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GeezerVison is showing github.com — GitHub - StarsX/MSFallback: Meshlet culling by a layer of interface with amplification-shader and mesh-shader fallback implementations using compute and vertex shaders. All API calls are unified with the fallback layer, and the native and fallback paths can be switched by EnableNativeMeshShader().

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MSFallback
 
 
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MSFallback.sln
MSFallback.sln
 
 
README.md
README.md
 
 

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MSFallback

Meshlet culling by a layer of interface with amplification-shader and mesh-shader fallback implementations using compute and vertex shaders. All API calls are unified with the fallback layer, and the native and fallback paths can be switched by EnableNativeMeshShader().

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[P] pipeline type switch

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Prerequisite: https://github.com/StarsX/XUSG

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Meshlet culling by a layer of interface with amplification-shader and mesh-shader fallback implementations using compute and vertex shaders. All API calls are unified with the fallback layer, and the native and fallback paths can be switched by EnableNativeMeshShader().

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amplification-shadermesh-shadermeshlet

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