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GeezerVison is showing github.com โ€” Delt06 - Overview

@Delt06 Delt06 Follow
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๐ŸŽง

Vladislav Kantaev Delt06

๐ŸŽง
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Graphics Programmer (Unity/DX12)
161 followers ยท 45 following
  • Belgrade, Serbia
  • 16:56 (UTC +01:00)

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Achievement: Starstruckx3Achievement: QuickdrawAchievement: YOLOAchievement: Pull Sharkx3Achievement: Arctic Code Vault Contributor

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Achievement: Starstruckx3Achievement: QuickdrawAchievement: YOLOAchievement: Pull Sharkx3Achievement: Arctic Code Vault Contributor
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Delt06/README.md

Toon RP

Hello there ๐Ÿ‘‹

I'm a Graphics Programmer (Unity/C#/SRP, DX12/C++).

I currently work on AAAA RP: a Unity Scriptable Render Pipeline (SRP) featuring modern high-fidelity rendering techniques.

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  1. toon-rp toon-rp Public

    ๐ŸŒ” A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

    C# 566 31

  2. aaaa-rp aaaa-rp Public

    ๐ŸŒŸ A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.

    C# 76 4

  3. dx12-renderer dx12-renderer Public

    A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.

    C++ 74 7

  4. urp-toon-shader urp-toon-shader Public

    ๐ŸŒ” Toon shader for Unity's Universal Render Pipeline.

    ShaderLab 476 44

  5. voxel-terrain voxel-terrain Public

    ๐Ÿงฑ Minecraft-like voxel world made with Unity.

    C# 29 6

  6. unity-graphics unity-graphics Public

    A collection of URP shaders and render features.

    ShaderLab 75 6

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