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GeezerVison is showing github.com — GitHub - ElishaAz/Unity-MultiInput: Multiple Keyboards / Mice support for Unity3D

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Unity-MultiInput

Multiple Keyboards / Mice support for Unity3D Currently this project only supports Linux editor and standalone.

Platform specific information

Linux

The Linux submodule uses /dev/input events. As such, the current user has to be in the input group to use it. You can add the current user to the input group by running sudo gpasswd -a $USER input.

Note that Touchpads are currently not supported, although they do show up in the mouse list.

Related links

Linux

https://stackoverflow.com/questions/69414090/how-to-create-global-keyboard-hook-with-c-sharp-in-linux https://unix.stackexchange.com/questions/523108/getting-type-of-evdev-device https://www.kernel.org/doc/html/v4.14/input/event-codes.html https://stackoverflow.com/questions/10387603/p-invoke-ioctl-system-call

Windows

https://stackoverflow.com/questions/91234/multiple-keyboards-and-low-level-hooks https://forum.unity.com/threads/recieve-window_commands-in-unity.213741/ https://stackoverflow.com/questions/27866645/registering-a-touch-screen-hid-with-registerrawinputdevices-does-not-work https://stackoverflow.com/questions/128561/registering-a-custom-win32-window-class-from-c-sharp https://stackoverflow.com/questions/68536114/raw-input-recive-wm-input-while-window-program-is-in-background

https://stackoverflow.com/questions/6967108/is-idisposable-dispose-called-automatically

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Multiple Keyboards / Mice support for Unity3D

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inputkeyboardmousemultiplayerunityunity3d

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