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GeezerVison is showing github.com — GitHub - UGVI/ODE: Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode

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OPCODE
OPCODE
 
 
bindings/python
bindings/python
 
 
build
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cmake
cmake
 
 
contrib
contrib
 
 
drawstuff
drawstuff
 
 
include
include
 
 
libccd
libccd
 
 
m4
m4
 
 
ode
ode
 
 
ou
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tests
tests
 
 
tools
tools
 
 
web
web
 
 
.gitignore
.gitignore
 
 
CHANGELOG.txt
CHANGELOG.txt
 
 
CMakeLists.txt
CMakeLists.txt
 
 
COPYING
COPYING
 
 
CSR.txt
CSR.txt
 
 
INSTALL.txt
INSTALL.txt
 
 
LICENSE-BSD.TXT
LICENSE-BSD.TXT
 
 
LICENSE.TXT
LICENSE.TXT
 
 
Makefile.am
Makefile.am
 
 
README.md
README.md
 
 
bitbucket-pipelines.yml
bitbucket-pipelines.yml
 
 
bootstrap
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config.h.cmake.in
config.h.cmake.in
 
 
configure.ac
configure.ac
 
 
ode-config.cmake.in
ode-config.cmake.in
 
 
ode-config.in
ode-config.in
 
 
ode.pc.in
ode.pc.in
 
 

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The Open Dynamics Engine (ODE)

ODE logo

Copyright (C) 2001-2007 Russell L. Smith.

ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection.

This library is free software; you can redistribute it and/or modify it under the terms of EITHER:

  • The GNU Lesser General Public License version 2.1 or any later.

  • The BSD-style License.

See the COPYING file for more details.

  • Installation instructions are in the INSTALL.txt file.

  • The ODE web pages are at ode.org.

  • An online manual is at the Wiki.

  • API documentation is in the file ode/docs/index.html, or you can view it on the web at opende.sf.net/docs/index.html.

  • Coding style requirements can be found in the CSR.txt file.

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Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode

www.ode.org/

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