GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — AdultLink - Overview

@AdultLink AdultLink Follow
More
  • Overview
  • Repositories
  • Projects
  • Packages
  • Stars
@AdultLink
AdultLink
Follow
View AdultLink's full-sized avatar

Guillermo Angel AdultLink

Follow
Solo developer interested in most aspects of gamedev! Especially Shaders & VFX, and gameplay programming. Open to opportunities.
494 followers · 6 following
  • Madrid, Spain
  • https://twitter.com/ved_adultlink

Achievements

Achievement: Arctic Code Vault ContributorAchievement: Starstruckx3Achievement: Pull Sharkx2

Achievements

Achievement: Arctic Code Vault ContributorAchievement: Starstruckx3Achievement: Pull Sharkx2
More
  • Overview
  • Repositories
  • Projects
  • Packages
  • Stars

Pinned Loading

  1. TexturePanner TexturePanner Public

    This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

    C# 743 94

  2. VerticalDissolve VerticalDissolve Public

    Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.

    C# 646 103

  3. RadialProgressBar RadialProgressBar Public

    Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

    C# 1k 114

  4. HoloShield HoloShield Public

    Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implemen…

    GLSL 563 63

Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.

Uh oh!

There was an error while loading. Please reload this page.

You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.