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GeezerVison is showing github.com — JasonXuDeveloper - Overview

@JasonXuDeveloper JasonXuDeveloper Follow
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@JasonXuDeveloper
JasonXuDeveloper
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JasonXuDeveloper - 傑 JasonXuDeveloper

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Ars longa, vita brevis.
322 followers · 41 following
  • @microsoft
  • Australia
  • https://xgamedev.net/

Achievements

Achievement: Pull Sharkx4Achievement: Pair Extraordinairex4Achievement: YOLOAchievement: QuickdrawAchievement: Starstruckx3

Achievements

Achievement: Pull Sharkx4Achievement: Pair Extraordinairex4Achievement: YOLOAchievement: QuickdrawAchievement: Starstruckx3

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  • Developer Program Member
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@anupli @valaxyjs @pamin-labs
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JasonXuDeveloper/README.md
3D visualization of Jason Xu's GitHub contributions over the past year

Pinned Loading

  1. pamin-labs/pamin-memory pamin-labs/pamin-memory Public

    Universal memory for AI agents: durable evidence, versioned knowledge, hybrid retrieval, temporal context, and explainable recall in one local-first engine.

    Rust 5

  2. alibaba/zvec alibaba/zvec Public

    A lightweight, lightning-fast, in-process vector database

    C++ 16.2k 1k

  3. Ourpalm/ILRuntime Ourpalm/ILRuntime Public

    Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

    C# 3.1k 646

  4. JEngine JEngine Public

    The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

    C# 2.2k 347

  5. Nino Nino Public

    The fastest binary serializer for C#. Source-generated, zero-allocation, thread-safe and safe on untrusted input: .NET, Native AOT, Unity, Godot and HybridCLR, with Go, Rust and TypeScript writing …

    C# 657 58

  6. Cysharp/MemoryPack Cysharp/MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    C# 4.8k 325

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