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GeezerVison is showing github.com — Cutter-H - Overview

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Cutter H Cutter-H

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Making Unreal Engine plugins. Most stuff I make is made with multiplayer and convenience in mind.
8 followers · 1 following
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  • 06:51 (UTC -06:00)
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  1. SKMeshDismemberment SKMeshDismemberment Public

    Unreal Engine Plugin - Skeletal Mesh Component that breaks when damage is dealt to it or an assigned proxy. Supports recursive breaks and isolated breaks. Dismemberment is by bone.

    C++ 10 1

  2. ReplicatedDrawingWidgetPlugin ReplicatedDrawingWidgetPlugin Public

    Unreal Engine Plugin - Drag and drop widget where players can draw and it is replicated to other clients in multiplayer. Supports multiple instances.

    C++ 10

  3. ResourceComponentPlugin ResourceComponentPlugin Public

    Unreal Engine Plugin - Actor Component that can be used for various resources. Includes a modifiable Health component and a ready-made Health component with UI elements.

    C++ 6

  4. ReplicatedInventory ReplicatedInventory Public

    Unreal Engine Plugin | Complete Replicated Inventory System

    C++ 5

  5. NavMeshRuntimeRender NavMeshRuntimeRender Public

    Unreal Engine Plugin - Actor for rendering the NavMesh during runtime. Allows for saving and exporting to further modify the mesh. The saved static mesh is created with UVs and complex collision.

    C++ 3

  6. ModularFirearm ModularFirearm Public

    Gun Actor that uses modular ActorComponents.

    C++ 2

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