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GeezerVison is showing github.com — GitHub - devdri/awake: Gameboy decompiler

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awake
awake
 
 
data
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roms
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upgradedb
upgradedb
 
 
.gitignore
.gitignore
 
 
.project
.project
 
 
.pydevproject
.pydevproject
 
 
COPYING
COPYING
 
 
awake.json
awake.json
 
 
favicon.ico
favicon.ico
 
 
gui_export.py
gui_export.py
 
 
gui_server.py
gui_server.py
 
 
main.py
main.py
 
 
note.txt
note.txt
 
 
readme.txt
readme.txt
 
 
sprite-finder.py
sprite-finder.py
 
 
style.css
style.css
 
 
upgrade_database.py
upgrade_database.py
 
 

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Awake - Gameboy decompiler
Author: Wojciech Marczenko (devdri) <[email protected]>
License: GPLv3
Python version: 2.7 (some features require PIL)

Quick start:
	The program can run in two modes: window and webbrowser. To start, just run:
		python main.py
	This will open the main window. You can also directly open a rom:
		python main.py roms/zelda.gb
	Or even a location within rom:
		python main.py roms/zelda.gb /proc/40
	To run a headless http server on port 8888:
		python main.py roms/zelda.gb --server
		Then browse to http://localhost:8888/proc/0000:0150
Note:
	Use zelda.gb (MD5: c4360f89e2b09a21307fe864258ecab7) for best results.

Also note:
	To see cooler stuff you will need to run analysis which discovers code. Generate graphviz graphs. Sometimes manually override jumptable limits. This is not yet supported in user-friendly way and will require hacking the python code. Look at graph.py for examples. Warning: the code is a mess.

Third note:
	Many compatibility-breaking changes are coming and stuff will break, but stay tuned for cool new features.

Have fun!

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Gameboy decompiler

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