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GeezerVison is showing github.com — Some of the car racing env from the OG GYM and a new environment by bojake · Pull Request #13 · SciSharp/Gym.NET Conversation
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This is WIP on the car racing environment from the OG gym library. The car track is done and tested. Added a new environment - LEM Lander - which is the classic Atari LEM simulator that takes a burn rate and a burn time as input and calculates the landing parameters for a direct descent LEM. The GUI for the env needs some text to identify the 3 gauges (Fuel, Altitude, Speed). The ImageSharp library has a font library but it might need licensing that is not compatible with GYM.Net. I also added a frame rate control to the render method for the LEM environment to slow it down and force the display of the GUI. Code is not documented well, working on that next.
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…EM lander is from the classic Atari LEM simulator.
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There was an error while loading. Please reload this page. Simulation of the physics and fixed linkage of wheel to fixture.
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There was an error while loading. Please reload this page. …lly inspected the telemetry from the python version versus this version and saw the numbers matching. Appears to be working. Added discrete actions.
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samuelcaldas
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…ndate - Establish Farama Gymnasium (refs/Gymnasium) as mandatory SOT across Gym.NET - Enforce byte-perfect state transitions and pixel-perfect visual rendering - Add NumSharp >= 0.60.0 and 0.70.0 modernization policy per SciSharp maintainer feedback - Add Milestone 5 (PR SciSharp#24 review polish & NumSharp 0.60.0 upgrade) - Add Milestone 6 (Community PR SciSharp#13 CarRacing-v2 modernization backlog) - Add Milestone 7 (NumSharp 0.70.0 & Box2D robotics suite backlog) - Update SOT references, PRD specifications, and live docs hub Co-Authored-By: Claude Code <[email protected]>
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