GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — GitHub - AmyGraphics/gameforge-mcp: Autonomous Game Development, Unity/Godot/Three.js, Gameplay Mechanics, Procedural Generation, Performance & Steam Launch Engine MCP for Cursor, Claude & Windsurf

BranchesTags
Open more actions menu

Latest commit

 

History

2 Commits
2 Commits

Folders and files

NameName
Last commit message
Last commit date
README.md
README.md
 
 
icon.png
icon.png
 
 
package.json
package.json
 
 
smithery.yaml
smithery.yaml
 
 

Repository files navigation

GameForge MCP Server đŸŽŽâšĄđŸ•šī¸

Universal Autonomous Game Development, Unity/Godot/Three.js, Gameplay Mechanics, Procedural Generation, Performance & Store Release Engine MCP Server for Cursor, Claude Code, Windsurf, and Autonomous AI Agents.

🌟 Core Capabilities:

  • 👑 Master 1-Shot Outcome Engine (autonomous_game_architect): Ingests the game concept to synthesize a complete blueprint in one call: engine decision matrix (Godot vs Unity vs Three.js vs Unreal vs GameMaker), core loop design, architecture plan (state machines, signals, data-driven design), art direction guidance, monetization, and a Steam/itch.io/mobile launch roadmap.
  • 🎮 Gameplay Mechanics Generator (generate_gameplay_mechanics): Production player controllers with input buffering, coyote time and variable jump height; enemy AI finite state machines; combat, inventory, dialogue and save systems — in Unity C#, Godot GDScript, or Three.js TypeScript.
  • đŸ—ēī¸ Procedural Generation Engine (implement_procedural_generation): Cellular automata caves with connectivity guarantees, wave function collapse dungeons, noise terrain, weighted loot tables with pity timers, and dynamic difficulty adjustment — all seed-reproducible for debugging.
  • ⚡ Performance Optimizer (optimize_game_performance): Profile-first diagnosis plans, object pooling (bullets/particles/enemies), draw call batching, the 16.6ms frame budget table, and before/after verification steps for a locked 60 FPS.
  • 🚀 Game Release Kit (prepare_game_release): Steam page copy (hook-first short description, tags strategy), capsule/screenshot/trailer asset checklists, Steamworks build submission, wishlist marketing plans, and a launch-day checklist with press pitch templates.

🚀 Server URL

https://gameforge-api.agentweb-hub.workers.dev/mcp

💰 Pricing

Start free — 10 requests/day, no signup, no card. Upgrade only if it earns a place in your workflow.

Plan Price Pay with
Free $0 10 requests/day — no signup needed
Pro (this server only) $7.99 lifetime đŸ’ŗ Gumroad or đŸĒ™ Solana USDC
All-Access Suite (all 44+ servers) $14.99 lifetime đŸ’ŗ Gumroad or đŸĒ™ Solana USDC

đŸ’ŗ Option 1 — Gumroad (PayPal & Credit Cards)

👉 amygraphics.gumroad.com/l/mcp-pro — select Single MCP Server ($7.99) or All-Access Lifetime Suite ($14.99). Instant license key delivery.

đŸĒ™ Option 2 — Solana USDC (instant, no account needed)

Send $7.99 USDC (single) or $14.99 USDC (all-access) to:

8sDLX3okSV974wdjdeKhN9uWLZDr45DeGCJ28zgTLEdJ

Then POST your transaction signature to the /verify-solana endpoint to activate your lifetime license instantly.

About

Autonomous Game Development, Unity/Godot/Three.js, Gameplay Mechanics, Procedural Generation, Performance & Steam Launch Engine MCP for Cursor, Claude & Windsurf

mcp-hub.agentweb-hub.workers.dev/mcp/gameforge

Resources

Readme
Activity

Stars

0 stars

Watchers

0 watching

Forks

0 forks
Report repository

Releases

Packages

Contributors

You are visitor 01402520 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.