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GeezerVison is showing github.com — GitHub - delebash/GlobalFoliageActor_UDS: A GlobalFoliageActor that integrates UDS ,Project Nature Wind and Foliage Interaction, Megascan Trees, Foliage, and props, Optional Ambient Wind System. Out of the box you get season and health change, wind direction and intensity change linked to UDS Weather Type, foliage wiggle/wobble when a character walks through. All tied to Megascan assets

This repository was archived by the owner on Feb 22, 2023. It is now read-only.
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Deprecated in favor of Global Environmental System (GES) https://github.com/delebash/UE_GlobalEnvironmentalSystem

Unreal Engine 5.1 GlobalFoliageActor

This system integrates Ultra Dynamic Sky Weather with Megascan Foliage, Trees, and Props.

Setup Video:

https://youtu.be/ONYOLgEleEE

Intro Video:

https://youtu.be/riGaCm0rm6c

Runtime Demo Video

https://youtu.be/nT7ckyIS1yU

Download compiled version of Runtime Demo

https://1drv.ms/u/s!Aq4OgSZRh__uipsOvJXK63uU1UZhMg?e=eS7LKt

Update: 01/24/2023 -- Added Unreal Water Integration -- Setup Video

https://www.youtube.com/watch?v=f_kiBdExYR0


What you get

  1. GlobalFoliageActor -- Change wind strength, direction, seasons, health, and weather effects on MS Trees, foliage and props such as rocks or logs.

  2. Integration with Ultra Dynamic Sky/Weather -- Weather effects are added to MS Materials. https://www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky?sessionInvalidated=true

  3. Integration with Megascan Foliage and Trees -- Wind and Weather effects added. Trees https://www.unrealengine.com/marketplace/en-US/product/megascans-trees-european-hornbeam-early-access

  4. Project Nature Wind System -- This replaces the default MS Wind because I think it looks better. https://www.unrealengine.com/marketplace/en-US/product/dynamic-optimized-grass-library

  5. Project Nature Foliage Interaction -- When your character walks through foliage it moves and wiggles.

  6. Optional Integration with Ambient Wind System -- https://www.unrealengine.com/marketplace/en-US/product/ambient-wind-system

Support:

https://discord.gg/2WkHWNDf8q

My other projects:

Unreal Mapbox Bridge - Import real world locations into UE as Landscapes https://github.com/delebash/UnrealMapboxBridgePlugin

Unreal Vault Organizer - Organize your Unreal Vault with Tags and get update notifications https://github.com/delebash/unreal_vault_organizer

About

A GlobalFoliageActor that integrates UDS ,Project Nature Wind and Foliage Interaction, Megascan Trees, Foliage, and props, Optional Ambient Wind System. Out of the box you get season and health change, wind direction and intensity change linked to UDS Weather Type, foliage wiggle/wobble when a character walks through. All tied to Megascan assets

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unrealunreal-engineunreal-engine-5

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