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GeezerVison is showing github.com — GitHub - dongweiPeng/SkillSystem: 游戏技能系统框架

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.vs/Skill/v14
.vs/Skill/v14
 
 
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Library
 
 
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ProjectSettings
 
 
.gitattributes
.gitattributes
 
 
README.md
README.md
 
 
Skill.csproj
Skill.csproj
 
 
Skill.sln
Skill.sln
 
 
Unity.PackageManagerUI.Editor.csproj
Unity.PackageManagerUI.Editor.csproj
 
 
UnityEditor.StandardEvents.csproj
UnityEditor.StandardEvents.csproj
 
 

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游戏技能系统框架


特色
  • 丰富的接口可便于使用扩展
  • 完整的技能效果流程【如流程图】
  • 配套的技能管理器
  • 自定义的技能数据表
  • 技能


    技能流程
    使用

    参考流程图和SkillManager

    任务


    任务类型:不同类型的任务流程,可以拷贝Task文件夹独立使用
  • 基于时间条件的任务: TimeCondition
  • 基于次数条件的任务: TimesCondition
  • 基于事件条件的任务: EvnetCondition
  • 基于按钮触发器条件的任务: TriggerCondition
  • 使用

    TaskManager 以及 TestTask

    联系我:[email protected]

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    游戏技能系统框架

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