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Gabriel Xavier
G4brielXavier
Being Trained by Rust π¦
20-year-old developer specializing in high-performance systems and low-level engineering.
I build tools focused on performance and security.
Creating projects and ideas that help me grow and solve problems.
- Systems: Rust (SIMD/AVX2, Memory Safety, Unsafe-optimization)
- Compiler Design: Tokenizers, Parser, AST manipulation, Intepreters
- Architecture: Backend with Axum, Minimalist Frontend with React & Next.js
βοΈπ 2030-2040
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A domain-specific language for game designers, writters and worldbuilders, focused on query and local database. Designed in Rust.
Rust
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High-performance CLI for worldbuilders and storytellers to manage complex timelines and chronologies. Built in Rust with high-speed memory-mapping and powered by the Tequel hashing engine.
Rust
4
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An API created to organize worldbuilding contents as: Characters, Items and Worlds (ambience) and use to document or index.
TypeScript
1
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A high-performance, 4x Loop Unrolling & Dual-Wide SIMD hash engine, built in pure Rust to understand SIMD/AVX2
Rust
1
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A lightweight file integrity and digital signature library powered by the TEQUEL hashing primitive. Fast, local-first, and designed for long-term data truth.
Rust
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Hova is a Domain-Specific Language designed to describe and organize entities in a clean, readable and structured way. It lets you define your data once and automatically export it as JSON, YAML orβ¦
Python
4
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