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GeezerVison is showing github.com — fix: Repair bad string formatting - missing args, dangerous format spec by lgritz · Pull Request #2145 · AcademySoftwareFoundation/OpenShadingLanguage Conversation
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RendererServices default implementations of errorfmt(), warningfmt(), etc, passed the formatted error string directly to Context::errorfmt() as the sole argument, like But even though it's a single plain string with no intentional arguments to format, what if that string happens to containing std::format-like formatting directives, like "{hello world}", that will confuse the heck out of the underlying string formatting engine? The correct code all along was: Also happened to find a use of fmt in typecheck.cpp where it didn't pass an argument implied by the format spec. Additionally, for safety in a somewhat related way, make decode_message not crash, and print debug info, if the underlying format_to_n throws an exception.
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etc, passed the formatted error string directly to Context::errorfmt()
as the sole argument, like
context->errorfmt(some_string);
But even though it's a single plain string with no intentional
arguments to format, what if that string happens to containing
std::format-like formatting directives, like "{hello world}", that
will confuse the heck out of the underlying string formatting engine?
The correct code all along was:
context->errorfmt("{}", any_string_ok_here);
Also happened to find a use of fmt in typecheck.cpp where it didn't pass an
argument implied by the format spec.
Additionally, for safety in a somewhat related way, make
decode_message not crash, and print debug info, if the underlying
format_to_n throws an exception.
Signed-off-by: Larry Gritz <[email protected]>
grdanny
approved these changes
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. thanks for the quick fix!
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lgritz
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…ec (AcademySoftwareFoundation#2145) RendererServices default implementations of errorfmt(), warningfmt(), etc, passed the formatted error string directly to Context::errorfmt() as the sole argument, like context->errorfmt(some_string); But even though it's a single plain string with no intentional arguments to format, what if that string happens to containing std::format-like formatting directives, like "{hello world}", that will confuse the heck out of the underlying string formatting engine? The correct code all along was: context->errorfmt("{}", any_string_ok_here); Also happened to find a use of fmt in typecheck.cpp where it didn't pass an argument implied by the format spec. Additionally, for safety in a somewhat related way, make decode_message not crash, and print debug info, if the underlying format_to_n throws an exception. Signed-off-by: Larry Gritz <[email protected]>
lgritz
added a commit
to lgritz/OpenShadingLanguage
that referenced
this pull request
…ec (AcademySoftwareFoundation#2145) RendererServices default implementations of errorfmt(), warningfmt(), etc, passed the formatted error string directly to Context::errorfmt() as the sole argument, like context->errorfmt(some_string); But even though it's a single plain string with no intentional arguments to format, what if that string happens to containing std::format-like formatting directives, like "{hello world}", that will confuse the heck out of the underlying string formatting engine? The correct code all along was: context->errorfmt("{}", any_string_ok_here); Also happened to find a use of fmt in typecheck.cpp where it didn't pass an argument implied by the format spec. Additionally, for safety in a somewhat related way, make decode_message not crash, and print debug info, if the underlying format_to_n throws an exception. Signed-off-by: Larry Gritz <[email protected]>
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