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GeezerVison is showing github.com — GitHub - dora-BYR/UnityBgTranslucentAndEventThroughInIOS: Unity2021.2.10f1c1 background transparent in ios and unityview event swallow conditionly, and oc && c# call excharge with return values. unity在ios中实现背景半透明,并且实现unityview的事件能够按条件穿透到ios的下层, 以及oc和c#的互相带返回值的调用实现。Unity2021.2.10f1c1

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Assets
Assets
 
 
Classes
Classes
 
 
Data
Data
 
 
MainApp
MainApp
 
 
Unity-iPhone Tests
Unity-iPhone Tests
 
 
Unity-iPhone.xcodeproj
Unity-iPhone.xcodeproj
 
 
Unity-iPhone/Images.xcassets/AppIcon.appiconset
Unity-iPhone/Images.xcassets/AppIcon.appiconset
 
 
UnityFramework
UnityFramework
 
 
myRes.bundle
myRes.bundle
 
 
.DS_Store
.DS_Store
 
 
.gitignore
.gitignore
 
 
Info.plist
Info.plist
 
 
LICENSE
LICENSE
 
 
LaunchScreen-iPad.png
LaunchScreen-iPad.png
 
 
LaunchScreen-iPad.storyboard
LaunchScreen-iPad.storyboard
 
 
LaunchScreen-iPhone.storyboard
LaunchScreen-iPhone.storyboard
 
 
LaunchScreen-iPhoneLandscape.png
LaunchScreen-iPhoneLandscape.png
 
 
LaunchScreen-iPhonePortrait.png
LaunchScreen-iPhonePortrait.png
 
 
README.md
README.md
 
 
process_symbols.sh
process_symbols.sh
 
 

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UnityBgTranslucentAndEventThroughInIOS

unity background transparent in ios and unityview event swallow conditionly, and oc && c# call excharge with return values. unity在ios中实现背景半透明,并且实现unityview的事件能够按条件穿透到ios的下层, 以及oc和c#的互相带返回值的调用实现。

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Unity2021.2.10f1c1 background transparent in ios and unityview event swallow conditionly, and oc && c# call excharge with return values. unity在ios中实现背景半透明,并且实现unityview的事件能够按条件穿透到ios的下层, 以及oc和c#的互相带返回值的调用实现。Unity2021.2.10f1c1

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eventiosthroughtranslucenttransparentunity

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