All Alphabetically
List All By Staff Rating
List All By Downloads
Random Game
Competitions
BASIC Gaming ezine

Submit Game

Action
Adventure
Driving

Platform
Puzzle
RPG
Strategy
Game of the Moment

Pang! The Pocket-Pong

Site hits:

Support the site and our annual competitions!

BASIC Gaming was a FreeBASIC, QBasic and QB64 games ezine hosted by FBGD and ran for 9 issues, from July 2011 till November 2012. It is not being released anymore, but old issues are available for reading/download and present a nice collection of tutorials, as well a source of information on the FB/QB64 community events/releases for that period of time.

  • Issue #9 - November 2012 (ZIP ~ 50.0 MB)
    • Regular Columns
      • Message from the Editor
      • News Briefs
      • Gallery
      • Awards
      • Final Words
    • Articles & Editorials
      • Reusable code is organized code is easy code
      • Review - Convex Wars FB
    • Tutorials
      • Platform Games 101 - A Jump and Run Game Article for the 6 Year Old in All of Us - Part 3

  • Issue #8 - September 2012 (ZIP ~ 69.3 MB)
    • Regular Columns
      • Message from the Editor
      • News Briefs
      • Gallery
      • Awards
      • Final Words
    • Articles & Editorials
      • Release your code! and Post Post-Mortems
      • Games - Purity and Other Art Forms
      • Review - James Hetter's Revenge - Episode 1
    • Tutorials
      • Alpha transparency, RGB to HSV conversions and more graphics manipulations
      • Platform Games 101 - A Jump and Run Game Article for the 6 Year Old in All of Us Part 1
      • Platform Games 101 - A Jump and Run Game Article for the 6 Year Old in All of Us Part 2

  • Issue #7 - July 2012 (ZIP ~ 59.3 MB)
    • Regular Columns
      • Message from the Editor
      • News Briefs
      • Gallery
      • Awards
      • Final Words
    • Tutorials
      • How To Program A Game With QB64 - Lesson #1
      • FreeBASIC + Winsock P2P Chat Tutorial
      • A Simple Platform Game

  • Issue #6 - May 2012 (ZIP ~ 74.3 MB)
    • Regular Columns
      • Message from the Editor
      • News Briefs
      • Gallery
      • Awards
      • Final Words
    • Articles & Editorials
      • Revisiting The Classics - Prompt Critical
    • Tutorials
      • FreeBASIC Extended Library - Tutorial: Frogger-like Game
      • QB64 Screen Modes Tutorial

  • Issue #5 - March 2012 (ZIP ~ 71.1 MB)
    • Regular Columns
      • Message from the Editor
      • Letters to the Editor
      • News Briefs
      • Gallery
      • Awards
      • Final Words
    • Articles & Editorials
      • Game Review - Y.A.G.A.C. by Landeel
      • Revisiting The Classics - Axiebal 7
      • Project Overview - Venture by Cyperium
      • A Comparison of 3d Rotation Techniques
      • Interview with Galleon, developer of QB64
    • Tutorials
      • Particle flow perfection - flow rate calculation to prevent sputtering
      • Natural flow: A look at a custom Timer UDT
      • The Wonderful World of Chipmunks, or How I Learned To Love 2D Physics

  • Issue #4 - January 2012 (ZIP ~ 60.6 MB)
    • Regular Columns
      • Message from the Editor
      • Letters to the Editor
      • News Briefs
      • Gallery
      • Awards
      • Final Words
    • Articles & Editorials
      • Slither ver. 1.71 by Kyledub213
      • Revisiting The Classics - The Griffon Legend
      • Proper timing of loops - Variable time step method

  • Issue #3 - November 2011 (ZIP ~ 68.0 MB)
    • Regular Columns
      • Message from the Editor
      • Letters to the Editor
      • News Briefs
      • Gallery
      • Awards
      • Final Words
    • Articles & Editorials
      • Witchcraft Adventure by N3trunn3r
      • Revisiting The Classics - Antiman
      • How To Program A Game With FreeBASIC - Lesson #2 (Redux)

  • Issue #2 - September 2011 (ZIP ~ 20.3 MB)
    • Regular Columns
      • Message from the Editor
      • News Briefs
      • Gallery - Iceroyds!, Card Captor Sakura and The Dungeoneer
      • Awards
      • Final Words
    • Articles & Editorials
      • FreeBASIC Miner by niz567
      • Revisiting The Classics - The Quest For Opa Opa!
      • Interview with Jattenalle, developer of Gods and Idols
      • How To Program A Game With FreeBASIC - Lesson #1 (Redux)

  • Issue #1 - July 2011 (ZIP ~ 43.6 MB)
    • Regular Columns
      • Message from the Editor
      • News Briefs
      • Gallery - Depths of Darkness
      • Awards
      • Final Words
    • Articles & Editorials
      • Sea Battle 2.0 by John Riggle
      • Revisiting The Classics - Lynn's Legacy



  • Subscribe to BASIC Gaming or submit content via this email: [email protected]
    You are visitor 01402503 — GeezerVison does not store the pages you look up.
    Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.