- 我认为我是: 学生,Unity/UE 开发者,技术美术爱好者(对渲染与 PCG 感兴趣),Linux 内核爱好者。
- 我近期的学习计划: Unity-Webassembly编辑器脚本系统
- 我参与的开源项目: Realm 渲染器 · Nano 虚拟几何体
- 我的工作履历:
- Unity 引擎开发Intern(渲染) (2026.3--2026.5)
- 某游戏公司 (2026.5--至今)
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Make a living
Unreal/Unity developer from China.
Check my blog for more.
Love u~❤️
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