GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — GitHub - CSharpGodotTools/Visualize-Addon: Effortlessly Debug Script Variables In-Game for Godot 4 C#

This repository was archived by the owner on Sep 26, 2024. It is now read-only.
BranchesTags
Open more actions menu

Latest commit

 

History

51 Commits
51 Commits

Folders and files

NameName
Last commit message
Last commit date
addons/visualize
addons/visualize
 
 
.editorconfig
.editorconfig
 
 
.gitattributes
.gitattributes
 
 
.gitignore
.gitignore
 
 
LICENSE
LICENSE
 
 
README.md
README.md
 
 
Visualize.csproj
Visualize.csproj
 
 
Visualize.sln
Visualize.sln
 
 
icon.png
icon.png
 
 
icon.png.import
icon.png.import
 
 
project.godot
project.godot
 
 

Repository files navigation

Now maintained in ValksGodotTools/Template

I tried out the Godot AssetLib by making this an addon but I no longer want to maintain it as a addon because

  • Addons do not support GitHub submodules
  • The process of updating the addon on the AssetLib website every new commit / PR is not automated
  • Godot displays an annoying warning message if this Visualize project is included as a submodule in Template

This repository will stay visible to show how addons can be setup seamlessly. (see Visualize.cs)

About

Effortlessly Debug Script Variables In-Game for Godot 4 C#

Resources

Readme
MIT license
Activity
Custom properties

Stars

7 stars

Watchers

1 watching

Forks

0 forks
Report repository

Releases

Packages

Contributors

Languages

You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.