GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — GitHub - Unity-Code-Examples/Mastering-UI-Development-with-Unity-2nd-Edition: Mastering UI Development with Unity, 2nd Edition - published by Packt

BranchesTags
Open more actions menu
 
 

Latest commit

 

History

6 Commits
6 Commits

Folders and files

NameName
Last commit message
Last commit date
Chapter 06
Chapter 06
 
 
Chapter 07
Chapter 07
 
 
Chapter 08
Chapter 08
 
 
Chapter 09
Chapter 09
 
 
Chapter 10
Chapter 10
 
 
Chapter 11
Chapter 11
 
 
Chapter 12
Chapter 12
 
 
Chapter 13
Chapter 13
 
 
Chapter 14
Chapter 14
 
 
Chapter 15
Chapter 15
 
 
Chapter 16
Chapter 16
 
 
Chapter 18
Chapter 18
 
 
Chapter 19
Chapter 19
 
 
Chapter 20
Chapter 20
 
 
LICENSE
LICENSE
 
 
README.md
README.md
 
 

Repository files navigation

Mastering UI Development with Unity 2nd Edition

Mastering UI Development with Unity, 2nd Edition - published by Packt

Unity 2022 by Example

Swift Cookbook, Third Edition, Published by Packt This repository contains the code, examples, and resources for the book Mastering UI Development with Unity by Dr. Ashley Godboldpublished by Packt.

About the Book

With Unity’s robust toolkit, you can create visually appealing UIs to give your games a professional look and feel. This book will help you realize the full potential of the UI systems provided by Unity, so you can create the best UI for your games.

  • Discover design principles and patterns for crafting visually appealing UIs
  • Explore techniques to scale your UI across resolutions
  • Streamline your UI building process with automatic layouts
  • Understand the properties of the Event System and appropriately hook events to your UI elements
  • Implement Unity’s built-in uGUI components, including those provided by TextMesh Pro
  • Infuse UIs with stunning animation and particle effects
  • Understand when and how to use Unity’s UI Toolkit and IMGUI

Software and Hardware List

| Software/hardwar## Instructions and Navigations All of the code is organized into folders. For example, Chapter02.

The code will look like the following: A block of code is set as follows:

[System.Serializable]
public class Translation {
 public string languageKey;
 public string translatedString;
 public Font font;
 public FontStyle fontStyle;
}

Related products

  • Mind-Melding Unity and Blender for 3D Game Development [Packt] [Amazon]

  • Unity 2022 Mobile Game Development [Packt] [Amazon]

About

Mastering UI Development with Unity, 2nd Edition - published by Packt

Resources

Readme
License
Activity
Custom properties

Stars

0 stars

Watchers

0 watching

Forks

0 forks
Report repository

Releases

Packages

Contributors

Languages

You are visitor 01402520 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.