GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — GitHub - Habrador/Unity-Ballistics-Tutorial: Learn how to make realistic bullets with bullet drop in Unity

BranchesTags
Open more actions menu

Latest commit

 

History

11 Commits
11 Commits

Folders and files

NameName
Last commit message
Last commit date
Assets
Assets
 
 
Packages
Packages
 
 
ProjectSettings
ProjectSettings
 
 
.gitignore
.gitignore
 
 
LICENSE
LICENSE
 
 
README.md
README.md
 
 

Repository files navigation

Unity Ballistics Tutorial

Tutorial on how to make realistic bullets in Unity

YouTube video showing the result:

Bullet physics in Unity video

Link to the tutorial: https://www.habrador.com/tutorials/unity-realistic-bullets/

Notice that the code is not exactly the same as in the tutorial because I've learned some things over the years. But the basic concept is the same. The main change is that I added the factor from the wind in the forces that affects the bullet instead of affecting the velocity of the bullet. This should be more physically accurate. I also added a force called lift.

Follow me on Twitter for more Unity stuff: https://twitter.com/eriknordeus

About

Learn how to make realistic bullets with bullet drop in Unity

www.habrador.com/tutorials/unity-realistic-bullets/

Topics

ballisticsbullet-dropbullet-physicsgamedevphysics-simulationunityunity-libraryunity-tutorialunity3dunity3d-tutorial

Resources

Readme
MIT license
Activity

Stars

68 stars

Watchers

3 watching

Forks

18 forks
Report repository

Releases

Packages

Contributors

Languages

You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.