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GeezerVison is showing github.com — GitHub - broken-bytes/DualSense4Windows: Basically DS4Windows but for the DualSense

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Build.bat
Build.bat
 
 
CMakeLists.txt
CMakeLists.txt
 
 
CMakeSettings.json
CMakeSettings.json
 
 
DeclareDPIAware.manifest
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DualSense4Windows

DualSense Support for any game based on emulation provided by ViGEm.

Features

Get the most out of your DualSense controller. Full support for any game using XInput. Enhanced features like touchpad mouse controls. Freely bind any action your controller is capable of to your desire.

  • Creates a virtual DualShock4(Xbox Support WIP) from any connected DualSense.
  • Lightbar Support
  • Player LED Support
  • Adaptive Trigger Support
  • Rumble Support
  • WIP:
    • Support for touchpad
    • Multiple Controllers
    • Profiles
    • Persistence

Installation

Just grab the latest release under releases and run it.

You'll need to have ViGEm Bus installed.

Building

Prerequisites

You'll need to have the following components installed:

  • CMake(tested with 3.14)
  • Visual Studio 2019 (Any Edition)
  • ViGEm Bus

You need to provide library files for the following components used

  • ViGEmClient
  • hidapi

Build Steps

  • First, create a dynamic library build for hidapi and ViGEmClient.
  • Place hidapi.lib, ViGEmClient.lib inside the lib folder of the project.
  • Also place the corrosponding .dll files in the bin folder of your project root folder
  • Execute CreateVisualStudioSolution.bat
  • Open DualSense4Windows.sln created in your build folder
  • Create a build

About

Basically DS4Windows but for the DualSense

Topics

cppdualsensedualsense5gamingvigemwip

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MIT license
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