GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — GitHub - WorldBoxOpenMods/BepInExModCompatibilityLayer

BranchesTags
Open more actions menu

Latest commit

 

History

5 Commits
5 Commits

Folders and files

NameName
Last commit message
Last commit date
Classes
Classes
 
 
Properties
Properties
 
 
.editorconfig
.editorconfig
 
 
.gitignore
.gitignore
 
 
BepinexModCompatibilityLayer.csproj
BepinexModCompatibilityLayer.csproj
 
 
BepinexModCompatibilityLayerButtonGenerator.cs
BepinexModCompatibilityLayerButtonGenerator.cs
 
 
BepinexModCompatibilityLayerConfig.cs
BepinexModCompatibilityLayerConfig.cs
 
 
BepinexModCompatibilityLayerWindowCreator.cs
BepinexModCompatibilityLayerWindowCreator.cs
 
 
BepinexModCompatibilityLayerWindowIdSeparator.cs
BepinexModCompatibilityLayerWindowIdSeparator.cs
 
 
ModCompatibilityLayer.cs
ModCompatibilityLayer.cs
 
 
README.md
README.md
 
 

Repository files navigation

BepInExModCompatiblityLayer

BepInExModCompatibilityLayer is a library mod which allows different mods using the IMGUI system of Unity to create their primary UI toggle buttons in a way which ensures that buttons don't overlap with each other and also ads a way to ensure that the ID used for any given IMGUI window isn't identical to the ID of another window.

Building

The project, as uploaded on this repo, cannot be built out of the box. It assumes that all of it's dependency DLLs like BepInEx and required Unity DLL files are located within a Libraries directory in the parent directory of BepInExModCompatiblityLayer. To be able to build it, you need to either replicate this file structure or edit the .csproj file to contain dependency paths which work on your device.

About

No description or website provided.

Topics

bepinex-modmod

Resources

Readme
Activity
Custom properties

Stars

0 stars

Watchers

0 watching

Forks

0 forks
Report repository

Releases

Packages

Used by

Contributors

Languages

You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.