An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as how much memory is available.
Intel AI Gaming Assistant Library is an on-device AI backend for in-game assistance, enabling screenshot understanding, multimodal retrieval, knowledge-base Q&A, and memory management with Intel GPU/NPU acceleration.
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
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