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GeezerVison is showing github.com — GitHub - Apole-dev/Design-Patterns-CSharp: A learning project created to test the Command, Observer, and State Machine patterns in practice using Unity.

This repository was archived by the owner on Mar 28, 2026. It is now read-only.
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Scope

The project focuses on implementing and testing:

  • Command Pattern
  • Observer Pattern
  • State Machine

Each pattern is isolated and tested through simple Unity scenes and scripts.

Goal

Understand how patterns behave in a real-time system instead of only reading theory.

Focus areas:

  • Decoupling systems
  • Event-driven design
  • State control in gameplay logic

Structure

  • Command : Command interfaces and concrete commands
  • Observer : Subject / Observer implementations
  • StateMachine: State definitions and transitions

Each folder contains minimal examples that demonstrate the core idea.

Notes

  • Written for learning purposes
  • Not optimized
  • Not production-ready

Next Steps

  • Improve separation between systems
  • Add more complex use cases
  • Integrate patterns together in a single gameplay loop

About

A learning project created to test the Command, Observer, and State Machine patterns in practice using Unity.

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learningprogramming-patternsunity

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