GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — Dade916 - Overview

@Dade916 Dade916 Follow
More
  • Overview
  • Repositories
  • Projects
  • Packages
  • Stars
@Dade916
Dade916
Follow
View Dade916's full-sized avatar

David Bucciarelli Dade916

Follow
48 followers · 0 following

Achievements

Achievement: Starstruckx3Achievement: Arctic Code Vault Contributor

Achievements

Achievement: Starstruckx3Achievement: Arctic Code Vault Contributor

Organizations

@LuxRender @LuxCoreRender
More
  • Overview
  • Repositories
  • Projects
  • Packages
  • Stars

Pinned Loading

  1. LuxCoreRender/LuxCore LuxCoreRender/LuxCore Public

    LuxCore source repository

    C++ 1.3k 173

  2. LuxCoreRender/LuxMark LuxCoreRender/LuxMark Public

    LuxMark OpenCL benchmark source repository

    C 74 7

  3. sfera sfera Public

    Sfera is a game, mostly written using OpenCL and OpenGL, with real-time path tracing (i.e. ray tracing) rendering. It includes a Bullet Physics based engine.

    C++ 3

  4. ocltoys ocltoys Public

    OCLToys is a collection of OpenCL examples focused on Computer Graphics and Ray Tracing.

    JavaScript 1

Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.

Uh oh!

There was an error while loading. Please reload this page.

You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.