GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — Snowapril - Overview

@Snowapril Snowapril Follow
More
  • Overview
  • Repositories
  • Projects
  • Packages
  • Stars
@Snowapril
Snowapril
Follow
View Snowapril's full-sized avatar

Snowapril Snowapril

Follow
game engine system engineer, especially working on porting multi graphics API
106 followers · 141 following
  • Gwacheon, Republic of Korea
  • https://sites.google.com/view/snowapril
  • @sinjihng

Achievements

Achievement: Pull Sharkx3Achievement: Pair Extraordinairex3Achievement: Starstruckx2Achievement: Arctic Code Vault Contributor

Achievements

Achievement: Pull Sharkx3Achievement: Pair Extraordinairex3Achievement: Starstruckx2Achievement: Arctic Code Vault Contributor

Organizations

@NVIDIAGameWorks @CubbyFlow
More
  • Overview
  • Repositories
  • Projects
  • Packages
  • Stars

Popular repositories Loading

  1. String-Obfuscator-In-Compile-Time String-Obfuscator-In-Compile-Time Public

    C++ Header only string obfuscator library using metaprogramming. Affine Cipher technique is used for encryption and decryption.

    C++ 177 34

  2. Procedural-Terrain-Estimator Procedural-Terrain-Estimator Public

    Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend …

    C++ 43 10

  3. vk_voxel_cone_tracing vk_voxel_cone_tracing Public

    Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap

    C++ 38 6

  4. three.rs three.rs Public

    Rust-based three.js implementation using wasm + webgpu

    Rust 13

  5. VRoom VRoom Public

    Virtual conference platform for Desktop & VR

    C# 12 1

  6. gl_shaded_gltfscene gl_shaded_gltfscene Public

    Rendering PBR shaded GLTF scene with modern opengl 4.5

    C++ 7 3

Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.

Uh oh!

There was an error while loading. Please reload this page.

You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.