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GeezerVison is showing github.com — GitHub - Magikor/REFramework: Scripting platform, modding framework and VR support for all RE Engine games

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.github
.github
 
 
build64_mhws_tools
build64_mhws_tools
 
 
dependencies
dependencies
 
 
examples
examples
 
 
include/reframework
include/reframework
 
 
reversing
reversing
 
 
scripts
scripts
 
 
shared
shared
 
 
src
src
 
 
tools
tools
 
 
.clang-format
.clang-format
 
 
.clang-tidy
.clang-tidy
 
 
.gitignore
.gitignore
 
 
.gitmodules
.gitmodules
 
 
CMakeLists.txt
CMakeLists.txt
 
 
CMakePresets.json
CMakePresets.json
 
 
COMPILING.md
COMPILING.md
 
 
LICENSE
LICENSE
 
 
MakeCommitHash.bat
MakeCommitHash.bat
 
 
README.md
README.md
 
 
build_mhws_tools_plugin.bat
build_mhws_tools_plugin.bat
 
 
build_vs2022.bat
build_vs2022.bat
 
 
build_vs2022_noautogen.bat
build_vs2022_noautogen.bat
 
 
cmake.toml
cmake.toml
 
 
cmkr.cmake
cmkr.cmake
 
 
nightly-body.md
nightly-body.md
 
 

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REFramework Build status

A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan

Installation

The last stable build can be downloaded from the Releases page.

For newer builds, check out the Nightly Developer Builds

Non-VR

  • Extract only the dinput8.dll from the zip file into your game folder.

VR

  • Install SteamVR (unless you're using OpenXR on a supported headset)
  • Extract the whole zip file into your corresponding game folder.

VR Troubleshooting/FAQ

Proton/Linux

Add the launch option WINEDLLOVERRIDES="dinput8.dll=n,b" %command% to your game through Steam's properties after extraction.

Example game folder: G:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2

Supports both DirectX 11 and DirectX 12.

Included Mods

  • Lua Scripting API & Plugin System (All games, check out the Wiki)
  • VR
    • Generic 6DOF VR support for all games
    • Motion controls for RE2/RE3/RE7/RE8
  • First Person (RE2, RE3)
  • Manual Flashlight (RE2, RE3, RE8)
  • Free Camera (All games)
  • Scene Timescale (All games)
  • FOV Slider (All games)
  • Vignette Disabler (All games)
  • Ultrawide/Aspect Ratio fixes (All games)
  • GUI Hider/Disabler (All games)

Included Fixes

  • RE8 Startup Crash
  • RE8 Stutters (killing enemies, taking damage, etc...)
  • MHRise/RE8 crashes related to third party DLLs

Included Tools (Developer Mode)

  • Game Objects Display
  • Object Explorer

Supported Games

  • Resident Evil 2
  • Resident Evil 3
  • Resident Evil 4
  • Resident Evil 7
  • Resident Evil Village
  • Devil May Cry 5
  • Street Fighter 6
  • Monster Hunter Rise
  • Monster Hunter Wilds
  • Dragon's Dogma 2
  • Ghosts 'n Goblins Resurrection (Using RE8 build)
  • Apollo Justice: Ace Attorney Trilogy (Using DD2 build)
  • Kunitsu-Gami: Path of the Goddess (Using DD2 build)
  • Onimusha 2: Samurai's Destiny (Using MHWILDS build)

Thanks

SkacikPL for originally creating the Manual Flashlight mod.

cursey for helping develop the VR component and the scripting system.

The Hitchhiker and alphaZomega for the great help stress testing, creating scripts for the scripting system, and helpful suggestions.

About

Scripting platform, modding framework and VR support for all RE Engine games

cursey.github.io/reframework-book/

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