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@admtrv admtrv Follow
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@admtrv
admtrv
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:octocat:
readmee

Anton Dmitriev admtrv

:octocat:
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C/C++ Dev | Nokia SE | Game Engines, Computer Graphics & Real-Time Physics
45 followers · 132 following
  • Bratislava, Slovakia
  • admtrv.github.io
  • in/admtrv
  • admtrv

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Achievement: Starstruckx2Achievement: Pull Shark

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admtrv/README.md
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 \ \    / /__| |__ ___ _ __  ___  | |_ ___   _ __ _  _   / __(_) |_| || |_  _| |__  | _ \_ _ ___ / _(_) |___ 
  \ \/\/ / -_) / _/ _ \ '  \/ -_) |  _/ _ \ | '  \ || | | (_ | |  _| __ | || | '_ \ |  _/ '_/ _ \  _| | / -_)
   \_/\_/\___|_\__\___/_|_|_\___|  \__\___/ |_|_|_\_, |  \___|_|\__|_||_|\_,_|_.__/ |_| |_| \___/_| |_|_\___|
                                                  |__/                                                       

I'm Anton Dmitriev:

  • C/C++ developer
  • Computer Science student at the Faculty of Informatics and Information Technologies STU
  • Software Engineer at Nokia Corporation
  • Passionate about software & core game engineering (game engines, physics, graphics)
"Before doing something on my own, I look on the internet to see how other people have done it,  
to have an understanding of how to do it at all"

- Andreas Kling, C/C++ programmer, creator of SerenityOS and Ladybird browser

I enjoy building things from scratch:

Game Engine Demo
3D Viewer Demo
Ray Casting Demo

Weekly development stats:

C++     28 mins               ████████████████████░░░░░   79.70 %
Other   5 mins                ████░░░░░░░░░░░░░░░░░░░░░   15.36 %
CMake   1 min                 █▒░░░░░░░░░░░░░░░░░░░░░░░   04.94 %

Pinned Loading

  1. objcurses objcurses Public

    ncurses 3d object viewer

    C++ 232 13

  2. BulletEngine BulletEngine Public

    Game Engine in C/C++ with Lua Scripting

    C++ 4

  3. BulletRender BulletRender Public

    Graphics Engine in C/C++ and OpenGL

    C++ 5

  4. BulletPhysics BulletPhysics Public

    Physics Engine in C/C++

    C++ 3

  5. SchwarzschildBlackHole SchwarzschildBlackHole Public

    Schwarzschild black hole ray tracer written in C++ using BulletRender

    C++ 6

  6. RayCasting RayCasting Public

    Command line raycasting visualization written in pure C

    C 10

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