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GeezerVison is showing github.com — StateMachine StateMachine
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StateMachine stateMachine = new StateMachine(); You can import state machine to xml StateMachine stateMachine = StateMachine.FromXDocument("fileName.xml"); StateMachine stateMachine = new StateMachine("fileName.xml"); You can export state machine to xml stateMachine.ToXDocument("fileName.xml"); For logging you need use ILogger //Example create logger var loggerFactory = LoggerFactory.Create(builder => { builder.AddConsole().AddDebug().SetMinimumLevel(LogLevel.Debug); }); var logger = loggerFactory.CreateLogger<StateMachine>(); StateMachine stateMachine = new StateMachine(logger); StateMachine stateMachine = StateMachine.FromXDocument("fileName.xml", logger); StateMachine stateMachine = new StateMachine("fileName.xml", logger); Triggered after entry to new state. void ActionOnChangeState(State stateFrom, State stateTo) { } stateMachine.OnChangeState(ActionOnChangeState); You can get current state or it name State currentState = StateMachine.CurrentState; string currentStateName = StateMachine.CurrentStateName; You can get previus state or it name State previus State = StateMachine.PreviousState; string previusStateName = StateMachine.PreviousStateName; You can get current transition or it name Transition currentTransition= StateMachine.CurrentTransition; string currentTransitionName= StateMachine.CurrentTransitionName; |
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