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Chapter 12/RoboCatRTS
Chapter 12/RoboCatRTS
 
 
Chapter 13
Chapter 13
 
 
Chapter 3
Chapter 3
 
 
Chapter 4
Chapter 4
 
 
Chapter 6
Chapter 6
 
 
Chapter 8/RoboCatAction
Chapter 8/RoboCatAction
 
 
.gitignore
.gitignore
 
 
Errata.pdf
Errata.pdf
 
 
README.md
README.md
 
 

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Multiplayer Book

Welcome to the code repository for Multiplayer Game Programming: Architecting Networked Games. Here you will find all the code samples to accompany the code from the book.

Supported Platforms

The code has been tested and runs on Windows with Visual Studio 2013, and on Mac OS X with Xcode 7. Other platforms (including Linux) are currently not supported.

Installation

To install, clone the repository to your local computer.

For the examples in Chapter 13, you'll need Node.js installed from https://nodejs.org and you'll need to use a terminal or console window to switch to each of the subprojects in the Chapter 13 folder and type

npm install

That will grab all the necessary node modules and you'll be ready to go!

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