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ImageSharp.Textures.sln
ImageSharp.Textures.sln
 
 
LICENSE
LICENSE
 
 
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README.md
 
 
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SixLabors.ImageSharp.Textures
SixLabors.ImageSharp.Textures

Build Status Code coverage License: Six Labors Split Twitter

Texture loading and manipulation library written in C#.

Currently decoding the following texture formats are supported:

  • DDS textures
  • KTX textures
  • KTX2 textures

with the following compressions:

  • DXT1 / BC1
  • DXT2 / BC2
  • DXT3
  • DXT4 / BC3
  • DXT5
  • BC4
  • BC5
  • BC6H
  • BC7
  • ASTC

Encoding textures is not yet supported. PR are of course very welcome.

License

  • ImageSharp.Textures is licensed under the Six Labors Split License, Version 1.0

Code of Conduct

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Installation

Install stable releases via Nuget; development releases are available via MyGet.

Package Name Release (NuGet) Nightly (MyGet)
SixLabors.ImageSharp.Textures Coming Soon MyGet

Support Six Labors

Support the efforts of the development of the Six Labors projects.

  • Become a sponsor via GitHub Sponsors ❤️
  • Become a sponsor via Open Collective ❤️

How can you help?

Please... Spread the word, contribute algorithms, submit performance improvements, unit tests, no input is too little. Make sure to read our Contribution Guide before opening a PR.

The ImageSharp.Textures Team

  • James Jackson-South
  • Dirk Lemstra
  • Anton Firsov
  • Scott Williams
  • Brian Popow

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Texture loading and manipulation library

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