GeezerVison is showing github.com โ ๐ [BUG TITLE] Animations do not load when set through summon arguments while using the storage data pack type ยท Issue #514 ยท Animated-Java/animated-java
๐ [BUG TITLE] Animations do not load when set through summon arguments while using the storage data pack type #514
Description
๐ Before you Start
- I have searched existing bug reports for my problem.
- I have read the F-A-Q.
- I am using the latest version of Animated Java
- I will only report a single bug in this report. If I have found multiple bugs, I will create a separate report for each one.
๐ฃ๏ธ Describe the bug
Animations do not load when set through summon arguments while using the storage data pack type.
Example command
function animated_java:.../summon {args: {animation: "test", frame: 0}}
โ ๏ธ Error Message
๐๏ธ How to Reproduce
Set the data pack export type to Storage
Export blueprint (with an animation, for clarity set starting frame pose to very different than the base model)
Attempt to summon blueprint
Observe default pose
โ
Expected Behavior
The animation should play like in the function mode
๐ก Solutions & Alternatives
No response
๐ฉ Minecraft Version
26.1.2
๐ฆ Blockbench Version
5
๐ป Operating System
Windows
๐ Installed Blockbench Plugins
No response
โฐ๏ธ Minecraft Environment
No response
Activity
added a commit that references this issue
on Jun 23, 2026This issue will close once commit d103b1b is merged into the 'main' branch.d103b1b
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