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goat bratgot

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Building tools for vfx and computer graphics.
33 followers ยท 35 following

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bratgot/README.md

Hi, I'm Art ๐Ÿ‘‹

VFX TD building tools for Nuke โ€” C++ NDK plugins, BlinkScript gizmos, CUDA image processing, and Python pipeline tooling. Also found hanging off ropes photographing canyons in the Blue Mountains.

โ˜• Support This Work

Buy Me A Coffee

These tools are free and open source, but GPU-accelerated plugins don't test themselves. If one of them saved you time on a shot or a deadline, consider buying me a coffee โ€” it helps cover hardware, licenses, and late-night testing across Nuke versions.

Popular repositories Loading

  1. VDBmarcher VDBmarcher Public

    CPU based VDB renderer for Nuke

    C++ 22 2

  2. RotoSimplifier RotoSimplifier Public

    Python 9 1

  3. CopyToPoints CopyToPoints Public

    Copy geometry onto points in Nuke - classic 3D and USD PointInstancer, scatter, painted weights, particles and VDB volumes bridged into the USD 3D system.

    C++ 9 1

  4. InstanceRender InstanceRender Public

    An instancing renderer for Nuke 14.1-17.1: USD PointInstancer copies share one prototype in the BVH. CPU Embree + GPU OptiX on one shading kernel, plus a Hydra render delegate.

    C++ 7 1

  5. DeepThinner DeepThinner Public

    C++ 5 3

  6. SpectralRenderer SpectralRenderer Public

    Spectral Renderer for Nuke - GPU/CPU

    C++ 5 1

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